Elden Ring PC Specs And PlayStation, Xbox Performance Detailed

Elden Ring is actually coming, and one way you can tell is Bandai Namco has outlined some technical specifications across all platforms.


Elden Ring, the long-awaited Souls-like from game director Hidetaka Miyazaki, is coming on February 25. And as part of the run-up to release, Bandai Namco has released detailed specs on its PC, PlayStation, and Xbox versions.

The details come from the Bandai Namco site. On PC, the game offers 4K resolution with HDR and ray tracing, with the framerate capped at 60fps. On consoles the performance will vary based on your PlayStation or Xbox model, but both PS5 and Xbox Series X support 4K, 60fps in Performance Mode, and HDR. Ray tracing will be added to both via a patch. You can check out the full performance notes, including PS4 and Xbox One, below.

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Now Playing: Elden Ring Collectors Edition Trailer

Also as noted on the site, the PS4 version can be ported to PS5 and your save data will transfer, but it's a one-way street. You can't go back to PS4 or switch between them. Xbox platforms will have cross-generation compatibility, letting you play across both.

We recently got a much lengthier look at Elden Ring, along with the confirmation of a collector's edition. For more details check out our Elden Ring preorder guide.

Elden Ring PC Specs

  • Maximum resolution: Up to 3840x2160P
  • Framerate: Up to 60 FPS
  • HDR: Supported
  • Ray tracing (via patch): Supported

Elden Ring PlayStation Performance

Maximum ResolutionUp to 1920x1080pUp to 3200x1800pUp to 3840x2160p
FramerateUp to 30fpsUp to 30fpsUp to 60fps
Ray tracing (via patch)Not supportedNot supportedSupported

Elden Ring Xbox Performance

Xbox One/SXbox One XXbox Series SXbox Series S
Maximum resolutionUp to 1600x900pUp to 3840x2160pUp to 2560x1440pUp to 3840x2160p
FramerateUp to 30fpsUp to 30fpsUp to 60fpsUp to 60fps
HDRNot supportedSupportedSupportedSupported
Ray tracing (via patch)Not supportedNot supportedNot supportedSupported

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