Where's the fun? Horrible FPS from the mind of Clive Barker.

User Rating: 2 | Clive Barker's Jericho (Limited Edition) X360
First of all FPS is my favorite genre of games, and this is not a good FPS. First of lets start with it's faults. Horrible team AI. Your team mates are constantly being killed, you'd think that with with a team of six, packed with modern day fire power and paranormal abilities, that it wouldn't be a problem taking out the enemy......wrong!!! Even one enemy is able to spawn and run up and make it through all your team mates fire and get some good whacks in before blowing up and taking some people with him. These guys couldn't hit a barn at point blank range, so if you want something done right you'll have to do it yourself........well that's if your not too busy resurrecting your team mates all the time. In a fire fight all you'll constantly hear is the shouts of your team mates dieing, and. don't count on them having your back either, or you'll find some enemy getting some hits in on you soon enough. They don't always follow commands either. Some of the worst Team mate AI I've seen in a squadron based FPS ever.

Enemy AI is just as bad, the only tactic the enemy employs is to charge at you swinging or guns a blazing.......nothing else. This gets tiring after a while. It's just a repetitive shooting gallery. The fact that some enemies explode on you is really not any fun at all, but it's the nature of these enemies...so what can you do/? It wouldn't be so bad if your teamates were capable of stopping some of them. The action is nothing but a whole bunch of enemies spawn, they charge at you , you beat them, move forward, and repeat.

The level design is uninteresting, it's just a bunch of straight paths with visuals around the outside....split paths lead no wheres, with no enemies, nothing to pick up, and nothing to find. So what's the point of them? When you're under fire the hallways offer no cover for you to take so you can at least try to fight back skillfully, by means of shot and cover. This really exposes your team mates who just constantly die,although the game does like to give the enemy some places to duck behind. I never signed on to be a field medic!!!
I kept wondering what is the point of all these team mates for? Half of them don't have abilities that are really important. The game would have benefited more from a 3-4 well balanced person squad, instead of 6. All of those people just feel in the way.

The graphics I found to be too murky, to the point where detail suffers in order to make the game as black as possible. I just don't feel it was done right here. For good examples of how it's done right play : Doom 3, Dark Watch, Call of Chtulhu, or Condemned, then you'll know what I'm talking about. Im a huge horror fan/artist and this is nothing scary. If you find this scary then you are a serious wimp.

The good points of the game are as such; jumping from player to player is easy. Good controls, but FPS controls are pretty standard now anyway. No one really messes with the basic FPS controls anyway The story is okay, nothing great, and the dialogue is okay.

Anyway I'm only giving this a 2 based on the jumping system, which is really done well. I'm rating this as hard, because of the frustration of having to always revive dead team members. The enemies would be a joke if you didn't have to worry about your team all teh time. The graphics are too murky to be overly impressive, and hides the detail, which doesn't matter as long as the game is fun and has good game play, which this game isn't or doesn't. .......Avoid!!!