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Diablo Immortal Controversy: Blizzard's New President Responds

"We've seen some interesting reaction to the announcement."

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At BlizzCon, Blizzard announced an all-new Diablo game for mobile devices called Diablo Immortal. To say the announcement didn't go over well with the community is an understatement. Even though Blizzard warned fans that it wasn't planning to reveal the next core Diablo game at BlizzCon, many were upset over the reveal of Immortal and the fact that Blizzard didn't provide any details whatsoever about what's next for the mainline series.

Now, Blizzard's new president J. Allen Brack (who replaced Mike Morhaime) has responded to the drama. During an earnings call, Brack said he's thankful for the loud feedback because it shows people care about Diablo. He said he understands players are hungry for more Diablo on PC and console, and reiterated that Blizzard has multiple teams working on different games in the franchise. According to a report, Diablo 4 is in development right now.

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Now Playing: Diablo Immortal - Cinematic Trailer | Blizzcon 2018

Blizzard reportedly filmed a video in which co-founder Allen Adham confirmed the next big Diablo game, though whether or not it was intended to be shown at BlizzCon is unconfirmed. For its part, Blizzard claims it didn't pull any announcements from BlizzCon.

"We've seen some interesting reaction to the announcement," Brack said. "I think it's clear there's a lot of players who are eager for more Diablo PC and console content. That came through loud and clear from BlizzCon. Frankly, we feel fortunate to have a community that cares so much about that franchise. The commitment and the engagement of our community is one of the things that makes Blizzard very special and something that we really appreciate.

"We like to hear the things that the fans articulate as to what they want to hear next, and what we can do better, frankly. Diablo is an important, tentpole franchise for Blizzard. One of the things that we've said is we have multiple teams working on multiple different projects for the Diablo community," he added.

Brack went on to say that Diablo Immortal, despite being only available for mobile devices, will be a "very authentic Diablo experience," with Blizzard refusing to compromise on that. Not only that, but Brack said Blizzard has plans to support the game for a while after launch.

"We feel that Diablo Immortal is going to deliver a very authentic Diablo experience, and we're not going to compromise on that mission," he said. "Launching the game is only going to be the beginning. There's going to be ongoing support. We're only going to release the game when we feel like it is meeting the community's very high standards. In the end, Diablo Immortal is going to fulfil that, and we think that people are going to experience it, and we think they're going to love it."

Blizzard is making a Diablo game for mobile because of one very obvious reason: mobile is the biggest gaming platform in the world, and especially with its appeal to the Chinese gaming market, it could be very lucrative no matter what business model it ends up using.

Brack said mobile is a "very significant opportunity" for Diablo as it relates to the game's reach and presumably its revenue potential. He also teased that Diablo for mobile could be just the first of Blizzard's franchise to get mobile releases, as another Blizzard executive already said. Blizzard is apparently planning to adapt all of its franchises for mobile in the future.

"Mobile is the biggest platform in gaming today," Brack said. "And taking a game like Diablo onto that platform in a way that is really reflecting our quality standards, I think can open that franchise and other franchises to a global audience, including people who don't have PCs. Or especially in China where Blizzard is a very, very strong western brand. Regarding the timing, that's something that we'll talk about as we go forward. It's very important that we release the game, and it's an excellent experience when it is released."

Also during the call, Activision Blizzard CEO Bobby Kotick said people who actually played Diablo Immortal at BlizzCon quite enjoyed it. The feedback was "really positive" among those who tried it out, Kotick said.

GameSpot went hands-on with Diablo Immortal at BlizzCon, and editor Alessandro Fillari was surprisingly impressed by the game in this early stage.

No release date for Diablo Immortal has been announced, nor has Blizzard said if it will be a free or paid game. Blizzard is developing the title alongside free-to-play veteran and longtime partner NetEase, if that's any indication as to the business model it may use.

Got a news tip or want to contact us directly? Email news@gamespot.com

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m4a5

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Edited By m4a5

Looks like he was being nice, and still got a subtle jab or 2 in.

But still, when was the last time that Blizzard released a crappy game. One crappy enough to assume Diablo Immortal will be low quality?

...

...

Wait, there isn't one? That's what I thought. Blizzard is known for quality, why the **** should this be any different, based on their track record? True gamers play games based on quality/fun, not platform.

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Thanatos2k

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Edited By Thanatos2k

@m4a5: "But still, when was the last time that Blizzard released a crappy game."

Diablo 3. Hence why people were so mad about this laughable announcement.

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m4a5

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@Thanatos2k: How original. If only facts backed up your childish assertion, eh?

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Thanatos2k

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@m4a5: How original, if only reality backed up your personal delusions. Also doubly original since you just copy pasted this pathetic comment from below, where other people said the same thing. It's funny that everyone disagrees with you, but yeah, everyone must be wrong! They're children! Or perhaps you just use insults because you know you're wrong.

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m4a5

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Edited By m4a5

@Thanatos2k: Yes, it was intentionally ironic. Glad you got that /sarcasm

"Gamers" exaggerating how "bad" D3 was is not original and pathetic. But you keep on that bandwagon, it makes you look smrt.

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Thanatos2k

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Edited By Thanatos2k

@m4a5: All your posts seem intentionally ironic then, because surely no sane person would be defending Blizzard on this.

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Hagan

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@m4a5: He's right. Diablo 3 was complete garbage at launch.

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m4a5

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@Hagan: Man, even this response is original /sarcasm

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Neurogia

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@m4a5: Diablo 3 was shit when it released. :D

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Richardthe3rd

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Edited By Richardthe3rd

@m4a5: low quality isnt really a factor in this conversation. Defining a subjective, moving target like "what is a crappy game" is pointless as well.

Blizzard missed the mark by key noting a mobile game to an audience that had, very clearly, told Blizzard leading up to that moment they werent interested in a mobile game. That was literally their only mistake, and it was still a pretty huge one. Understand?

This is more about poor marketing and anxiety over a potential shift in priority from their core audience to becoming a mobile game developer. That's not a shift that happens tomorrow or even a few years from now, but 10 years? Who knows.

Immortal may be a great mobile game. I dont have a problem with it existing for those who want it. But Many, myself included, still dont want a mobile game and want Diablo representation on a platform we enjoy.

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m4a5

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Edited By m4a5

@Richardthe3rd: Well lets see:

-Blizzard already told people to not expect a big Diablo announcement weeks ago.
-It's not replacing D4. It's a side project. D4 is still on schedule.
-The main complaint (besides where they announced it) is that it's a crappy mobile game. But none of these people have tried it, and conveniently forget that Blizzard still makes great games (so it does have something to do about quality).
-Who cares if Diablo fanatics didn't want a mobile game. That just sounds like entitlement. Blizzard is making a more accessible game and people are prematurely complaining? Man, talk about unrealistic expectations.
-How is this any different from other forms of media?

And I don't expect to play the game, but I'm not going to hate on them wanting to try a mobile game in the middle of D3 and D4.

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Richardthe3rd

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Edited By Richardthe3rd

@m4a5: "D4 is still on schedule."

Yeah, unless you're sitting on the D4 dev team, you absolutely have no idea what D4's schedule looks like whatsoever.

The rest of your post is general knowledge that any "Diablo fanatic" already knows and in no way informs anyone's response to the immortal reveal.

There is a market for immortal. It will likely make Blizzard a boatload of money.

But Blizzcon wasnt a profit center for investors or a Chinese mobile game convention.

It was a meeting for hardcore fans that after decades of devout loyalty are absolutely entitled, deservingly so, and focused on the products and platforms that made Blizzard grear.

The same fans that gave them the pull to have a massive convention in the first place.

Fans who dont want to see Blizzard chase positive financials over the gameplay and fantasy that have defined them.

So who cares? The heart of Blizzard, the fans who support them do. If they want to chase soulless freemium microtransactions instead of their devout fans, Blizzcon will become something else entirely.

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m4a5

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Edited By m4a5

@Richardthe3rd: That moment when a "gamer", who doesn't know anything about game development and apparently doesn't pay attention to Blizzard news, tries to convince you that D4 probably isn't being made full time because it's not obvious enough. Congrats.

Immortal is a side project. Yeah, who cares. It's not going to affect the quality of the next big installment. Blizzard has the money to branch out and do other stuff ALONG SIDEof their main games. Unless you want them to pump out Diablo PC titles faster? Or spend even more time making the next Diablo just to use money up?

But you saying that they're chasing "soulless freemium microtransactions" without playing (or knowing anything substantial about) the game tells me all I need to know about how childish you're being about it. Not even willing to give a Blizzard quality game a chance because "mobile" was mentioned. Why are you a fan if you're perception of them is all of a sudden so low?

Honestly, this whining is why the big devs don't like to try new things too often (and why Activision pushes rehashed games like CoD). But my favorite part is when those same "gamers" complain that there are no new game IP's made by the big devs, and only sequels/remakes. It's safer to keep with the familiar, and not "upset" the children.

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Richardthe3rd

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Edited By Richardthe3rd

@m4a5: "That moment when a "gamer", who doesn't know anything about game development and apparently doesn't pay attention to Blizzard news, tries to convince you that D4 probably isn't being made full time because it's not obvious enough. Congrats."

Reread my post, and you'll see that all I said is that you have no idea what D4's dev schedule looks like. No one disputes it's in development, and its amusing watching sanctimonious pricks like you project ignorance onto opposing arguments.

You're 100% right; I dont know if Immortal will be a freemium microtransactions blitz. But if you look at mobile titles that have been released with a higher pricetag with all the content, they arent as successful.

And when Blizzard discusses the potential earnings from mobile it's clear their intention is to target the highest yielding model. So spare us all your feigned naivety; this isnt a bad assumption and leveling at Blizzard now so they can potentially surprise us is a win for is all.

And no new IP's? Blizzard just made overwatch 2 years ago and it's a massive success. 2 years in Blizzard's time is seconds. I think fans of Blizzard have shown they're more than eager to embrace new IPs.

Look, your arguments are the same distracting bullshit we've seen millions of times from people white-knighting for Blizzard. I've been a fan of theirs since Blackthorne and R&R racing and I wont stop. But they screwed up hard when they announced immortal. So long as their PC offerings dont suffer from their mobile initiative I could really care less how many Chinese microtransactions they're looking to stuff the market with. But it's not the Blizzard I know and love.

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m4a5

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Edited By m4a5

@Richardthe3rd: "So long as their PC offerings dont suffer from their mobile initiative I could really care less..."

And there we are, the attitude that gamers should have regarding this. Nothing solid points to the contrary, yet all this whining is still happening.

Newsflash: Blizzard is a company trying to make money, but if the removal of the AH from D3 is any indication, they are still more willing to make it fun over making money.

That being said, I don't see a point to continue this convo, so I'll go on my way reserving judgment for if Immortal turns out to be un-Blizzard-like.

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Hagan

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@m4a5: "It's not replacing D4. It's a side project. D4 is still on schedule."

This was never actually said by anyone at Blizzard. Stop projecting. D4 has not been announced. So how can it be on schedule?

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struvokreborn

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Edited By struvokreborn

@Hagan: they still gotta port diablo 3 over to 4 or 5 more devices and then follow suit with diablo mobile before they can start on diablo 4. i know i won't be at peace with the world until i can play diablo on my toaster.

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m4a5

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Edited By m4a5

@Hagan: I hope you see the irony in your reply, because I could actually say that about your reply (but recent Blizzard announcements support my side).

And remember, Blizzard schedule is "whenever they're ready" Lol (the last Diablo took 8 years to announce)

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struvokreborn

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@m4a5: well boys, i think we've found the president of blizzard's gamespot account

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m4a5

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Edited By m4a5

@struvokreborn: well boys, i think we've found a butthurt "gamer" account

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struvokreborn

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Edited By struvokreborn

@m4a5: herpaderpadeedoo! im so raging mad right now that..oh there goes my keyboard. i guess i gotta go buy the latest new iphone now and load it up with freemium trash so i can call myself a "gamer"

all trolling aside, they should have announced this game at a different time and venue. April 1'st might work. Somewhere out in China might work. Not at blizzcon on the main stage in front of a crowd of hardcore fans and pc gamers that have been playing the franchise on pc since the beginning of time and expect something more out of the series than just having some mobile game being reskinned by some chinese studio they outsourced the game to. Doesnt sound like an authentic blizzard game or even a diablo game to me. Screams of a cash grab. Just look at the track record of the guys they outsourced it to. if this "diablo" game isn't loaded to the brim with pay2"win"/pay-to-not-wait mechanics just like all of their others, i'll be amazed.

Talk about a slap in the face to their actual fanbase, in hopes of a quick money grab off a new audience. You know its bad when the only reaction at all in the room was from a dude asking if this game was a joke.

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m4a5

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@struvokreborn: Lol, you sure changed that reply up several times.

Don't get me wrong, it wasn't the best way to announce it, but they also told people that there would be no big announcement. Disappointing? Sure. But not concerning when you actually look at the big picture. They have the money to spend on side project, why not a mobile game with Blizzard quality?

Until Blizzard proves to me that they don't care about a quality/fun game, I will not be expecting the worst for Immortal. If only other gamers could be more rational though, eh?

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struvokreborn

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Edited By struvokreborn

@m4a5: i dont know ive invested too much in this topic already and i dont really even care for the game or the outrage over it, but to me it seems like a pretty big disconnect with the fans and i can see why people would be pissed. it would be like console and pc gamers going to a bethesda conference at e3, after bethesda teases a bit of some new upcoming elder scrolls announcements, only for them to sit back and do nothing and then at the end reveal like a comic book or a mobile game. sure it might be cool for the handful of people who might want to try it out or whatever, but its not really what anybody was hoping for, or would even care for, and more than likely thats not going to be what they were coming there to see.

if they would have revealed it sometime else, none of this shit would be happening. but that was all they had to show up on the main stage for the grand finale. how out of touch would they be to go and do that at an event full of pc gamers and hardcore fans? call me crazy but i dont think people would fly all the way out there just to see some mobile games announced. it simply just wasnt the appropriate venue to go and do that shit.

i dont even think any of this is on blizzard. i figure it was probably all started by activision and their investors. surely they know it would piss off their fanbase. but if they think they can make more money off the mobile crowd off a quick money grab, then who cares about the fans right?? people might have been happier with no announcement at all, that way maybe they wouldnt feel so betrayed that blizzard abandoned them in hopes of chasing the chinese mobile market.

i mean yeah as a business trying to make money, that makes total sense why they would try to capitalize off that. im not against that. but i just feel like that just wasnt the time and place to go and pull that shit, because its a bit of a slap in the face to the fans and all that

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m4a5

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Edited By m4a5

@struvokreborn: Yeah, we both have invested too much time lol.

And honestly, with the reaction immediately condemning the mobile game as horrible, and exaggerating how bad Diablo 3 was (out of spite), I would expect a reaction similar to this. It doesn't meet their (misguided) expectations.

But we'll never know :P

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OrgeLambart

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@struvokreborn: Show us on the doll where the big bad blizzard hurt you? It's their company, their products, their IP"s, they can announce it anywhere they please.. You're all bent out of shape because Blizzard announced a game for Mobile..

Here goes a novel idea,, most people game on Mobile then game on Consoles and the PC combined..... Every Iphone out there is a potential gamer.. How many people have Iphones or Androids.. How many have gaming PC's or Consoles..

It's not about becoming a mobile only company, that would be stupid, as many mobile games exist, doesn't mean they are all spending cash. It's about creating a gateway product for all that phat mobile cash and maybe luring some people who would otherwise never look at Diablo into potentially becoming players..

The whole industry shift happened sometime after Facebook games introduced Casual games to casual players and saw that you could make billions of dollars selling digital crap to casual gamers.. Money is what the game is all about and casual players are able and willing to spend LOADS of money where as hardcore gamers are cheapo peasants who will get butthurt about a mobile game.. Your loyalty won't keep Blizzard swimming in cash.. that phat casual mobile gamer money will..

For every 5 dollars a casual mobile player spends is another 5 dollars Blizzard has to develop games you do enjoy... get down off the soapbox and realize the world doesn't revolve around you.

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struvokreborn

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Edited By struvokreborn

@OrgeLambart: its not about blizzard releasing a mobile game. i dont think anybody cares about that. its how they went about going about it that leaves people unsettled. you're clearly the one who needs to get off his high horse.

blizzard aint going to take any of that money and put it towards making more games. theyre only in it for the money. the investors from activision clearly told them hey lets go after the mobile market. look at all the money we'll make from the whales in china, and children with moms credit card. thats where the moneys gonna be right? thats the market they are catering to. not an audience full of pc gamers starving for more diablo content. **** all of the fans, lets chase a new potential market because thats whats trending lately so thats where all the money is, right?

its a one and done money grab to them. they wont spend anything to improve their game. whens the last time diablo 3 even got an update? and they already made a killing off of that and are milking it even more. theyre not going to stop until we can play diablo 3 on our toasters and smart refridgerators! hell they couldnt even be arsed to try to make their own new game so they just outsource it to a 3rd rate chinese company known for nickel and diming everybody to the extreme with their freemium games, give them some diablo assets to skin into the game, not even bother to try to implement a mana system, and then call it a diablo game!

to think theyre doing this just to put more money back into the diablo franchise, or any franchise, and turn it into a quality game would be insane. theyre after the easy money, but dont even want to lift a finger. heres some of our artwork. now go make us some money!

they should have announced this crap at a conference out in china, and nobody would have cared. or release it alongside some actual diablo content. instead they spend all this time hyping up some special diablo announcements for blizzcon just to get up on the main stage in front of a crowd of pc gamers and announce your every day run of the mill generic freemium mobile garbage as the grand finale. wow. how impressive. just the game that everybody was asking for right? other than activision and their investors right?

i guess its been better then their showing the last few years at blizzcon. playing hide and go seek just to see where theyve hidden the diablo booth.

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OrgeLambart

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@struvokreborn: I don't know, I never played Diablo 3, nor am I a big fan of Blizzard games,, I played Overwatch for like 22 hours and couldn't take anymore.. So not a blizzard fan, but I understand how business works, and I understand why publishers/developers act the way they act.. The fact they didn't have anything about the core diablo game means you're looking at another 2 - 4 year wait..

As for why they are targeting mobile, it makes sense, an untapped market with endless potential.. You pretty much described their logic in the mobile game but twisted it as a bad thing.. Why would letting a chinese developer who make freemium games use their images to create a game and get money for nothing be a bad thing.. Why would you also think that money wouldn't then be used to fund creating new and existing games?

That's how big studios work, they make money, they spend money.. If you aren't making money, you can't spend money, if you aren't spending money you aren't creating anything..

Ask TellTale and their employees how not making any money ends.. it ends up with your studio shutterd, and all those projects people were excited for being shelved.. Just because Blizzard is huge doesn't mean it can't shut down, they make lots of money but also spend lots of money..

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fredyellowone

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Edited By fredyellowone

@m4a5: last time Blizzard released a crappy game? When they released Diablo 3.

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m4a5

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@fredyellowone: How original. If only facts backed up your childish assertion, eh?

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Thanatos2k

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Edited By Thanatos2k

@m4a5: You wouldn't accept them. You'd immediately start arguing with them. But Diablo 3 was awful, and the majority of those who played it agree, so what you think doesn't matter.

That's why people were so mad about this announcement. Fortunately, you can't pretend the opinions of others don't exist.

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m4a5

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Edited By m4a5

@Thanatos2k: You didn't post any because there are none. Legit reviews say otherwise. And butthurt gamers are exaggerating. If it was as bad as you say, they wouldn't have had this many fans (foolishly) hyped up for a D4 announcement (your argument betrays your expectations). But congrats on trying.

Here, have a pretty mobile Diablo cinematic as your followup prize: https://www.youtube.com/watch?v=RtSmAwpVHsA

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Kezzy123

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@m4a5: It is a fact that it was extremelly poorly received and as such, we defined by most as a crappy game until they reworked most of the game to insane extents. And event there it is barely a decent game.

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m4a5

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Edited By m4a5

@Kezzy123: No it wasn't. Don't lie to me.

Launch may have been annoying because they underestimated how many people were trying to play (and the servers couldn't handle it), but the game itself was decent (and only got better after the AH was removed).

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ballaShotCaller

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@m4a5: Diablo 3 is pretty crappy and has super clunky gameplay that has zero challenge.

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m4a5

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@ballashotcaller: Ah, so you're one of the people with high expectations for D4?

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Their Blizzcon announcement was for investors and the Chinese markets. Not the people that PAID $$$ to be there. THAT was their biggest mistake that caused the whole thing to blow up in their faces. If they had announced D4 along with it that would have been ok fine whatever we got D4 to look forward to. But when 99% of the people there didn't care about the mobile game and that's ALL they announced for Diablo well hello PR nightmare.

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OrgeLambart

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@Decoy77: no it wouldn't have, you'd have butthurt fans still angry they were making a mobile game, taking resources away from making their core game.. waaaa... you'd also have lots of misinformation from people who would like the games together, and by this time next week, the next diablo would be the mobile game..

People keep trying to force Blizzard hand, but they don't realize Blizzard like all companies cares about the money..

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tOrchie

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All previous comments are good. The whole issue is that PC gamers aren't the target audience. They want fresh new money from that mobile market. But the big question remains, why the heck did they announce it in front of their most devoted PC fans? Clueless. Unless all this sound and fury was entirely their goal, to draw more attention to the announcement. They say there's no such thing as bad press.

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RELeon

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"Mobile is the biggest platform in gaming today," Brack said. "And taking a game like Diablo onto that platform in a way that is really reflecting our quality standards." Sounds more like you had dollar signs on your mind, and not the best interest of your longstanding fan base.

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deactivated-64efdf49333c4

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So what do they do? Announce they intend to make mobile versions of all their franchises.

They heard you, they just aren't listening. Your voices are drowned out by the sweet sound of money.

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ghost140

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Edited By ghost140

No AAA publisher has ever tried to make a make a mobile game a marquee announcement, Activision has now learned this lesson.

That said this game will make bank no reason to think otherwise. I mean if that god awful Dungeonkeeper mobile made money then so will Diablo.

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gamingdevil800

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Har Har

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jyml8582

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TLDR: "Keep whining bitches cuz we're rolling this pos out anyway, aren't you thankful?"

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