Halo Reach Is Coming To PC Next Month--Minimum Specs Listed

Halo Reach will run on a "near potato."


Halo: Reach will finally release on PC on December 3, so you have a few weeks to make sure your machine can run the game. Thankfully, even if your PC isn't in the best shape, you're in luck--the PC port of Halo Reach has been built with you in mind. 343 Industries has worked to make sure that the game scales on all types of computers, "ranging from bleeding edge to near potatoes." The game should be accessible to most players without massive sacrifices, which makes sense considering the age of the game.

We learned back in March that Halo: The Master Chief Collection is coming to PC, and that you'll be able to buy the games individually, with Halo: Reach arriving first (and it's also coming to the Xbox One version). Now, months after the game's PC beta, 343 Industries has revealed the minimum system requirements for Halo Reach in a post on Halo Waypoint. You can see them below.

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"With the help of the Halo Insider program we have received feedback and monitored how the title has played on a wide range of systems and below are the currently recommended minimum specifications for the Steam version of Reach on PC," the post reads.

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Depending on whether or not you want to run the game at 1080p or 4K, the system requirements are a bit different. The recommended specs have not been released yet, but should be made available at a later date.

"We are in the process of testing more options with integrated graphics but are not ready to share that information quite yet," the post reads. "The specs will be slightly different for the Windows Store version as well and will be shared at a later time."

Halo: Reach was the final Halo game developed by Bungie. In GameSpot's original 2010 review of the Xbox 360 version of Halo: Reach, Chris Watters gave the game a 9.5/10, calling it "a towering achievement that delivers an enormous amount of engaging content that players will no doubt be enjoying for years to come."

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