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Left 4 Dead Q&A - First Details

Turtle Rock Studios is working on a new game powered by Half-Life 2's Source engine. We get the first details.

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You might not think about team-based online multiplayer going hand-in-hand with "survival horror" games--games like the Resident Evil series that give you only limited resources while pitting you against legions of horrible monsters, often in cramped confines. After all, classic survival horror games are usually single-player experiences because they're about your character being all alone in a hostile, zombie-filled world. But Turtle Rock Studios, a developer with credits that include Counter-Strike: Condition Zero and the Xbox version of Counter-Strike, is doing just that with Left 4 Dead. This new team-based game for the PC and Xbox 360 pits small teams of humans against "the infected," which are hordes of ordinary people transformed into mindless killing machines by a mysterious virus that has spread throughout the game's various environments. We sat down with Turtle Rock's Michael Booth to get the first details.

GameSpot: What exactly is Left 4 Dead? We understand that it has survival horror elements, but what else is there to the game? How would you describe it?

Michael Booth: Left 4 Dead is a cooperative survivor horror game where four survivors must work together to escape a city teeming with an overwhelming number of the infected. If you work together, you have a chance. If you run off on your own, you will die.

GS: What's the setting? Is it contemporary America, in the vein of something like Dead Rising? Or is this a postapocalyptic future we're talking about? What sort of environments will we see?

MB: Left 4 Dead is set contemporary America. Although we've pushed the fiction a bit for the sake of gameplay (such as including the "boss infected"), the basic idea of a catastrophic pandemic and the collapse of civilization makes for great survival horror because it is quite plausible. We wanted our environments to remind you of home--but a horribly changed and tortured version of home.

The initial four campaigns of Left 4 Dead include both urban areas and rural areas, with lots of dense architecture and challenging landscapes. Each campaign also ends with an elaborate "finale" where the survivors must make a stand while waiting for a rescue vehicle to arrive and take them to apparent safety.

GS: Who's who in the game? Who are the main characters, what are they trying to do, and what exactly are the infected?

MB: The four survivors include Bill, a Vietnam veteran with combat skills that have helped keep him alive; Louis, an assistant manager at a local retail electronics chain store; Zoey, the teenage daughter of a wealthy family; and Francis, who is big, loud, and rough, but always has your back.

Left 4 Dead will pit a small team of humans against rampaging killing machines.
Left 4 Dead will pit a small team of humans against rampaging killing machines.

Imagine that you live in a major city during a time when a new and highly virulent strain of the rabies virus emerges and begins spreading rapidly among the human population. Those infected become dangerously psychotic and attack all noninfected on sight. You are one of the lucky few who seem to be immune to the virus, but are trapped in a city teeming with thousands of extremely violent infected. Banding together with a few other survivors, you try to escape.

GS: It seems safe to say that Left 4 Dead is a class-based game, considering Turtle Rock's previous work on Counter-Strike: Source, and judging from the early graphic showing the four heroes, each carrying a different type of weapon. What are the classes in the game, and how do they complement one another?

MB: From the survivor standpoint, Left 4 Dead is a cooperative game in which success is based upon the skills of each member and the team's ability to work together as a unit. As such, the four survivors have the same weaponry available to them and begin with the same skills.

On the infected side, however, the characters available to human players (the boomer, smoker, hunter, and tank) have very specific skills.

Shoot It in the Head!

GS: It sounds like infected characters play quite a bit differently from the humans. Will you be able to shoot guns, as well?

While survivors will use guns, the infected will have to rely on their other abilities to win.
While survivors will use guns, the infected will have to rely on their other abilities to win.

MB: The experience of playing an infected is entirely different than that of being a survivor. The four "boss infected" classes have very unique abilities based on their particular virus-induced...mutations.

For example, the boomer can vomit blood on his victim, which attracts hordes of infected to this victim. The smoker, meanwhile, has a 50-foot tongue that can pull a survivor out of position or even leave them hanging.

But the infected cannot use items or fire weapons, and will die quickly if they blindly charge at the well-armed survivor group. That said, the infected are legion in number and when one dies, they spawn right back into the fray after a short time. The infected just keep coming.

As such, playing as an infected tends to be more of a "hide and seek" kind of thing. You want to position yourself to attack at the worst possible time for the survivors, lurking and stalking for a bit until you make your move. That is, unless you are the tank. Then you charge right in and cause massive chaos and mayhem--tossing cars into the air, smashing through concrete walls, that sort of thing.

GS: Is there going to be some kind of story, or is the game mainly a series of multiplayer battles, like Counter-Strike? We understand the game will also ship with four campaigns, each containing five maps. Is each campaign basically a chapter, or a collection of maps that share a same theme?

MB: The campaigns are a connected and evolving set of maps. Like CS, the design goal is to create interesting areas that will allow for extended replay value. Unlike CS, the maps in each campaign are connected and lead to an eventual finale that the survivors are challenged to reach and complete. And along the way, player stats are collected and displayed at given intervals.

The only "story" elements in the game are the differing goals of each campaign, which are all of the "survive-and-escape" variety.

This is an intentional design decision. We've kept the overall goal of the game simple, because the moment-to-moment gameplay is often hectic and mentally demanding. Trying to stay with your team, keep everyone alive, and keep moving toward the next checkpoint is often enough to keep track of.

GS: Multiplayer cooperative gameplay is a big feature of Left 4 Dead, but will you be able to play by yourself in some kind of single-player game? If so, in that case is it just your character solo, or will other members of your team be controlled by artificial intelligence?

MB: Left 4 Dead is built upon Turtle Rock Studios' next-generation AI technology. This lets us create a scalable game experience whether you play alone with AI-controlled survivors and infected, or online with and against human players.

GS: Could you go into detail about the multiplayer modes? It sounds like there's going to be cooperative gameplay against the AI, but also competitive gameplay, with one team playing as the humans and the other team playing as the infected.

MB: The game is designed to allow human players to drop in and out without adversely affecting the experience or requiring the scenario to restart. We have also taken steps to maintain the survivor's game experience even with the presence of human-controlled infected. Although the infected can "win" by killing all of the survivors before they reach the finale and escape, it doesn't feel like a traditional competitive game--it still feels very cooperative from the survivor side.

GS: What sort of weapons will be in the game? Are we talking about modern-day equipment mixed in with a few futuristic prototypes? And can we expect any kind of vehicular combat?

The game is scheduled for release on both the PC and the Xbox 360.
The game is scheduled for release on both the PC and the Xbox 360.

MB: For the initial release of Left 4 Dead, the game's arsenal consists of weaponry that you would be able to scavenge during such a catastrophe: handguns, hunting rifles, shotguns, even some homemade weaponry like pipe bombs and Molotov cocktails.

We are planning to continue to create and release new content for the game via Steam, much as we have done for the Counter-Strike franchise. Over time, we expect the inventory of items in Left 4 Dead to continue to grow.

GS: Finally, a PC version is scheduled for the first half of 2007, with an Xbox 360 version scheduled that winter. Can we expect both versions to be identical? And will the two versions be playable against one another?

MB: Left 4 Dead was explicitly designed as an online cooperative survivor horror experience. I've been quite impressed with the Xbox 360 and its Xbox Live interface. Our game will be a perfect fit for it.

Allowing the PC and Xbox 360 versions of Left 4 Dead to play together is something we're still investigating.

GS: Fair enough. Thanks, Michael.

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FoodThing00

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Finally, what RE:O should have been. If they do this right, it'll rock. This would be one of few games i might get on launch date.

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Doom_Evil

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hmmm zombie

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1valiantknight

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It's about damn time this game got made. I've had this idea forever. They better not screw it up. Could be, should be great.

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EncyBass

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This looks like it could be great. Been waiting for an online zombie-hunt since I got Resident Evil Outbreak- which, for some reason, didn't have an online mode here in the UK. I'm off to watch Dawn of the Dead to put me in the mood...

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datniccah187

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Left for dead is going to be pretty good i think. 'll prbally pick it up up when it comes out. If the reviews turn out allright.

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RabbidDawg

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How about a survival horror game that doesn't include Zombies for once. I like the games Idea but come on, haven't zombies been over used a bit much? All Resident Evils, Dead Rising, Silent Hill really wouldn't be considered Zombies but I wouldn't call them living either. How about a survival horror game were you fight Demons or Werewolves, vampires etc. (Demon wise don't say Doom it wasn't scary) Make a slasher flick into a game like this Friday the 13th or Nightmare on Elm street, anything but Zombies, for Survival horror. This is why I disliked dead rising...it was too familiar with much lamer gameplay. Honestly give me The Ring style horror but in a game.....oh wait thats F.E.A.R. lol Anyway the Survivor Horror well cant be that dry for Survival Horror games can it?

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jackle2071

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ok what is it? a FPS, 3rd person? what?

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Lsnake

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This looks and sounds good. Definitely a game to keep an eye out for.

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Alpha__13

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It looks more like a 28 Days Later type thing than a traditional zombie game. I don't think it's going to be anything like Dead Rising, but it looks pretty cool.

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Tha_lazyboi

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Man i've always wanted something like this. I wished they woud of released a ,ode like this for dead rising but it never came. I will be following this.

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titomag

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i like it so far :D

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Yasihiko

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Wow awesome. Just hope that it doesn't turn out like Condition Zero did.

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Lord_Neccers

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Yes!!!! More 'infected (ZOMBIES) to massacer (and be massacared by)!!!

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MarcoSnow06

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If they can pull off another zombie game of Dead Rising's caliber (sans the counter-intuitive restroom save system) we could have a winner on our hands. It will certainly be interesting to see how the entire survival-horror/team dynamic will play out.

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Glordit

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FINALLY! Dead Rising for the PC! *Edit* Source Engine has the best net code you can play CS:S, CS on a 56k! now my question is will this aply to L4D? Im stuck with a 64k DSL [for a while]and CSS DODS play well [on national servers] so will i be able to jam L4D when my local server host starts up a server!

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cobrax80

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zombies in games never get old

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Omihalcon

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get this right and this game could be serious fun

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snickerscd

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After this, can they fix the 'favorites' button on CS: Source perhaps?

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JeffSoHorny

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i'd prefer it to not be like different campaigns of different maps n stuff. rather jus have one big story , n i'm likin the idea of several survivors, actually have had a dream like this kind of game before, (had jus played RE4 the night before haha)

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Wezker619

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Has a lot of Potential its Source engine so it should be good! Last time I check The Resident Evil Series had a bad part on their side its called the 2 survivor games and the 2 outbreak games! Ill be playing this game when it comes out hopefully i will get to see you people in it!

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Aacademie

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damn...the best source game

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grave_rob

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i've been waiting for a game like this...all my life

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lord-azrael

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Finally another game fr 360 with the Source engine,this sounds interesting and will certainly keep a eye on it

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TraXxX

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Couldn't care less, no zombie game will ever come close to Resident Evil.

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Rossdaboss777

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wow sounds like ALOT of fun!

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ritehandkid

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im loadin it up right now stm

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Generic_Dude

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Critics, Critics! Calm yourselves. Are we forgetting that this is a game that combines Counterstrike and ZOMBIES!? Let's give this one a shot, and pass judgement when necessary.

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stealthrodent

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Yesssss! Zombie Infection for CS:S is awsome, but I hope this is even better!

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stm1185

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Who needs this just load up the Zombie Mod for CS Source!

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buff07

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seems like alot of fun to me. i mean if you have fun blowing the crap outta zombies by yourself, it be even more fun doing that with a friend if not 3 more

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Acervartan

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Dont know what mass of Zombie games you guys are talking about, but as far as I recall there is only ONE for the 360 (dead rising, and it isnt anything like this except in theme) and very few for the PC (the recent land of the dead being so terrible the genre could use a a good game). A coop zombie game is a great idea and hasnt been done to any signifigant level. As well these guys have a established rep with CS. Can't wait myself.

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CtEagan

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They so got this idea from all the zombie servers on CS: source...

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Squids-Ahoy

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Oh brother....another zombies ate my neighbors clone.

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sepheronX

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pfftt, to tomdogg, "not another dead rising clone" as dead rising was a clone of so many other survival horror mods out their (but with a good funny twist) but also, it was a ripoff of George A Romero's zombie flicks. I have to say, this is more of a Ripoff of 28 days later, like someone here I believe, mentioned.

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Tomdogg

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Oh brother...another Dead Rising clone.

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freek33

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hmmmmm

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sangoanuta

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Yea, ensurer you may be right. Could be good, we never know. But right now it shows nothing different.

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Re_ensurer

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It looks like it could be good, but for now, I'll lable this as "just another zombie game."

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Re_ensurer

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[This message was deleted at the request of the original poster]

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deactivated-59913425220eb

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This looks like a tight game, and only source game that ive played that had alot of bugs was dark messiah Half life and CS Source were really good when they first come out so dont talk smack. I love the cooporitive, i just wanna have fun with some friends, we are all on a team. I dont like the Deathmatch crap because everyone gets to compettiive and nerfs alot of stuff, makes the game less fun.

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lrsp

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It looks like its going to be a sweet game.

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BounceDK

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Zombie games are getting just as old as WWII games... So zzZzzZzz to this one. And it's using Source? Prepare for bugs & crappy performance if it's anything like Dark Messiah or HL2:EP1...

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Ol_skool_Gamer

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This will be the best LAN game ever. Believe me, it will.

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The_Frizz_Nizz

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Sounds fun

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OfficialBed

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YES!!!!!!!

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ollie_sr

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Quote: hafahola valve is not going to bring this the 360 they only make PC games. PC games are coming Back!!! Sorry Console Gamers!!!! PC for life!!! This game is going to rock!!! fyi: they're making a 360 version of Half Life 2, and they already have one for the xbox. they're slowly switching their games to consoles while maintaining the PC games. don't get me wrong, PC games rock. But Valve does make console games. I think this game will be relative to Half Life 2: Episode One. But, I'll give it a shot.

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timma25

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Only problem is balancing....

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pr_stunna

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very kool gonna watch this one closely

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pXxJoSexXp

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awesome :D

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lightdarksamus

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Zombie games are made for 1 player only, co-op seems odd but lets give it a try !

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