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Video Game Spending In The US For Q1 2022 Dropped, But That's No Surprise

Spending on games, hardware, and accessories all declined in Q1 2022, but the numbers are actually ahead of pre-pandemic levels.


The NPD Group has released the results of a US video game industry report for Q1 2022, showing declines across the board, but the downturn was always expected given the impact of the pandemic.

Spending on video games increased during the height of the pandemic, so results in 2022 were always going to look weak by comparison. For Q1 2022, total spending across hardware, content, and accessories was $13.9 billion, down 8% compared to Q2 2021. Accessories fell by the biggest percentage, dipping 16%, with hardware spending falling 15%, and games spending dropping by 7%.

Despite the declines in Q1 2022, the US video game industry is still trending "well above" pre-pandemic levels, NPD's Mat Piscatella said. Spending likely fell in Q1 2022 due to a return to "experiential" spending, Piscatella said, as well as a lack of availability of new consoles. Additionally, many US citizens received a stimulus payment in Q1 2021, driving higher spending on games.

For Q1 2022, the Switch sold the most total units but the Xbox Series family of systems drove the most dollar sales due to the higher prices. As for games, From Software's Elden Ring was the best-selling full-price game in Q1 2022 based on dollar sales.

For the content category, subscription services led the way in terms of growth, with a mid-single digital percentage spending gains compared to Q1 2021.

The NPD will release its full Q1 2022 Games Market Dynamics report soon, so keep checking back for more.

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