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Evolve's Lazarus Is a Medic Who's Happy to Let You Die

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Heal under the cover of darkness.

Monster hunting is serious business, and any hunters worth their salt will tell you that no matter how tough they may be, their best friend on the battlefield isn't an assault rifle, but an ally who's tough enough to brave the front lines and watch his comrades' backs. Anyone can fire a gun, but how many warriors can resurrect the dead amid incoming assaults without breaking a sweat? In Evolve, the latest co-op shooter from Left 4 Dead developer Turtle Rock Studios where you and three friends hunt down ferocious, hulking monsters, the courageous medic Lazarus has to step up to the plate on a constant basis. He's unique among medics, because, in the words of his creators, he "kind of sucks at healing."

So what if he's not the best healer? Lazarus is equipped with a unique revival ability that makes him an invaluable teammate when the hunt begins to go south. It's expected that hunters will fall in combat, but rather than face the penalty of a "strike," which comes from being resuscitated by any hunter other than Lazarus, permanently reducing the revived hunter's health for the remainder of the match, they have the chance at a second lease on life, penalty-free, thanks to Lazarus' life-giving gauntlet, the so-called "Lazarus device." With it, he can revive incapacitated players without the impositions of reduced health, or the timeout associated with standard redeployment via dropship, and it's something that only he can do; his medic counterpart, Val, can directly heal other hunters from a distance, but she's incapable of undoing death's deeds.

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Now Playing: Evolve: The Medic - The Next Big Game

Lazarus is one mean-looking medic.
Lazarus is one mean-looking medic.

No matter which medic you choose, both Val and Lazarus need to stay out of harm's way until their services are required. When playing as Lazarus, according to Stephen Oakley, Concept Artist on Evolve, "it's very important to stay back and pretty much just wait until your teammates die. Medics tend to have this automatic aggro on them, whenever a monster sees them, because the medic is really the backbone of making sure that everyone doesn't die. You pretty much just need to [stay] alive." Lead Animator on Evolve, Dave Gibson, agrees with Oakley's cautious utilization of Lazarus. "I noticed, too, that between battles, that's when Lazarus will try to get up next to the guy who needs the most healing, and that's when the team huddles up to use that area-of-effect healing ability, and a lot of times, we try not to engage the monster again until everyone's been topped off."

When the going gets tough, the tough have to get going, and this is when Lazarus' personal cloaking ability shines. To use the Lazarus device and his small AOE healing burst, he has to leave the safety of distant cover and get close to his allies, who are usually in the thick of combat. Although support hunters such as Bucket and Hank can cloak multiple members of the team at once, Lazarus often needs to sneak into battle at a moment's notice, which won't be possible if the support's cloaking ability is still in its cooldown phase.

When the going gets tough, the tough have to get going, and this is when Lazarus' personal cloaking ability shines.

Lazarus needs to be careful even while cloaked, because every action he takes (apart from standard movement) will temporarily disable his cover. Smart monster players can also negate the effectiveness of Lazarus' cloak if they know what to look for, according to Oakley: "Goliath and Kraken have tools to make sure that Lazarus can't do his job." When Goliath uses his flame breath, "you can find Lazarus because he'll stay lit on fire for quite a while. So even while he's cloaked, there's a burning ghost running through the brush, and Goliath will just throw all his heat in that direction."

Likewise, Oakley points out that "Kraken's aftershock ability emits static that will show up on Lazarus' ghost while he's running around. And because Kraken can fly, he can easily camp bodies, which is a tactic that's good for monsters playing against Lazarus because, at that moment, he's of no use keeping people alive during the battle. But as soon as you get somebody down, you want to keep your eyes on that body. Kraken has the tools to just stay in the air and just keep tabs on the corpse. As soon as Lazarus turns invisible, Kraken should start laying down the hate on the corpse of the downed teammate."

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Medics are capable solo, but they're most effective when they work in tandem with one or multiple allies in coordinated attacks. Lazarus, like Val, can inflict small amounts of damage from cover using a sniper rifle, and every hit it lands inflicts wounds that weaken monsters' defenses, thus increasing the effectiveness of the rest of the team's attacks. Hank, a member of the support class, can cast a shield on Lazarus that will nullify incoming damage, thus allowing him to use the AOE healing ability or the Lazarus device. If a monster player is camping over a body in an effort to scare off Lazarus, Hank can also launch an orbital missile barrage that will push him away, or Hyde, the new assault hunter, can toss a noxious grenade to create an offensive cloud that can scare the monster away and let Lazarus sneak in to get his hands dirty.

The new trapper-hunter, Maggie, has a pet named Daisy that will automatically attempt to revive incapacitated hunters, but when Lazarus is around, Daisy is thankfully smart enough to give him the chance to revive a player before inflicting a strike against the fallen hunter's health. Gibson notes that "she actually 'knows' that it will give the downed player a strike, so she knows not to revive if Lazarus is still up, but as soon as Lazarus goes down, Daisy will start reviving other players even though she's going to give them a strike."

It's likely that Lazarus will never be able to take down a monster on his own, but Evolve is team-based, so he'll always be in good company, presumably. Creating the perfect team requires a careful balancing of abilities and solid communication, especially when Lazarus' specialized abilities are needed. He may be slightly more complicated than Val, depending on your style of play, but considering that he can revive other players, penalty-free, and paint monsters with wounds from far-away places with a silenced sniper rifle, he's worth the extra effort.

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The Next Big Game - Evolve

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Peter Brown

Peter used to work at GameSpot. Now he just lurks at GameSpot.

The Next Big Game - Evolve

The Next Big Game - Evolve
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dante116

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does this have a campaign or only multiplayer ?

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MeowStan

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Its not just multiplayer the producers have clearly stated it's not just for people to play online it will have AI which will fill in any gaps so u can play solo...unlike titanfall. However they have yet to say if there will be a campaign that would be awesome though.

And they have said there are quite a few more monsters they have made several but it's like L4D was they kept making new specials and then showing more and more closer to the release. I definitely think there will be more monsters because if they don't it will be a very boring game? There needs to be variety and Valve know what they are doing I have faith they will do the right thing.

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wookiegr

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<< LINK REMOVED >> This is Titanfall all over again.

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Ikthog

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<< LINK REMOVED >><< LINK REMOVED >> Exactly, an established industry developer trying to shake up a tired genre, however imperfectly, and a bunch of entitled commenters whining that it doesn't have every last thing every other game in that genre has.

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dominoodle

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<< LINK REMOVED >> Pure multiplayer

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dante116

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<< LINK REMOVED >><< LINK REMOVED >> and no customising weapons ? and only 2 monsters there must be more they have not yet shown right ?


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hehe101

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<< LINK REMOVED >><< LINK REMOVED >> 4 monsters if you pre order, 12 hunters, 13 maps. And more modes to be announced.

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zandrxi

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<< LINK REMOVED >><< LINK REMOVED >> 3 monsters and of the 4 classes there a 3 different characters with different play styles for each class.

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dominoodle

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<< LINK REMOVED >><< LINK REMOVED >> I'm sure there will be more playable monsters/hunters. I'm really hoping there isn't some stupid progression unlock grind ala CoD/BF.


I'd love for this to just be a pure competitive multiplayer game. It's too bad so many devs think players like these silly unlock treadmills.

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Bazongaman502

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<< LINK REMOVED >><< LINK REMOVED >> There probably are more monsters. Custom weapons? Maybe. Still got until October to learn new info.

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jameston80

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<< LINK REMOVED >><< LINK REMOVED >> lets hope

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Bazongaman502

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"Evolve's Lazarus is a Medic That's Happy to let you Die" Some f****** medic he is lol

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n0xinab0x

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Is it just me or does Lazarus look a hell of a lot like Bitores Menedez (Final Boss/Enemy in Resident Evil 4)?

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LpcWarrior

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I really hope rage quitters incur some kind of penalty, like if you consistently quit mid-match you're put together with other people who do it. That was one of the problems I had with L4D. You would be destroying a team and they would all quit. Such a waste.

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hehe101

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<< LINK REMOVED >> they said they're working on penalties.

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spacecadet25

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<< LINK REMOVED >> Imagine if the monster rage quits b/c he's losing. God, it would be like playing one of those online fighter games.

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zandrxi

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@spacecadet25 @LpcWarrior if this is sort of like Left 4 Dead the AI should just take over ....i hope so at least

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MeowStan

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im sure it will since they have said they will incorporate AI into the game so it is playable offline and single player as well.

Plus if there wasn't a backup AI system I can only imagine the amount of rage and hate there will be for this game lol. Bc if the monster rage quits and the match ends that would blow!

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spacecadet25

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Oh boy, wait for the nastiness in online matches when:

A. The medic is a poor player, or doesn't understand his/her medic role on the team.

B. People get mad when players other than the medic try to revive them. You know that's going to happen a lot, since people might not know if the medic is near, or if players were just the medic in the last game and are still mentally feeling like a medic, or just the natural instinct to help downed teammates, due to doing that in most other games.

C. Scenario A and B happen together, which is quite likely.

D. People not having their microphone on or having people muted, which can contribute to or make worse scenario A, B, & C.

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Ikthog

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<< LINK REMOVED >> I can already hear the chat (paraphrased): << LINK REMOVED >>

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dominoodle

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<< LINK REMOVED >> You know how you avoid all of those things? Play with friends.

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ringringabel

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<< LINK REMOVED >><< LINK REMOVED >> lol yea as if ANY of my friends even have a ps4...they all come over to play mine XD

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<< LINK REMOVED >><< LINK REMOVED >> When you're an adult, and all your friends are also adults with families, it's really hard to pull 4 people together at the same time on the same night, you have to plan that weeks in advance.

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<< LINK REMOVED >><< LINK REMOVED >> That would be me . I might can game with friends about once every two months .

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<< LINK REMOVED >><< LINK REMOVED >> It'll be ok if people relax and cut new players some slack. Hopefully, they'll message each other with help, not hate.

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<< LINK REMOVED >> This is one of those games where you need a mic if you want to win. Communication is highly needed for this kind of game.

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<< LINK REMOVED >> ill be the one with D

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