Sea Of Thieves Is Microsoft's Fastest-Selling New IP On Xbox One

Rare's pirate game is already off to a strong start.


It's been a little over a week since Sea of Thieves launched for Xbox One and PC. While it hasn't been completely smooth sailing for the ambitious pirate game so far due to some early server and performance issues, the title is already proving to be a success for Microsoft.

In addition to topping the UK sales chart in its first week on the market, developer Rare revealed that Sea of Thieves is Microsoft's fastest-selling new IP this generation. Moreover, the game has already achieved an impressive milestone, surpassing two million players only a few days after it managed to reach one million in its first 48 hours. That doesn't necessarily mean the game has sold two million copies, however, as it is also free to play for Xbox Game Pass subscribers.

"We've also been blown away by how the game has bought players together," Rare said in a thank-you message to fans. "More than half of a million new Xbox Live friendships have been forged to date and over 400,000 players have joined an Xbox Club to find pirates to share stories with.

"We know the response has led to some scale challenges and exposed some bugs we have addressed and will continue to address. Please know that the team at Rare is working hard to tackle any player-impacting issues and this is our number one priority."

Rare deployed Sea of Thieves' first update earlier this week, which primarily made performance improvements and addressed a long list of bugs. However, the game was briefly rendered unplayable on Xbox Game Pass following the update, although that issue has since been resolved.

Sea of Thieves is now available on Xbox One and PC. You can read more about the title in GameSpot's Sea of Thieves review. If you're looking to dive into the title, be sure to check out our beginner's guide and tips you should know before starting.

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