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Spot On: Japanese devs' spin on 360

Despite a massive effort, Microsoft's console is still struggling in the Land of the Rising Sun; Executives and game designers discuss why--and what can be done.

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TOKYO--It's no secret that the Xbox 360 hasn't exactly seduced the Japanese market. Even though Microsoft spent lavishly wooing the island nation, its new platform's December 2005 launch in the territory was largely met with indifference. By contrast, the 360 was nearly impossible to find in Europe and North America for months after its November 2005 launch, despite reports of now-infamous hardware issues.

Nevertheless, the 360 had a substantial head start in Japan. The other next-generation consoles didn't launch in Japan until late 2006--the PlayStation 3 on November 11, and the Wii on December 2. And although the Wii's 25,000 yen (about $215) price point made it the clear favourite for frugal gamers, the 360's 39,795 yen (about $343) cost put it below both the 49,980 yen (about $431) 20GB PS3 and the 59,980 yen (about $517) 60GB PS3. (Both PS3s have since been discontinued in the US, and the 20GB was never released in Europe.)

So how is the 360 faring in Japan one year after the next-generation war began there in earnest? In a word: poorly. Though Microsoft claimed to have sold over 11.6 million consoles worldwide through the end of July, only 1.5 million of those were outside North America and Europe. Indeed, various reports pin the number of 360s sold in Japan as less than 500,000 and as low as 420,000. Nor do the platform's fortunes appear to be improving. For the week ending September 23, 2007, Japanese industry tracker Media Create reported that only 1,687 Xbox 360s were sold in Japan, compared to 10,732 PS3s and 24,992 Wiis.

Microsoft is quick to point out that the Xbox 360 is doing well in other regions, with 6.8 million in North America and 3.3 million in Europe as of July 31. Consequently, the console's success in Japan, or lack thereof, will not make or break the console. Clearly, though, the publishing giant wants to break into Japan, an influential region regarded by many as the holy land of game culture.

OVERCOMING THE XBOX LEGACY
So what has Microsoft done wrong? Aaron Greenberg, Xbox Live marketing director, thinks that the problems go back to the original Xbox, which sold poorly in Japan after debuting there in February 2002--nearly two years after the PlayStation 2's debut.

"The feedback we got from the original Xbox console was that people didn't like the black colour and they didn't like how big it was," he told GameSpot. "We worked with the Japanese design team to design the Xbox 360, so the console was designed with a Japanese style in mind. Hiroshi Ogawa, director of the 360-exclusive Infinite Undiscovery, concurred. "The first Xbox was a little big, a little bulky, and in Japan that doesn't go over too well."

That said, Greenberg isn't entirely convinced by the research and the reasons given by the Japanese respondents for not liking the console. He said, "This isn't like a car where you're driving it around town... I don't buy any of that stuff about the colour, to be honest with you. ... We listened to that advice and we made a white console, but then Sony made a black one, and theirs is now bigger [in Japan]. But I think if you have games people want, then they will buy the system."

So what must Microsoft do to court Japanese gamers? "In order to succeed in Japan, [Microsoft] needs Japan-created content, not just a lot of foreign games that have been localized," Soulcalibur IV lead programmer Masaaki Hoshino told GameSpot. Indeed, many developers say that, naturally, there is a bias toward Japanese games in the Japanese market. "People think [foreign games] are difficult and there's no guidance on how to clear the objectives," said Ace Combat 6: Fires of Liberation director Natsuki Isaki. "Now that has changed, and they are much easier to play, but this bias remains among Japanese gamers."

JRPGS: THE KEY TO SUCCESS?
Natsuki Isaki agreed with his colleagues, "I personally like games like Tom Clancy's Rainbow Six Vegas, Gears of War, and Test Drive Unlimited," he said. "But I think Japanese players don't want challenging, stressful, difficult games. Japanese players would rather have role-playing games with a slow tempo, where they are led and shown what to do. So, maybe games like Blue Dragon will start to change things. When more of those kind of games come on to the market, then I think more Japanese players will accept the 360."

Indeed, Blue Dragon comes from one of Japan's most famous RPG designers, Final Fantasy creator Hironobu Sakaguchi. The nearly 25-year industry veteran is one of several high-profile home-grown designers that Microsoft aggressively courted to create 360 exclusives for the Japanese market. Though other games developed through the program fared poorly at retail--games such as the Tetsuya Mizuguchi-designed action game Ninety-Nine Nights--Blue Dragon struck a chord with Japanese JRPG fans. In an interview earlier this year, Sakaguchi said the game was on track to double its sales target of 100,000 copies, which, although modest, is remarkable given the 360's tiny installed base in Japan.

At the moment, several Japanese-focused RPGs are in development, including two from Square Enix: the Sakaguchi-designed Lost Odyssey and Square Enix's Infinite Undiscovery. However, Ogawa thinks Microsoft needs to make more JRPGs if it wants to succeed in the territory. "I think in the previous generation that when it was the Xbox versus the PlayStation 2, Microsoft was unable to put out many RPGs," he explained. "They weren't able to put out the type of games Japanese players really play. And the resistance to 360 may be some holdover from that."

THE EARLY ADVANTAGE
Given the fact the 360 had to overcome the Xbox's tarnished legacy, one might wonder why any Japanese studios decided to make games for it at all. Some designers say that they chose to work on the console simply because there were no other next-gen options at the time development of their game started.

"We really wanted to develop a high-end game, and the desire to make that kind of game was more important than the market to us in the beginning," said Infinite Undiscovery producer Hajime Kojima. "The PlayStation 3 wasn't out at that point. Also, from the business side of it, it was originally a Microsoft and Tri-Ace project, so obviously Microsoft was going to push for it to go exclusively to the 360."

Natsuki Isaki agreed, saying that the 360's early start is one of the reasons that Ace Combat 6: Fires of Liberation went solely to Microsoft's platform. He said, "One reason for choosing the 360 is that it was the first next-gen hardware to market. There was a big gap between Ace Combat 4 and 5, and we wanted to get the next phase out as quickly as possible, and the 360 was the first hardware available."

Hoshino adds, "The main thing driving us is that we want to create content to please the fans. And to do that, we want to have it available on as many platforms as possible to reach as many fans as possible."

INTO THE WEST...AND BEYOND RETAIL
Now that the PlayStation 3 is up and running, does this mean that development in Japan for the Xbox 360 will dry up? Unsurprisingly, Greenberg doesn't think so. "Square has announced two more titles for the platform," he said. "There's a new Final Fantasy XI expansion that has been added on. Capcom, Namco Bandai, and Konami have all brought exclusive titles to our platform. I think as we continue to grow our install base, we'll continue to sell a lot of games around the world, and we'll get more and more publisher support."

Also, some developers said they liked the idea that the 360, although unpopular in Japan, has a good install base in North America. Indeed, the popularity of Capcom's Lost Planet: Extreme Condition showed many Japanese developers--including the increasingly West-focused Square Enix--that the 360 can give their games a global audience. "The worldwide aspect is definitely there," Ogawa confessed. "Also, in terms of the next-generation consoles, the PS3 isn't quite at the level where the PS2 was, so if you're choosing a next-generation console, it's not such a great difference between the PS3 and the Xbox 360. We foresee that the Xbox 360 will expand."

Other than concentrating on nabbing more Japanese-friendly games like Blue Dragon and Infinite Undiscovery, what else is Microsoft doing to try to grab more market share in the region? Phil Spencer, Microsoft's first-party publishing general manager, said that the company is doing a number of things, including investing in projects that do not have a North American focus. He explained, "It is true that outside of North America and some European markets, the method for creating and nurturing community and their appetite for subscribing or purchasing content takes very different steps. You see us today focused with shipping very core titles like Blue Dragon, Lost Odyssey, but as you can imagine, our future endeavours go beyond simple Xbox 360 shrink-wrapped products."

Greenberg adds that he believes the recently announced spate of Japanese-developed Xbox Live Arcade games will help the 360 gain surer footing in the Japanese market. "A lot of small- and medium-sized publishers that make niche games more targeted to the Japanese market are now actually coming on Xbox Live Arcade," he said. "We've had the Capcoms and the Namco Bandais on Arcade, but now we're seeing increased support from [publishers] like Hudson. And then you get into studios like Treasure and Exit and all these other companies that really haven't traditionally had a large presence in the Western markets. They're focusing on Arcade because it's a great platform for them to make and sell original-style games that appeal to not just Japanese consumers, but consumers around the world."

THE FUTURE
Greenberg says he's happy that the future looks rosy in Japan for the console and that the next-gen war is far from over. He told GameSpot, "If I felt like where we were with the 360 in Japan was impacting our ability to get games out of this market, I would be more concerned. But we're seeing more publisher support here than we've ever seen before. We had more than twice the titles PS3 did on the Tokyo Game Show floor this year. We've got 300 titles. We have a larger install base. We outsell Wii and PS3 combined from a game standpoint. So I feel good about where we're at."

However, even Greenberg admits that for a new entrant and outsider such as Microsoft, the Japanese game market is a tough nut to crack. "It's a very mature market," he confessed. "People have owned consoles here for many, many years. People from 8 to 80 play video games here. If you go to the arcades, you'll see adults chain-smoking in suits playing games. It's wild."

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Avatar image for Mikhael-Valcrox
Mikhael-Valcrox

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not tradition not culture,is how they invade the mind of the young folks theres,what they like???marvelous and most imortal personas fight and flying over and over,like dragon ball,not only this,MS MAKE TO MUCH GAME OF SHOOT,IN FIRST PERSON.this is not a way to conquest the japas,they must make games based in anime,rpg,fight games,music games....

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bikemba

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Well said Nintendokid. I agree with every since of the word you have stated. You sound like you have done your research on marketing and what these companies do to target audiences. Advertising, marketing, etc....are basically all key factors in why a particular market will succeed or fail. Keep giving it to them baby.

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brealeygp

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To buy all 3 consoles would cost an obscene amount of money. Sony & Nintendo seem to have the game titles Japanease gamers clearly know & want, so they buy them. Till Microsoft can get a large enough catalogue of popular & exclusive games for their console, it will always come third. I expect most dont buy a Xbox360 for the same reason i havent & no doubt wont buy a PS3, i cant afford both & PS3 doesnt have any games i want that i cant get on the other or live without playing.

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commando611

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you would not get rid of the ps3's and the wii's in japan. The 360 may have dominated the world..but japan is the HQ of both the wii and ps3. no chance.

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Imperial_Colone

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wow maxxorz, I've never seen fanboyism take such an ugly, ignorant turn.

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nintendokid

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It's funny that most of us (aside from ClosetGamer) have never been to Japan or even remotely knows how they live, work, and play, seem to be able to make psychological, sociological, and economical theories about why the 360 isn't doing well in Japan. This is exactly why we are in a rut in the Middle East. Because idiots kids like you guys think you know what the deal is but you can't wipe your own behind correctly. Research, marketing, and public relations are paid big bucks to tap into a market. These are highly qualified people who probably make more than our mommies and daddies. And you all seem to think that it's as simple as "Oh, it's because Japanese people dislike foreign thing." If it was that easy, well, sign me up because I have bachelor of science in sociology and I can do research. Idiots.

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god_of_shawn

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Microsoft have no chance at all in Japan. No chance at all. Once FFXIII is released in Japan, GAME OVER for the 360. Serious.

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KamuiFei

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I doubt the 360 will ever be a hit over in Japan, even if Lost Odyssey and Infinite Undiscovery becomes a hit over there, it still won't sell as well as FFXIII and White Knight Chronicle. Japan is probably comfortable with what they have now anyways. Although the XBL Arcade might be the key to the 360 success over there. @nathris, Square-Enix would never sell themselves to MS. They have too much of a foreign and local reputation to hold. Plus I can assure you Sony is giving them large royalties for any SE title that has been sold for PS, PS2 and PSP.

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Mikhael-Valcrox

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Like i said,only make berserk the millenium falcon is enought to make them like xbox,them the rest is domino,one after the another anime based games to win japan

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bikemba

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Well, I have to say that I agree completely with some of you. First, you have to understand the Japanese culture as a whole that transcends into the entire video game culture. The Japanese culture is very technologically advanced, however, that doesn't translate into video game success. Let's look at why Nintendo does so well there. It does so well because the games aren't as complex and difficult. Hell, I'm an advid gamer and sometimes it takes you forever to to figure out a game if you have to read the manual for thirty minutes to an hour. I like to delve right into a game, knowing that I can catch on quickly. Next, if you look at the successful game son nintendo the market still loves that entire Mario and Zelda factor over there. Hell, even the Brain game is fascinating. Understand this people. I have tradditional Japanese friends in America and they say that there is so much tradition to video games. I myself, would love to see more RPG games that have endings still and you don't have to go online not knowing if you're going to have to deal with someone who is working with you or just talking about how fat your momma is. That's what my Japanese friends tell me in California and they said it will never stop being the tradition. We can't tell everyday citizens in Japan for instance to stop their daily exercises that start at about 5:00a.m. in the morning and as a result the average life span of a common citizen in America doesn't even come close to what Japan's is. That being said, and how does this correlate to the subject above: JAPAN IS NOT GOING TO CHANGE IT'S TRADITIONAL WAY OF THINKING ABOUT VIDEO GAMES AND THEY HAVE THE CHOICE OF NOT WANTING TO. Get over it people. It boast more gamers than we could ever imagine. It has more gamers because the population is two-folds ours. It will take ages to change the mind-set. Frankly, they don't have to.

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ScottEFresh

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MS has no chance in Japan. They should just give up.

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Mikhael-Valcrox

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put a large and enormous blade in the hand of a guy called Gutts and see the japan crowd say HOOOOOOOOOO

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Pfilosophy

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ssjdagas: Microsft needs someone like Segata Sanshiro to promote them in Japan! ^^ Hell, we need more Segata Sanshiro HERE. lol

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nathris

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Microsoft needs to buy Square-Soft :) With all the money they're throwing around with the warranty and Halo 3 advertising I'm sure they can spend a bit more and make an offer that Square won't be able to refuse :p Because lets face it, a FFXIII 360 exclusive, or even dual release would probably secure the win this gen for the 360, at least the non-casual market. I remember back when the ps2 and xbox came out, I was disappointed that they didn't come in as many colours as the gamecube. Visually, gaming hardware continues to become more and more bleak. When I bought my DSlite fingerprint edition last year I was really looking for an aqua or lime green one, but they didn't have it! I know I would be more motivated to buy a 360 or PS3 if it came in Banana yellow or fluorescent orange!

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Mikhael-Valcrox

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they should do BERSERK,if they wish to win the war,BERSERK MILLENIUM FALCON,BERSERK FROM THE ANIME..make other games from animes,GOOD ANIMES AND VIOLENT ONES such vampire hunter d,macross,karas, things from anime folks,anime is the key to succed and became the superior among japas.

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ssjdagas

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The problem is as much in the minds of the Japanese gamers as it is in the lack of games. A lot of them think that non-Japanese = wierd so they don't even give it a chance. Microsft needs someone like Segata Sanshiro to promote them in Japan! ^^

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nutzelfutz

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Even taking the risk of drawing flak - why should MS even care about the Japanese market? They got a large installed user base in the US and EU, and their games are popular there. The Japanese have always been (and still are) somewhat narrow-minded concerning western games on any platform, and it's no wonder Microsoft (as an US corporation) has difficulties going 'against' Sony and Nintendo. It doesn't have to do much with games or hardware. It's more about the image MS has created with the original Xbox. Most people thought of it as an intruder, instead of an opportunity, and the Japanese and European press did propel that image...

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FraserAlexander

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I can't believe games like blue dragon sell so well. Their stuck in a time-warp or something it's like final fantasy on the master system. the 360 is a great system w/ great games, they are missing out big time...i guess they also missed out on the best console of all time too - the Dreamcast - but so did we (not me though). The best doesn't mean the most popular (vhs vs. beta) I feel like there must be a wide spread dislike for MS in japan - because it isn't like there is less japanese-themed games on the 360 compared to other systems. One thing is clear to me is that MS is established as a winner in North America and a loser in Japan, and nothing will really change that.

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bysmitty

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Some of the arguments presented just don't make sense. They said said that a problem with the original xbox was it was black and large. Now the PS3 is black and even bigger than the original xbox but isn't having the same sales troubles as the smaller and white 360. Also, they say that the 360 needs more JRPGs but it currently has more on the market than both the PS3 and Wii combined and again, is not selling as well as those consoles. Personally, I think it all comes down to the xbox and 360 being American made consoles. ...bysmitty

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Sly_Hippo

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I think that the japanese are just quite picky in what games they want. Games like blue dragon and ninety nine nights, might be the type of game they want, but they both pretty much suck. Dead Rising actually sold particularly well compared to many games in japan. A very western survival horror game. 360 could do well with the many exclusive rpg's coming out. But if any japanese person were given a choice between any new jrpg like lost odyssey and FFXIII exclusive to the ps3 I'm 99% sure they'd go for FF, oh and dragon quest. And well the wii was always gonna do well, ninendo's just got too big a fan base to not succeed, plus the popularity of games like brain training on the DS going over to the wii.

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munsoned

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the publishing giant wants to break into Japan, an influential region regarded by many as the holy land of game culture. if ms can get second again this gen. it will prove that japan isnt needed to be a success making devs and ms enuff money to be happy with. it might also show the japan ppl ms aint giving up so easy so they should just give in and open their eyes to a good gaming system..

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UnholySaviour

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@lostn Simply put you are wrong. PS3 325mm (W) x 98mm (H) x 274mm (D) 360 309mm (W) x 83mm (H) x 258mm (D) Original Xbox 320mm (W) x 100mm (H) x 260mm (D)

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Lightfellower

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It's not enough to make more games for the Japanese if Microsoft truly wants to succeed. They need a rebranding strategy that completely overhaul it's current's. The name "xbox" inherently suggests little source for imagination. "playstation" and "wii" both sounds crazy and quirky, the kind of things our Japanese counterparts like. The perception that Xbox 360 deals well only with American gamers need to be properly sorted out.

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jknight5422

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"the japanese are lame if they think playing Western made games are " too difficult". i mean, the japanese are supposed to be some of the smartest people on earth: they are smarter than N. Americans in regard to math, science, and reading.... " ---RgvXavi This is just a stereotype. A lot of people used to believe that every asian knew karate as well. Again untrue. If the Japanese were so smart, why is it they have such a hard time with English? Indians don't have that hard a time with it. Try not to make your assumptions on generalizations.

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The_Gamer81

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This article is at best laughable. How about that the Japenese won't buy American products. I think that might be it, not the color of the xbox. I can't believe that Microsoft has an excecutive so stupid like that.

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danopix

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I don't understand why they want in so much. Japan is a big market, but in comparison to Europe and USA it's tiny! If they tailor for the Japanese too much, they may kill the golden goose and lose share of the giants. Make good games and they will sell or they won't. There is a cultural difference and it goes both ways. BTW, watch some documentaries. The japanese jumped HEAD FIRST into American culture after world war two. Baseball, rock and roll, freedom. Any anti-american bias is new... and hopefully reversable.

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jknight5422

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"Once again, I've been living in Japan for the last 10 years. There are a whole range of reasons why MS is not successful. Here's another theory to chew on: In America the "gamer" demographic is young male 18-35 with "disposable income" " ---ClosetGamer While it's hard to argue with your theory that Japanese are workaholics that don't have time for games due to your experience living there, I think I have to disagree because of what I've read & seen. If nobody was playing games then why is the PS3 & Wii selling so successfully in Japan? If nobody has time for entertainment, then why does Japan constantly keep old Rock & Jazz groups alive by having them play live for them in Japan? The Japan you are talking about sounds more like the 80's Japan before the recession hit. It's now more of a culture-oriented society, not a working-stiff one. So since Wiiies & PS3s are being sold like gangbusters & public arcade games make millions, you must be incorrect with your assumptions about what is making gamers tick in the Japanese market. They seem to have plenty of time for games OR they make time for them! Unlike whatever it is you might believe. Perhaps because you are a foreigner they are making you think that way because that is the perception they want to put on you, but not the reality. I've read there are two types of Japan. One type is kept to the Japanese & the other is presented to the foreigners. So you're obviously mistaken, based on the sheer criteria of profits made in Japan by their game companies & sold to Japanese. 'nuff said.

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jcloverboy

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I completely agree that the system needs more JRPG's. The more they're able to expand that part of their portfolio the better off they'll be.

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lostn

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"Wait, they like black PS2s and 3s but not black Xboxs?" Something you perhaps may not have known is that in Japan, consoles and handhelds are available in NUMEROUS different bright colours. These colours rarely make it outside of Japan, but they have a choice of things like aqua, pink, white, black, yellow, and more. Microsoft never bothered with any colour other than black, over in japan. And let's face it, the Xbox didn't have many jpn oriented games, so there was even less reason to buy it. "PS-3 is bigger than Xbox-1 and it's Black too! Hypocrisy!? " It's definately not bigger, which makes me wonder if you've ever actually seen a PS3. It's a bit taller, but its base is smaller. I wouldn't even call it bigger than a 360 as you can see here. << LINK REMOVED >> It's volume is greater due to curvature, but not all of its dimensions are bigger.

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NinjaMunkey01

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I cant believe gamespot says japanise people only like games that are easy. they just like different games. plus they call it the 'land of the rising sun'. yeh maybe in WW2! Its good to know that ace combat is only exclusive because the 360 came out first so the next game should be on both platforms. maybe they dont buy 360's because they can tell that it wont win the console war, and that its potential is almost maxed out. Japaniese people are very smart.

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Bandit_Haze

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japanese gamers want easy non stressful games?? lol.. that maybe true for some/most of the gamers there... but considering that some of the hardest games ever made have come out from japan, i think theres a market for challenging games too

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lostn

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"I don't get it. Japanese gamers want slow-paced, easy games, yet their country makes some of the most intense games--Resident Evil, Silent Hill, Metal Gear Solid, Devil May Cry. There's definitely a bias in there somewhere." Did you realize something about those games you listed? Those games sold far better outside of Japan than they did inside Japan. Disproportionately so. Because those are american flavoured games. In many cases, those games even release in the US before they do in Japan. And something else you'll notice, RE and DMC even come with english voice acting and Japanese subs in the japanese version. Meaning that they are developed with the West in mind, then translated into japanese. These are american games, despite the developer being japanese. They were made to take advantage of foreign markets.

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anamnawshad

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PS-3 is bigger than Xbox-1 and it's Black too! Hypocrisy!? :?

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peyjwun

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The last time I checked the PS3 is black and bulky from a standpoint, so contradiction is clearly visible.

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HighlyToxic

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I don't get it. Japanese gamers want slow-paced, easy games, yet their country makes some of the most intense games--Resident Evil, Silent Hill, Metal Gear Solid, Devil May Cry. There's definitely a bias in there somewhere.

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lostn

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I'm almost vomiting in dizziness from all the spin Greenberg has dished out. Stop deluding yourself, the japanese will not buy it. The real reason why they aren't was never even mentioned (for diplomatic reasons) by either MS or the japanese developers in this article. The japanese are prideful and patriotic. They will not buy foreign products when there is a local alternative. They just don't buy american stuff. This is a firmly rooted tradition that has lasted a long time. I havE a japanese friend and asked him about it, and he bluntly told me as much. His friends (who are also japanese) and family concur. If Blue Dragon was on the PS3 or Wii it would have sold over a million over there.

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ananda81

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Can't wait for Lost Odyssey !!! XD

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DeltaCobra

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It could possibly be a nice way of saying, **** the Americans and their games, not in like some psycho way, but just in an honest, Patriotic sort of way, which i think is fair enough.. I mean XBOX360 is Microsoft, and 360 is American, and it is doing best... in America. (disclaimer: i do like Americans! :) But its like over here in AUstrAlia. I wouold support 2K Aussie over the American one if i had to choose, vie versa right? maybe its just me...

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Eclipse_ShinRa

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sonic0491 You have no idea what your talking about..

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blue_tape

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"Japanese players would rather have role-playing games with a slow tempo, where they are led and shown what to do." - Naotaka Higashiyama Well, there's a cultural stereotype that explains everything.

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Sanguis_Malus

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Its because its not a Japanese console. Stick a pretentious designer label on it like Bathing Ape (over priced Turd) then charge a ridiculous amount of money for it. Say its very exclusive, drop a few celebrity names to endorse it etc. They will be falling over themselves to get it then ! Seriously, F' em !!!

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Terran499

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Wait, they like black PS2s and 3s but not black Xboxs?

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IndieRock13

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Japan is the land of the Rising Sun and China is the land of the Setting Sun... that's just how it is. It's not a WW2 reference... Though it does suck that they're so biased (and it's kinda sad that they only want easy "non-stressful" games) it is still a very important market in the video games industry so of course they are trying hard to break into it.

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AngelCage

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If the new JRPG they will made to boost the 360 in the rising sun land are Crappy as Blue Dragon then: i feel bad for them. blue dragon is one of the most boring and generic RPGs i played in the last year... and i play a lot of RPGs.

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deactivated-5dd711115e664

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I don't get why this is news. I certainly don't get why the well known story that the 360 isn't doing well in Japan deserves possibly the longest news story ever...filled with positive MS and developer quotes no less. Frankly, I smell a news release. If I'm wrong I have to laugh at MS for claiming they designed the 360 to appeal to Japanese gamers. While the 360 does look sexy...they apparantly failed to notice the PS2 was black in Japan and sold like mad.

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mrparabolic

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Good news for Xbox fans

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Eclipse_ShinRa

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Yuck_Too I don't think it would matter in Japan.. Japanese are fools like we have here''ZOMG YOUR GOING MUTI, I'm not going to buy your games now.'' As long as the game is good the Japanese aren't going to care what system its for. When Square etc Jump to Sony, they didn't care.. Kids in the U.S aren't gamers because they get upset say stuff not buying this game now when it goes muti. But they want all the other systems games..

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