Azurik had potential but, unfortunately, falls short.
However, Azurik did have potential. After finding an amazing walkthrough online, I did continue with my journey and actually get into it. There were just some things no one would ever think of. "Oh, yeah, I'll just jump into this giant spinning water-wheel to be carried to a whole new world." With direction, though, this game is decently fun. The worlds are big and at many points pretty, and the platforming elements aren't bad. You must work too hard to reach these parts, however.
Once you get some idea of where you're going, there really is only one glaring problem: the combat. The enemies take much too long to kill unless you use their weakness. Unfortunately, your powers are limited so this is not always an option. To add to this frustration, the enmies are everywhere. You'll develop a very negative reaction to seeing groups of enemies because they will gang up on you.
Despite all of its shortcomings, I can't say Azurik is as bad as many people claim it is. It's very unique in that the whole point is to figure out what to do. You just explore the massive enviroments and gain new powers to gain new power, etc. If puzzles are your thing, then there is a reason to give this game a shot.