GameSpot may receive revenue from affiliate and advertising partnerships for sharing this content and from purchases through links.

Super Mario RPG Remake Revealed, Releasing November 17

Super Mario RPG first released on the Super NES in 1996, and Nintendo has barely mentioned it since, until now.

20 Comments

After more than 25 years, Super Mario RPG is getting some official love from Nintendo. During the June Nintendo Direct, the company announced a remake of the cult favorite RPG from Square Enix. It's releasing on November 17. Preorders will open today on the Nintendo eShop.

The trailer showed the game remade in modern 3D, including characters we haven't seen in years like Mallow and Geno. It still takes place in the same isometric perspective, as Mario and friends (and Bowser) attempt to take down the evil Smithy Gang and restore the seven stars to repair Star Road.

Please use a html5 video capable browser to watch videos.
This video has an invalid file format.
00:00:00
Sorry, but you can't access this content!
Please enter your date of birth to view this video

By clicking 'enter', you agree to GameSpot's
Terms of Use and Privacy Policy

Now Playing: Super Mario RPG Announcement Trailer

The trailer shows Mario in the adorably squat style of the original RPG, climbing vines, hopping through platforming segments, and doing battle. The in-game scenes are complemented by cinematics that show off characters like Bowser and Geno in the same animated style. The trailer shows off several bosses, as well as the timing-based attacks that Super Mario RPG popularized.

As an added bonus, the remake's music is being handled by Yoko Shimomura, who worked on the score for the original version of the game, according to a translated tweet.

Super Mario RPG was first released in 1996, when Square Enix was known as Squaresoft. It was one of the first high-profile examples of Nintendo allowing a third-party developer to make something with its iconic properties, and Square's take on a Mario RPG featured several Square-like touches. It introduced several characters that haven't been seen in Mario canon since, but it also acted as the prototype for the timing-based attacks that are still present in current Mario RPGs, like the Mario & Luigi and Paper Mario series.

Got a news tip or want to contact us directly? Email news@gamespot.com

Join the conversation
There are 20 comments about this story