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E3 2014: The Similarities and Differences Between Bloodborne and Dark Souls

Yes, PS4 exclusive Bloodborne looks like a Souls game. But in what way is it different?

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If you saw the announcement of From Software’s upcoming PS4 exclusive Bloodborne at the Sony E3 2014 press conference yesterday, then you probably thought the same thing I did: that this was a Souls game in everything but name. And after seeing the game in action today, I’m still of the same opinion, although it seems that Bloodborne won’t merely be a simple transposition of the successful Demon's/Dark Souls formula to a different environment. Bloodborne looks like it may be changing up the sometimes defensive-focused action of its progenitors, forcing you to become more offensive against its dangerous enemies.

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First up, Bloodborne has no storyline ties to the Souls games, and has no link to those worlds apart from the fact that it’s being developed by From Software and directed by Hidetaka Miyazaki, who also oversaw both Demon's Souls and Dark Souls. Bloodborne takes place in a Victorian-era town called Yharnam, which, according to a post on the PlayStation blog from Sony Computer Entertainment Japan Studio producer Masaaki Yamagiwa, is a "terror-filled gothic world, a world full of deranged beings and nightmarish creatures."

The setting may be different to the medieval Souls series, but there are plenty of things that are highly reminiscent of both Demon's and Dark Souls. Everything from the way enemies hide around corners in ambush, or play dead until you walk right past them, to the way "souls" seem to flow out of a slain enemy into your body, or how your character hops backwards to avoid attacks, all looks very Souls. The game's structure also has shades of Dark Souls. In the demo I saw, the main character made his way around the narrow streets and bridges of Yharnam, taking on enemies in small groups and avoiding large gatherings. Eventually, the character was able to open up a shortcut that allowed him to access the area where he first began. While this is certainly more reminiscent of Dark Souls, game director Miyazaki did say that the overall layout of the game would be more akin to that of Demon's Souls.

What did look different, however, was combat. The character in Bloodborne wields both a melee weapon and a gun at the same time. In this demo I saw, he had a mean-looking weapon called a saw cleaver in one hand, and a blunderbuss in the other. The saw cleaver could transform on the fly--its compact form seemed to allow for quicker swings, but when extended, it seemed to swing slower but deal more damage.

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This translated to a faster combat feel in this Bloodborne demo, or certainly faster than most shield-wielding characters in a Souls game can muster. The character in Bloodborne often had to get in close to enemies, blasting them with the blunderbuss before following up with a swing from the saw cleaver. In fact, game director Miyazaki says making players more proactive in combat is one of the key things the team wants to introduce in Bloodborne, a deliberate move away from the defensive engagement he saw many players who played with sword and shield in previous Souls games relied on. In fact, Miyazaki said players who play passively in Bloodborne would be "overwhelmed", and that they needed to be aggressive at most times.

With aggression comes more death, however, but there may be some relief in that regard (or at the very least some changes). Miyazaki said that while the penalties for dying in Bloodborne had not been finalised yet, he did want the death penalty to be "not too severe this time".

The Bloodborne demo ended with a large boss fight against a towering, emaciated creature with long straggly fur and an exposed chest cavity. It looked tough to beat, which for any Souls fans, is great to hear. How the game's greater focus on aggression and its changes to death penalties will affect the crushing, oppressive, and demanding feel of a Souls game remains to be seen, but there's one thing that's clear about Bloodborne even at this early stage: it's building off a solid base, and I'm excited to see more.

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NoHyperbolePlz

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Sounds like you are ditching the option of a shield for stun attacks and transformable weapons. It's mad to think I really wanted a Dark Souls sequel and when I got it, I realized what I actually wanted was a quality shake up and new experience, just like DeS and DS where.

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eternal_napalm

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With this being a new IP and not Dark Souls, I'm excited to see new elements introduced while keeping the fundamental core of Souls series I have come to love, and more then open to the new concepts in combat. I have a feeling the combat will be very similar but with more emphasis on dodging and repelling. This answers questions me and others had on how the shotguns and blunderbusses would potentially work when discussing the possibilities from the then leaked Project Beast...more firepower and ranged options, but at the cost of shield defense.

Not to say shield won't be in the game, I saw enemies carrying small parmas in the trailer, but it seems dodging, rolling and agility will be more key. And timing will be more critical then ever, seemingly.

Hearing the unlocked shortcuts also makes me happy, the interconnectivity is something I also dearly missed from Dark Souls in Dark Souls II. While the city of Yharnam will be the main location, I think we will be set in the entire region, as the leaked footage showed a vast forest and hills with castles and the like.

So excited, I'm going to learn more about the game to get a better idea but after that I'm going to avoid everything as much as I can to go into the game as blind as possible :) :)

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Thanatos2k

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So, another Souls game. Excellent.

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Conscrumptured

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I'm surely obsessed with the Souls series, and have been wanting a Souls exclusive to Sony since I first played Demon's Souls in 2009, so it's safe to say that even if the PS4 got NO other games worth playing on it, I'd still buy the system for Bloodborne alone. Stupid? Maybe. But I don't care.


I want this game right now.

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willjohnboy

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<< LINK REMOVED >>this game alone beats every exclusive microsoft announced, although personally i think nintendo has the best exclusive games announced at E3. Zelda looked amazing so does xenoblade chronicles X, a new Starfox, kirby and yarn yoshi but thats to be expected the Wii U is struggling and has been on the market longer.

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shingui5

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"defensive engagement he saw many players who played with sword and shield in previous Souls games relied on"

Real gamers play a Souls game with no petty shield!

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Thanatos2k

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@shingui5 Real gamers play a Souls game without cheesy magic. That means shield.

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Poison-tooth

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<< LINK REMOVED >> They play with Climax and Resonant Weapon instead ... ;)

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BuNKiTZ

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I haven't played any of the Souls series, but I'm definitely excited for this and will gladly be giving it a try! It appeals to me more than the Souls series simply because of the setting, and now that I know the combat's going to be more aggressive, I'm even more excited for it!

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battlefront1943

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I already know 2 things that make me excited about this game:


1) I hated the fast travel of DARK SOULS 2. For me, a large part of the beauty of DARK SOULS 1 was the puzzle-box that was the world, that intricate map connectivity. Seriously, for me that was a large part of the joy of exploration in that game. Unlocking pathways to previous areas in BLOODBORNE makes me happy.


2) Being a big fan of a game KenshinXSlayer brought up below, From's SHADOW TOWER ABYSS, it's interesting to see BLOODBORNE return to a dual-wielding, offensive style. I love the measured combat of DARK SOULS, and although From has made more measured combat games than not, it has done other combat styles in the past. Personally, I'm more than happy to leave the shields and slow defensive play to DARK SOULS.

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Thanatos2k

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@battlefront1943 Dark Souls had fast travel.....so did Demon Souls.....


All three games had unlockable shortcuts....

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GamerOuTLaWzz

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@Thanatos2k Except you needed to pour a good 10hrs into the game before being lalowed to fast travel in Dark Souls 1 and you didnt have access to every bonfire, and Demon Souls required the player to find keys and other stuff to open shortcuts. Dark Souls 2 truly simplified everything to catter to the skyrim sheep audience.

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battlefront1943

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<< LINK REMOVED >> Yes... unlockable

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deactivated-58270bc086e0d

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I f*cking hate exclusives! I don't want a PS4. I prefer the games on Xbox and I'm not buying a PS4 just for the odd exclusive! Even if it is like Dark Souls, it just isn't worth the cost of the console.

The quicker exclusives die the better we will be in gaming. People should buy the console they prefer. Because their friends are on it or they prefer the controller or whatever. So annoying that gamers get cut off from games unless they waste money buying more than one console!

I mean just look at Nintendo. I've not played a proper Nintendo console since N64 because I've never been interested in their hardware. I am missing out on great NIntendo games because I don't want to pay for hardware I don't like!

It is so frustrating!

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BuNKiTZ

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<< LINK REMOVED >> The biggest selling point of the different consoles are their respective exclusive games. If they don't have any exclusives, then they lose one of their biggest reasons for why consumers should get them. Until we somehow end up with just having one console rather than the three we have now, exclusives won't be going away any time soon.

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deactivated-58270bc086e0d

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<< LINK REMOVED >> I'm sure they can come up with other things to compete with. TV? Music? VR? Streaming? Plenty of places to compete and the gamers won't get penalised in the process.

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Thanatos2k

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<< LINK REMOVED >><< LINK REMOVED >> Things gamers don't care about?

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deactivated-58270bc086e0d

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@Thanatos2k @BuNKiTZ Gamers care about games. I think judging from the fanb0ys for the last few months not all of them. Without exclusives gamers could play all games. It has been a LONG time since games consoles were used JUST for games.

Microsoft and Sony would come up with new stuff to sell their consoles, they would innovate and bring out features we've never even thought of before.

Of course there would be reasons to buy one console over another. The PS4 is more powerful for example isn't it?

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battlefront1943

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<< LINK REMOVED >><< LINK REMOVED >> Well, console gaming and exclusives has been around since the mid 70's. This isn't a new thing... and no one is being penalized. You're free to buy a console or not buy a console. You're not being forced to buy something against your will... unless there's coercion an addiction? We are talking about games here

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deactivated-58270bc086e0d

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<< LINK REMOVED >><< LINK REMOVED >> What? Not being penalised? I am a gamer. I like games. I want to play games. The console manufacturers are not letting me play all games because they want me to give them £350 for their console first. That is penalisation.

I know I'm not being FORCED to but I'm also not getting access to great games like this if I don't buy a PS4 I don't want.

It not being a new thing doesn't make it okay. If it isn't new perhaps it is the perfect time for a change.

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battlefront1943

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@Dannystaples14 @battlefront1943 @BuNKiTZ So... are you being penalized by every car company that produces cars with more features than your car has?


If you want to play exclusives bad enough, you'll buy the console. If you don't, you won't buy the console. If you're just arguing because you love FROM SOFTWARE games but hate PS4, I suggest you get over it


Case in point: After many years I bought a used X360 from a friend for $50 so I could play WITCHER 2 and ALAN WAKE series. Yeah, I owned them on PC, but I like to play on a TV. And BTW, I hate XBOX/MS

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deactivated-58270bc086e0d

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<< LINK REMOVED >> I do want to play the games. I DON'T want to pay for the console. £350 for a game + console which I'll use maybe twice a year when an exclusive comes out is a waste of money.

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tomservo51

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<< LINK REMOVED >> Exclusives drive competition. That's why exclusives are typically of better quality in graphics and gameplay.

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deactivated-58270bc086e0d

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@tomservo51 Yeah they do, NOW. I'd prefer if the console makers put effort into other areas of the consoles to try and win me over though. That way the consoles are still competitive, with stuff like Microsoft's Kinect and TV emphasis and Sony's Morpheus and Playstation NOW. People can decide on their console using those features but we have access to ALL games.

It p*sses me off that I can't play games like TLOU and Beyond and it is the same with Playstation where people can't play Halo or Gears which are great games. We shouldn't be okay with exclusives. Competition aside all they do is cut us off from great games unless we pay several hundred for a console we otherwise wouldn't need.

Sure exclusives look better but I don't care about graphics. If the game is good I'll still play it. If it sucks I won't play it even if it looked like the Matrix.

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horizonwriter

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<< LINK REMOVED >> You say now as if it's new or temporary. Consoles have always been driven by exclusives and what devs they can attract to create games for them. The first truly big, long-lasting console competition was the SNES vs the Genesis. You could play Super Mario World, A Link to the Past and Super Metroid or you could go play Altered Beast, Shinobi, and Sonic. Nothing's changed over the years but the number of choices. The other things that you say make consoles competitive really don't. I don't know anyone who went out and got an XB1 for Kinect or a PS4 for the potential of PS Now. Besides, most of those side features are things that other non-gaming related devices offer so not only would they be competing with other consoles, they'd be competing in the electronics market in general.


If there were no exclusives creating competition then there really would be nothing pushing devs to create higher quality games. Its not that you can't play any of the other games that you want, it's that you refuse to invest in a different console and that's wholeheartedly on you, not the industry. You mentioned TLOU and Beyond, but I'm betting there were even more games that you wish that you could play. How many games does it take to give you reason to pick up another box? The last time I checked PS3's were super cheap these days, especially refurbished ones...

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deactivated-58270bc086e0d

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<< LINK REMOVED >> No I say it as in, it is only this way because the console manufacturers make it that way. It could easily change.

If this has been going on as long as the SNES and Genesis then it is out of date as far as I can see and needs to end. Just because it isn't new doesn't make it okay.

If devs didn't make higher quality games people would get bored with the games and stop buying them. Seems to me like a good enough incentive.

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horizonwriter

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<< LINK REMOVED >><< LINK REMOVED >> Console exclusivity is just one example of market competition and that is as old as civilization. You're railing against the old competitive market structure model. Good luck with that...


"If devs didn't make higher quality games people would get bored with the games and stop buying them." And if console makers didn't attract those devs and use them to drive sales of their tech then there would eventually be only one platform and one corporation holding all the keys is NEVER a good thing. What you're talking about removing has consequences that you couldn't even fathom. Sometimes you just have to choke down a necessary evil.

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deactivated-58270bc086e0d

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@horizonwriter Why would there be only one corporation?There are over 100 million console gamers. 50 million gamers each is more than enough to keep sales up of both hardware and games. Which means devs will still have an audience to deliver to and all console will survive.

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battlefront1943

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<< LINK REMOVED >> Not meaning to be offensive, but...


... exclusives are the reason to buy consoles.


If you want a game bad enough you'll buy a console. Personally, BLOODBORNE, UNCHARTED, TLOU, YAKUZA, GOW, and a few others are the reason I chose PS3/PS4. XBOX "exclusives" always come out on PC as well... Sony doesn't release on PC, period.

To me, that's fine.

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deactivated-58270bc086e0d

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<< LINK REMOVED >> Are they? Pretty much every game I want to play is multiplatform. It is only the odd game like this and The Order which look good that are exclusive. And I can't play them because of the damn exclusive wall on them.

Even on Xbox I'm not particularly bothered about that many of the exclusives, it is just there are slightly more I can see myself playing. And that is only a handful of them. Most of the year (every year) I will be playing multiplatforms.

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KindleWithCare

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<< LINK REMOVED >><< LINK REMOVED >> Exclusives do drive specific console sales. I do not want all consoles to be exactly the same nor do I want them to have all the same software. Competition is driven by exclusives and I enjoy them. I eventually own all the systems over a few years anyways.

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deactivated-58270bc086e0d

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@kindlewithcare @battlefront1943 They won't be exactly the same! Microsoft has Kinect that is miles better than PS Eye, and they have the TV. Sony have Morpheus coming up and game Steaming. Those are DIFFERENT things which people can use to choose their console.

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Thanatos2k

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<< LINK REMOVED >><< LINK REMOVED >> So buy a PS4. Not difficult. You cheapskate.

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deactivated-58270bc086e0d

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<< LINK REMOVED >><< LINK REMOVED >> Cheapskate? For not wanting to pay £350 for a console I have no real desire for? That doesn't make me a cheapskate, just means I have more sense than you.

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KenshinXSlayer

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I hope it shares similarities with two of their older games (Shadow Tower & Shadow Tower: Abyss). You would have to spend your very own health to repair equipment and to level up, you just fight enemies and gain random stats (which is also possible when you equip armor).

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B0NES96

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<< LINK REMOVED >> I hope it doesn't. Random stats means that there wouldn't be different builds. Spending your own health just sounds kind of dumb and from what I read a read in a review, it means sometimes losing a weapon or armor that you like. I don't think either would be popular with the fans.

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battlefront1943

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@B0NES96 @KenshinXSlayer Have you played SHADOW TOWER: ABYSS? Great game.

If BLOODBORNE resembles a 3rd person ST:A, I'll love it. The dual-wielding weapons (one being a blunderbuss) already gives a ST:A vibe.

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GamerYnoX

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This will be a system seller

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