Finally a different take on World War II

User Rating: 8 | Blazing Angels: Squadrons of WWII X360
It's nice to see something different in a World War II game, namely the battles against the Imperial Japanese Air Force and the Luftwaffe. While this game has it's fair share of problems, owing from difficult landing sequences, and poor camera and bombing controls Blazing Angels is a fun little simiulater with an old school arcade feel to it.

The game chronicles the adventures of a group of American pilots from the legendary Eagle Squadren from 1940 until the end of the war. What sets this game apart from other World War II games is that it doesn't start out in 1942, like so many other games. Rather it starts out in 1940 beginning with the Evacuation from Dunkirk and the Battle of Britian, and also includes missions set in the Pacific including Pearl Harbor, Guadalcanal, and Midway. As the game progresses the player can unlock and use a vairety of different planes, including Luftwaffe and Japanese air craft sunch as the BF109 and A6M Zero fighters, all of which are very historically acurate.

While these are possibly the game's best features, they ultimatly don't save it from it's most crippling effects. Landing is one of the most difficult portions of the game, and has to be done just right or the mission won't end. But the worst aspect of the game is it's bombing and camera controls. Trying to master these controls is a challenge in it'self, with bombing the retical has to be at exactally the right spot or your bombs and torpedos will over or undershoot their mark . But the most cripling aspect of the game is it's camera controls. Trying to use the camera in the midst of a dog fight makes winning a dog fight far more difficult, if not impossible.

While the controls are hard to master Blazing Angels does provide enough entertainment value to appeal to any die hard simulater or World War II shooter fan.