Average, mediocre even, not much of a true game.

User Rating: 6 | Call of Duty: Finest Hour PS2
To start off this review, when in the "Review Deck" I posted 'not much of a true game', I meant to say that the game is mostly based on the multi-player (as are most the the Call of Duty games), even on the campaign it feels like a multi-player game throughout the game. The multi-player is..not really different or the same of previous Call of Duty games, mainly due to most of the games being different in their own way, or due to the the strong emphasis on the multi-player. Overall, the game is...not that good.

Story: 7 (Nothing we haven't seen before)
Graphics: 5.5 (Some models look grainy at times, and background images appear "old" or "used")
Music: 7.5 (Nothing bad, it's fine with what it does)
Controls: 8 (They do what they're meant to do)
Sound: 9.5 (Sounds of battle and warfare are probably the best and most intriguing in the game, to bring someone in the action, and the voice work is done very well throughout the campaign)

The game is a decent game, not something revolutionary or something that is a new plate onto the table in terms of story and or game-play.

The story is typical, as with every other story based on several countries (The United States, I believe Canada and the United Kingdom may be included playable in the game), and a switch in characters and backgrounds more intuitive throughout the game seem almost disappointing.

The game-play is not any different from other things most "war, soldier, or combat-games" most people have seen. The game-play isn't impressive due to the mediocre visuals, the somewhat boring combat (usually it is always the same in every battle), this game simply brings nothing new to the table.

In my opinion, you (the player, gamer, whoever you are) should rent the game, or for a better option, borrow the game from a friend who may own it. Otherwise, just pass on this game.