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Left 4 Dead Q&A - First Details

Turtle Rock Studios is working on a new game powered by Half-Life 2's Source engine. We get the first details.

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You might not think about team-based online multiplayer going hand-in-hand with "survival horror" games--games like the Resident Evil series that give you only limited resources while pitting you against legions of horrible monsters, often in cramped confines. After all, classic survival horror games are usually single-player experiences because they're about your character being all alone in a hostile, zombie-filled world. But Turtle Rock Studios, a developer with credits that include Counter-Strike: Condition Zero and the Xbox version of Counter-Strike, is doing just that with Left 4 Dead. This new team-based game for the PC and Xbox 360 pits small teams of humans against "the infected," which are hordes of ordinary people transformed into mindless killing machines by a mysterious virus that has spread throughout the game's various environments. We sat down with Turtle Rock's Michael Booth to get the first details.

GameSpot: What exactly is Left 4 Dead? We understand that it has survival horror elements, but what else is there to the game? How would you describe it?

Michael Booth: Left 4 Dead is a cooperative survivor horror game where four survivors must work together to escape a city teeming with an overwhelming number of the infected. If you work together, you have a chance. If you run off on your own, you will die.

GS: What's the setting? Is it contemporary America, in the vein of something like Dead Rising? Or is this a postapocalyptic future we're talking about? What sort of environments will we see?

MB: Left 4 Dead is set contemporary America. Although we've pushed the fiction a bit for the sake of gameplay (such as including the "boss infected"), the basic idea of a catastrophic pandemic and the collapse of civilization makes for great survival horror because it is quite plausible. We wanted our environments to remind you of home--but a horribly changed and tortured version of home.

The initial four campaigns of Left 4 Dead include both urban areas and rural areas, with lots of dense architecture and challenging landscapes. Each campaign also ends with an elaborate "finale" where the survivors must make a stand while waiting for a rescue vehicle to arrive and take them to apparent safety.

GS: Who's who in the game? Who are the main characters, what are they trying to do, and what exactly are the infected?

MB: The four survivors include Bill, a Vietnam veteran with combat skills that have helped keep him alive; Louis, an assistant manager at a local retail electronics chain store; Zoey, the teenage daughter of a wealthy family; and Francis, who is big, loud, and rough, but always has your back.

Left 4 Dead will pit a small team of humans against rampaging killing machines.
Left 4 Dead will pit a small team of humans against rampaging killing machines.

Imagine that you live in a major city during a time when a new and highly virulent strain of the rabies virus emerges and begins spreading rapidly among the human population. Those infected become dangerously psychotic and attack all noninfected on sight. You are one of the lucky few who seem to be immune to the virus, but are trapped in a city teeming with thousands of extremely violent infected. Banding together with a few other survivors, you try to escape.

GS: It seems safe to say that Left 4 Dead is a class-based game, considering Turtle Rock's previous work on Counter-Strike: Source, and judging from the early graphic showing the four heroes, each carrying a different type of weapon. What are the classes in the game, and how do they complement one another?

MB: From the survivor standpoint, Left 4 Dead is a cooperative game in which success is based upon the skills of each member and the team's ability to work together as a unit. As such, the four survivors have the same weaponry available to them and begin with the same skills.

On the infected side, however, the characters available to human players (the boomer, smoker, hunter, and tank) have very specific skills.

Shoot It in the Head!

GS: It sounds like infected characters play quite a bit differently from the humans. Will you be able to shoot guns, as well?

While survivors will use guns, the infected will have to rely on their other abilities to win.
While survivors will use guns, the infected will have to rely on their other abilities to win.

MB: The experience of playing an infected is entirely different than that of being a survivor. The four "boss infected" classes have very unique abilities based on their particular virus-induced...mutations.

For example, the boomer can vomit blood on his victim, which attracts hordes of infected to this victim. The smoker, meanwhile, has a 50-foot tongue that can pull a survivor out of position or even leave them hanging.

But the infected cannot use items or fire weapons, and will die quickly if they blindly charge at the well-armed survivor group. That said, the infected are legion in number and when one dies, they spawn right back into the fray after a short time. The infected just keep coming.

As such, playing as an infected tends to be more of a "hide and seek" kind of thing. You want to position yourself to attack at the worst possible time for the survivors, lurking and stalking for a bit until you make your move. That is, unless you are the tank. Then you charge right in and cause massive chaos and mayhem--tossing cars into the air, smashing through concrete walls, that sort of thing.

GS: Is there going to be some kind of story, or is the game mainly a series of multiplayer battles, like Counter-Strike? We understand the game will also ship with four campaigns, each containing five maps. Is each campaign basically a chapter, or a collection of maps that share a same theme?

MB: The campaigns are a connected and evolving set of maps. Like CS, the design goal is to create interesting areas that will allow for extended replay value. Unlike CS, the maps in each campaign are connected and lead to an eventual finale that the survivors are challenged to reach and complete. And along the way, player stats are collected and displayed at given intervals.

The only "story" elements in the game are the differing goals of each campaign, which are all of the "survive-and-escape" variety.

This is an intentional design decision. We've kept the overall goal of the game simple, because the moment-to-moment gameplay is often hectic and mentally demanding. Trying to stay with your team, keep everyone alive, and keep moving toward the next checkpoint is often enough to keep track of.

GS: Multiplayer cooperative gameplay is a big feature of Left 4 Dead, but will you be able to play by yourself in some kind of single-player game? If so, in that case is it just your character solo, or will other members of your team be controlled by artificial intelligence?

MB: Left 4 Dead is built upon Turtle Rock Studios' next-generation AI technology. This lets us create a scalable game experience whether you play alone with AI-controlled survivors and infected, or online with and against human players.

GS: Could you go into detail about the multiplayer modes? It sounds like there's going to be cooperative gameplay against the AI, but also competitive gameplay, with one team playing as the humans and the other team playing as the infected.

MB: The game is designed to allow human players to drop in and out without adversely affecting the experience or requiring the scenario to restart. We have also taken steps to maintain the survivor's game experience even with the presence of human-controlled infected. Although the infected can "win" by killing all of the survivors before they reach the finale and escape, it doesn't feel like a traditional competitive game--it still feels very cooperative from the survivor side.

GS: What sort of weapons will be in the game? Are we talking about modern-day equipment mixed in with a few futuristic prototypes? And can we expect any kind of vehicular combat?

The game is scheduled for release on both the PC and the Xbox 360.
The game is scheduled for release on both the PC and the Xbox 360.

MB: For the initial release of Left 4 Dead, the game's arsenal consists of weaponry that you would be able to scavenge during such a catastrophe: handguns, hunting rifles, shotguns, even some homemade weaponry like pipe bombs and Molotov cocktails.

We are planning to continue to create and release new content for the game via Steam, much as we have done for the Counter-Strike franchise. Over time, we expect the inventory of items in Left 4 Dead to continue to grow.

GS: Finally, a PC version is scheduled for the first half of 2007, with an Xbox 360 version scheduled that winter. Can we expect both versions to be identical? And will the two versions be playable against one another?

MB: Left 4 Dead was explicitly designed as an online cooperative survivor horror experience. I've been quite impressed with the Xbox 360 and its Xbox Live interface. Our game will be a perfect fit for it.

Allowing the PC and Xbox 360 versions of Left 4 Dead to play together is something we're still investigating.

GS: Fair enough. Thanks, Michael.

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Pfilosophy

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Oh hell yes. I really hope the 360 and PC players can play this baby together.

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waraga

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well sadly its on pc and 360 i wish it were on a ps3.

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L0n3W01F

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I can hardly wait to kill those zombies :D

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Nicksta101

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Looks like a winner.

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Lab4lover666

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Looks pretty good :)

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banzino_gothic

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cannot wait lol

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Keith4RFC17

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No doubt they will want to burn a massive hole in your pocket that is with the subscription hopefully it wont be more than a £10 a month even at that £10 a month is way to pricey ill hope its way lower than that

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talnick

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man they had me at coop zombie fighting!

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TheGreaterForce

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Is the source engine getting dated already?

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ZeroSonicT

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Huh, looks pretty cool. I'll have to check it out. Though I wonder how much the subscription will be...

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datniccah187

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Actually i just checked out the trailor, it doesn't look half bad lol.

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datniccah187

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This gmae is looking a little suspect at lease to me. I'll have to wait in see maybe it'll be a late bloomer lmao!

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heavy_rocker29

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sweetness lets vomit blood on some people.

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MarMar415

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Looks alright, but I'm sort of confused you can be a zombie aswell?

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LisaKickAsS

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damn this games looks fun!

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ShellShocker42

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i hope u get to customize ur character!

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Monthir

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I agree it would diffntly be an Awsome game:D

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stuckboy

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@I wish this was coming to consoles... Uhh... it's coming to the X360 This game looks like it could be great if it is done right, but these "human vs undead" type multiplayer games can sometimes be ruined by the inherant difficulties associated with balancing out two completely different player factions. Anyways it looks fun and it's running of Source so it should run nice and smoothly with a decent level of detail.

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alec_m

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I wish this was coming to consoles...

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Romanticide

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You just have to love Valve =) Best developers ever.

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Mkeegs79

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This game came out of nowhere. Nice surprise. It will be interesting to try out. People need to save their doubts until more info actually comes out. It isn't coming out for a long time. Who knows what the finished game will be like.

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whitewarriar75

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Can U say a SUPER awesome cloneish too HUNTER : THE RECKONING Lets do a little comparison between the 2: H {HUNTER} and L4D {left 4 dead} both have 4player co-op, both have like 3 guys and a girl. But L4D has like SUPER DOOPER graphics and H doesn't, so who the h*** cares if it's like a revamp of H . I'll buy the game anyway my $60+ dollars are already set aside for this game too release at my local store !!

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Micropanic

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SnackTime, the whole concept of a zombie is slow, dumb, hard to kill but hordes of them ambling towards you.

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The_Weekend

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Zombie role here i come!

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sofy

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Bah, can never get enough, Just cant get enough! Of zombies! Rip off? nay, just a genre indeed. After all the fun with dead rising, and RE4 was pretty neat too.. Let's see what those guys can come up with.

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ares_infernus

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its gonna be kinda boring with those old school zombie-killing weapons, but then again, its still boring if they all die the same...i'll play for zombie though

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Dreski83

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sounds like that game that was on the PSP, where you were the infected dude and had the task of spreadin the nasty... either way, its got my attention. I just hope that if they do try their hand at making the PC and 360 versions compatiable, at least keep it fresh and engaging. The idea of mixed gaming sounds like a hush hush reason to produce something very watered down and hope it passes.

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SnackTime

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At least we have a game with zombies that can run! Why no one though about that before? Can't wait for more video.

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godly-adam

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"zombies and guns, therefore it's a rip-off", it's called a genre not a rip-off.

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GodsBusy

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Looks cool. Hopefully this game will really let Turtle Rock show their stuff, as they're pretty talented guys. Can't wait.

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darkpresence

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this looks very interesting. like the way they are designing the gameplay. very nice ill be keeping an eye on this. :P fianlly a good postapocalyptic zombie shoot em up game. looks worth buying for the Multiplayer coop alone. should turn into some fierce firefights online survivors vs infected player. hehehe. what does everyone else think??

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RandyRodent

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wow... like... wow where did this come from?

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CrapfullyCrap

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This is the best news I've heard all week. Shame on GS for making that not-to-tact suggestion of throwing in futuristic weapons. Conventional, contemporary weapons are the way to go. Period.

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X_WidowMaker_X

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its funny that all the good games come out for 360 and pc, and everytime the ps3 fan boys are like... "it a (fill in name) ripoff..." lol... i remember when they compared gears and killswitch... lol

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owman

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zombies sux.

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marvin7893

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Cool "28 Days Later" the game. First we had Dawn Of The Dead (dead rising), now this :)

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CaribouLou5

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Looks cool, reminds me of the ZombieHorde mod on CS:S. How much will it cost, though? I probably wouldn't pay more than $20 [if that] for it when there's already several mods based on source engine that let you blow zombies heads up. Anyways, I'll check it out when it gets closer to release.

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thescorpion1983

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This look slike a good game really worth a try. Im plannign on trying it and plz stop saying its a Resident evil rip-off...why? because it as zombies and people with guns?? Then Resident Evil is a rip off to old schoool zombies movies. Its not always because something comes second that its a rip-off...then allll FPS games are rip-offs of Doom!! Anyways..stop complaining and enjoy the game!

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biscuit81

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If Zombies didn't run there would be no game or it would be a real crap-fest. I'd prefer a Zombie running at me than having to wait for it to arrive. If you want walking Zombies lower their run speed, it'll take an extra week to get through the game but you can have a loo break whenever you need without pausing. The game looks grouse!!! i cant wait

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McDeon4Life

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Sounds good. Can't wait.

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flubagalub

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Hopefully this could be like a good version of Outbreak. And with real people as well, instead of computer-controlled people with really bad AI.

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DontEatCream

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Naa, there's enough room in the zombie-horror genre to fit both Left 4 Dead and the Resident Evil series. Besides, other than Outbreak, RE hasn't forayed into multiplayer zombie bashing goodness, and it looks like this game will definitely do the job pretty well.

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arklansman

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Drewman419 "What the hell this game looks like a joke! First off it is a Resident Evil ripoff, and second zombies do not run." That's like saying any first person shooter is a Halo rip-off.

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pinpals

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true, on RE5 the zombies run, but looks like a resident copy.

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Ra-Devil

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Resident Evil 5 has running zombies...

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PackersRock

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Drewman419 "What the hell this game looks like a joke! First off it is a Resident Evil ripoff, and second zombies do not run." Think about what you just said. "This is a reident evil ripoff where the zombies aren't like in resident evil." Yeah, I'm having some trouble seein your point. Resident evil was all single player, this is online co-op based anyways.

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PackersRock

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BassBoy45 "This could turn out sweet, but at the same time, a horrible disaster. I can't wait to see how it turns out. " I agree. It sounds pretty good to me, so I'm going to keep my hopes up until I actually play it.

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superbobo64

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looks like an ordinary zombie game to me...

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Warlock89

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no way. this is a Hunter The Reckoning in the making, another boring zombie game. they need to make a game like dead rising...just with online coop play, its that simple, it really is...

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BassBoy45

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This could turn out sweet, but at the same time, a horrible disaster. I can't wait to see how it turns out. :)

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