Halo Reach Is Coming To PC Next Month--Minimum Specs Listed

Halo Reach will run on a "near potato."

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Halo: Reach will finally release on PC on December 3, so you have a few weeks to make sure your machine can run the game. Thankfully, even if your PC isn't in the best shape, you're in luck--the PC port of Halo Reach has been built with you in mind. 343 Industries has worked to make sure that the game scales on all types of computers, "ranging from bleeding edge to near potatoes." The game should be accessible to most players without massive sacrifices, which makes sense considering the age of the game.

We learned back in March that Halo: The Master Chief Collection is coming to PC, and that you'll be able to buy the games individually, with Halo: Reach arriving first (and it's also coming to the Xbox One version). Now, months after the game's PC beta, 343 Industries has revealed the minimum system requirements for Halo Reach in a post on Halo Waypoint. You can see them below.

"With the help of the Halo Insider program we have received feedback and monitored how the title has played on a wide range of systems and below are the currently recommended minimum specifications for the Steam version of Reach on PC," the post reads.

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Depending on whether or not you want to run the game at 1080p or 4K, the system requirements are a bit different. The recommended specs have not been released yet, but should be made available at a later date.

"We are in the process of testing more options with integrated graphics but are not ready to share that information quite yet," the post reads. "The specs will be slightly different for the Windows Store version as well and will be shared at a later time."

Halo: Reach was the final Halo game developed by Bungie. In GameSpot's original 2010 review of the Xbox 360 version of Halo: Reach, Chris Watters gave the game a 9.5/10, calling it "a towering achievement that delivers an enormous amount of engaging content that players will no doubt be enjoying for years to come."

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PrpleTrtleBuBum

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the last games i ever need. well ok i would buy ninja gaiden black and 2 also

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ballaShotCaller

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2 and Reach were my favorite Halo games.

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Matricks_

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As excited as I am for Halo on PC, at the rate they're going with Reach (and keeping in mind that they've stated in the past that they're focusing on one title at a time), Halo 7 will be released before the full Master Chief Collection is for PC. It's nice to see they're taking their time and aiming for as few issues as possible.

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nintendians

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my pc probably run at 1080p recommended.

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Atzenkiller

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Is this really a news worth posting? A last gen game comes to PC. Find out how well your 10+ year old rig will run it.

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phili878

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Edited By phili878

@Atzenkiller: they still posting about Destiny 2 where Xur's location is....

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Atzenkiller

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@phili878: Cause it gets clicks and that's all this site is about now: creating low effort clickbait articles. Which is why we get all those movie and celebrity news here now as well, same as anything that gets people riled up. All the tabloid bullshit you never wanted on your favorite gaming site.

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phili878

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@Atzenkiller: true, but some real good new reviewers, finally. Kallie for instance, beats any other reviewer in all aspects.

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Lord_Sesshy

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That's cool that they do it for each resolution.

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MrDinghat

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Well, that's some optimisation. A 770 for 4k 60fps. Suppose it is an Xbox 360 game, but still, nice.

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WarGreymon77

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I have an Xbox 360 even though I have less than 5 games on it. Halo Anniversary is literally the only reason I'm holding onto it. Well, that, and it makes a decent monitor stand. I might jump on this PC version. I just hope there's controller support.

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Barighm

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Edited By Barighm

@WarGreymon77: There's definitely controller support. They mentioned that already. These are Xbox games, originally, so it's there by default.

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WarGreymon77

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@Barighm: Well, Mass Effect was an Xbox 360 game. I still can't figure out why Bioware didn't allow controllers.

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Mraou

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@WarGreymon77: Well Mass Effect Andromeda, and pretty much every AAA multiplat on PC released since 2013 onwards, has controller support.

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Nabinator

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Edited By Nabinator

Why do we not have a PC release date yet? That's the best possible news, and it seems to have the less focus/emphasis.

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alastor529

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So many great memories with Reach, mostly on Forge World.
me and friends would just party chat spending hours on their using that map as a sandbox to whatever we wanted.
even met new people on their. it wasnt about the gameplay it was the experience.

im excited to play it for sure but idk if itll replicate the nostalgic value i had for it. but witt he upgrades it should be a smooother somewhat more modern experience as far as playing online

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Mraou

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@alastor529: I think it would be better / have more online longevity now that it's on PC. Console games tend to lose their online playerbase after a few years, especially when the console becomes outdated. Whereas private servers, etc, on PC allow old online PC games to live on with active online communities. I'm still playing 2001's Phantasy Star Online with others on private PC servers to this day.

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Barighm

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Edited By Barighm

@Mraou: That's not quite true. Less popular games, sure, but Reach maintained 10k players well into this current generation, and I can still find Halo 3 and Mass Effect 3 games no prob. Before MS switched off Xbox matchmaking, you could form games for Halo 2. The hardware was completely irrelevant to the game's longevity.

But, yeah, private server thing is true. That's definitely a good thing. You can even trick 360's into using PC networks to create private matches.

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