Resident Evil 3 Remake Demo Mod Has Too Many Nemeses

One Nemesis is scary. Fifty Nemeses is actually kind of funny.


Resident Evil 3 Remake takes the foundation from the recent RE2 treatment and applies it to the classic third game, including the ever-present threat of Nemesis. But why stop at one Nemesis? Why not multiple Nemeses? What if the game were absolutely crawling with them?

Modder FluffyQuack has answered that question with a mod for the RE3 Remake demo (via PC Gamer), which turns every enemy into a Nemesis. As it turns out, one Nemesis is better for delivering scares, because a litter of them ends up seeming kind of silly and bumbling. Too many Nemesis spoil the ambiance somewhat, as the many hapless Nemeses lumber around and bump into one another.

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Now Playing: Resident Evil 3 Remake Demo And Resistance Open Beta Trailer

The Resident Evil 2 Remake was similarly known for a wacky mod community, with mods that turned the threatening Mr. X into Thomas the Tank Engine or the horrible goose. One mod even tagged in Geralt, known for his monster-slaying abilities, to deal with Racoon City's zombie problem.

For a while it seemed Nemesis was even more threatening than usual, when it appeared he would be able to break into safe rooms. That turned out to be a misunderstanding, but the menace should still pose a creepy threat in the full game. For more on Resident Evil 3 Remake, check out our pre-order guide.

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