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Review Roundup For Avatar: Frontiers Of Pandora

Yes, there are countless Far Cry comparisons.


Almost a year after The Way of Water premiered, Avatar: Frontiers of Pandora brings audiences back to the strange alien world created by James Cameron--but this time in a video game. Ubisoft and developer Massive are behind the open-world title, meaning the similarities to Far Cry are there and mentioned by reviewers.

On GameSpot sister site Metacritic, Avatar: Frontiers of Pandora has a metascore of 74, fitting in the mixed or average range. That's taking into account 52 reviews at the time of publication.

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Now Playing: Avatar: Frontiers of Pandora Review

Now, one large difference between Avatar: Frontiers of Pandora and Far Cry is the fact that this game puts players into the role of a 10-foot blue Na'vi. GameSpot's Avatar: Frontiers of Pandora review notes how this serves as a strength for the title: "The world is not only stunning, but a blast to run around in, and your parkour-like abilities let you turn forests, mountains, and enemy bases into playgrounds to leap around."

It also sounds like you don't have to be a fan of the movies to necessarily enjoy the open-world game. But, if you like the two sci-fi films, Avatar: Frontiers of Pandora has clues about Avatar 3, including three Na'vi clans not seen on the silver screen--at least not yet.

Avatar: Frontiers of Pandora launches this Thursday, December 7, on PC, PS5, and Xbox Series X|S.

  • Game: Avatar: Frontiers of Pandora
  • Platforms: PC, PS5, and Xbox Series X|S
  • Developer: Massive Entertainment
  • Release Date: December 7
  • Price: $70

Check out more reviews for the game below:

GameSpot - 8/10

"Best of all, I never felt like an open-world trashman, dumping junk on the way to the next map marker. Instead, Avatar: Frontiers of Pandora made me feel like I was adventuring in a place worth exploring, and I'm eager to go back." -- Phil Hornshaw [Full review]

Destructoid - 9/10

"If you walked away from Avatar wishing a world like Pandora actually existed out there, here you go. This is that world. Seeing Pandora is one thing, but being able to scale its massive treetops, soar high above its floating mountains on an Ikran, and traverse its wide open plains on the back of a Direhorse is really something special. This is the best version of Avatar yet." -- Steven Mills [Full review]

VGC - 4/5

"Avatar: Frontiers of Pandora is a good game that has one massive blue foot in two different generations. While presentationally, it's sublime, from a gameplay perspective, it rarely offers anything new, and still relies on much-mocked map-clearing clutter." -- Jordan Middler [Full review]

GamesRadar - 3.5/5

"I was, if I'm honest, surprised by how much I enjoyed it considering its collection of well-worn mechanics. That's in part because everything does work well, with minimal friction as you explore and tick off quests. There's just a simple pleasure to sliding over mossy tree trunks, bow in hand, chasing down prey; or darting from bush to bush as you tag enemies before an attack." -- Leon Hurley [Full review]

RockPaperShotgun - Unscored

"Honestly, I'm glad I don't have to play any more Avatar: Frontiers Of Pandora. It lures you in with a stunning map and some lovely parkour around the trees, maybe a touch of shooting, a touch of looting. But as things progress, the Ubisoft algorithm kicks in and the excitement plateaus." -- Ed Thorn [Full review]

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