Update: Capcom vs. SNK Millenium Fight 2000
Capcom is beta-testing the dream match between Capcom and SNK in Tokyo and Osaka. New details within.
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Capcom is beta-testing the arcade version of Capcom vs. SNK Millenium Fight 2000 in Tokyo and Osaka. We took a look at the latest version of the game's fighting characters. The two differences between the E3 version and the latest beta we've played are that there are 28 selectable characters, and the player can choose between "normal" and "turbo" speed.
The 28 selectable characters are Ryu, Ken, Chun-Li, Guile, Zangief, Dhalsim, E.Honda, Blanka, Balrog, Vega, Sagat, M.Bison, Cammy, and Sakura from the Capcom side, Kyo, Iori, Terry, Ryo, Mai, Kim, Geese, Yamazaki, Raiden, Rugal, Vice, Benimaru, Yuri, and King from the SNK side.
Capcom VS SNK features the "flexible ration system," which lets players select up to four characters, depending on which characters they select. Each player is allottedw a total of four ratio points for character selection. Most of the characters have a one ratio, but main characters like Ryu and Kyo have a two ratio, and the boss characters like M.Bison and Rugal have a three ratio. Players can also choose between Capcom Groove and SNK Groove. Capcom Groove uses the super combo level gauge system from the Street Fighter ZERO series, while SNK Groove uses the extra gauge system from The King of Fighters series.
Interestingly, when you have selected SNK characters with Capcom groove, the character art is that of Nishimura Kinu, the character artist for Capcom's Street Fighter series. Likewise, if you have selected Capcom characters with SNK groove, you will see the character art of Shinkiro, SNK's character artist. Some of the in-game graphics of the characters (such as Mai, Yuri, King, and Benimaru) have been revamped with influence from the character artists.
The arcade version of Capcom VS SNK Millenium Fight 2000 is scheduled to appear this August, while the Sega Dreamcast version is expected this September in Japan.