Ghost Recon: Breakpoint PS5, Xbox Series X/S Improvements Detailed
The tactical shooter can run in two different graphics modes on PlayStation 5 and Xbox Series X.
Ubisoft has confirmed that Ghost Recon: Breakpoint will be playable on PlayStation 5 and Xbox Series S / Series X thanks to backwards compatibility. Alongside the announcement, the company outlined the enhancements the tactical shooter will see on next-gen hardware.
Ghost Recon: Breakpoint on next-gen consoles will be playable in two modes: Performance and Resolution. As the titles suggest, Performance favors a higher frame rate while Resolution is all about visuals. As such, Performance mode on PS5 and Series X run at 1080P and 60fps. Resolution mode, on the other hand, pushes Ghost Recon: Breakpoint to 4K and 30fps on both consoles, with the PS5's 4K graphical setting being an upscaled version. Instead of the enhancements Ubisoft made with Assassin's Creed Valhalla and Watch Dogs Legion, these Ghost Recon: Breakpoint settings are similar to what the game sees on PS4 Pro and Xbox One X.
Ghost Recon Breakpoint Next-Gen Performance Breakdown
PlayStation 5
- Performance Mode: 1080P at 60fps
- Resolution Mode: 4K at 30fps (upscaled 4K)
Xbox Series S
One Setting:
- 1440P
- 30fps
Xbox Series X
- Performance Mode: 1080P at 60fps
- Resolution Mode: 4K at 30fps
Ubisoft also said that Ghost Recon: Breakpoint owers will get immediate access to all of their purchases, including items associated with their profile, on the corresponding next-gen system at no additional charge. PlayStation 4 players can access their content on PlayStation 5 and Xbox One users can do the same on the Xbox Series S / Series X.
Ghost Recon: Breakpoint has seen a number of inclusions this year following its tumultuous October 2019 launch. Ubisoft added the highly requested AI Squadmates back in July 2020 and folded in a brand-new Pathfinder class alongside the Red Patriot Adventure event. And the game recently saw the implementation of Title Update 3.0, a massive patch that adds more customization options, and tweaking the Gunsmith, among other things. The game was not well-received when it initially came out, with criticism of its bugs and role-playing elements common. The game also sold far fewer units than Ubisoft had predicted.
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