Unfinished, broken, unbalanced. only people with God complex can enjoy this game

User Rating: 5 | Black & White 2 PC
Don't get me wrong, the idea is great and the game has some charm - however after couple of missions you will realise how broken and bad this game actually is.

Building your town is completely useless - after you get the worship temple and some dmg spells all you need is some people and food - and you get never ending mana and noone can take over your town, just drop a fireball (or lighting) on enemy platoons - and you're safe - and you can do it over and over again. There are a lot of buildings, but all of them are useless. All you can do with this is take over 1 or 2 small villages by increases your town points. However, taking over villages is 10 times easier and faster with a single platoon.

There are just 3 war units in this game - swordsman platoons, archer platoons and catapults. i wouldn't care about the lack of variety if these units had any use in the actual game apart from taking over enemy city with 1 platoon after you killed your enemy by trowing rocks, spells and sending your creature to destroy enemies base and army.

Pretty much in every single mission enemy platoons are higher level, and the only way to level up your platoons is to kill enemy with your platoons - the only problem is that your platoons die in the process - therefor they gain 0 xp and you got to train new ones. Not to mention the lack of resources - which prohibits you from training enough army to do anything. after couple of missions you will realise that there is NO POINT in training army. it's just a waste of time and resources.

So all you have to do to win a mission is build huge amount of storehouses - spread your influence ring, reach your enemy base influence ring and start trowing spells and rocks into their wall, buildings and army. after some time enemy base will be left unguarded and you can send 1 platoon to take over - HOORAY you won a mission. ofc you can send your creature to do the same thing - but it takes a bit longer. Finally, you can just wait until enemy sends majority of his army to suicide in your base (remember the overpowered god spells).

After you have some fun with the side mini games and training your creature - you will realise that there is nothing to do in this game. THERE IS NO STRATEGY HERE. YOU CAN'T LOSE.

Enemy AI is horrible, majority of the buildings are useless, army is useless.

So in the end you get to train your creature and throw some spells on people - and that's about it.

This game could have been great if they worked on it for another year or two. but at this state it's just annoying. The only reason i gave this game 5 - it's the idea and overall charm (for example, the devil and angel companions are quite funny).