Diablo 4's Creepy New Cannibal Enemies Are Fast And Hungry

The cannibal family consists of four different enemy designs.

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Diablo IV is handling enemies a bit differently from before, sorting them into "family" groups that are divided by their feel, look, and combat style. The families will better flesh out the game's open world, making it feel more cohesive. This is all explained in Blizzard's new quarterly update for the game, which dives deep into a newly announced family of enemies--the Cannibals.

There are four members of the Cannibal family, all of which, true to their name, delight in eating people--if you spot dead bodies "riddled with bite marks" in-game, the Cannibals are likely nearby. Diablo IV is returning to the series' dark roots, and the cannibals are certainly creepy. Each member has a unique weapon, as well as a "significantly different silhouette or stance" so that they can easily be told apart.

Two of them are fairly traditional melee enemies, one with a cleaver and the other with a lighter halberd. There's also a tank-like bruiser with a spiked club that can potentially stun players, and smaller swarmer enemies that attack with incredible speed. The family has no ranged units, but will "spring at the player with supernatural swiftness". They're also able to jump over obstacles, including other enemies, which means that if you think you have a large group under control you need to be careful of them slipping through.

Diablo IV is still a while away yet, with no specific release date, but you can look forward to the Cannibals trying to strip the flesh from your bones when the game launches for PC, PS4, and Xbox One.

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The same update that revealed the Cannibal family also detailed Diablo IV's UI changes and talked about controller support for the PC version of the game. There's also, reportedly, a Diablo anime series in the works for Netflix.

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Mighty-Lu-Bu

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Who cares about Diablo 4 and who cares about Blizard. Why would anyone support a company that doesn't support freedom?

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Zorick

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@mighty-lu-bu: dont be a dick please.

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KerrinScott

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@zorick: That's a pretty low standard you have there for "being a dick." I like Blizzard. I want to care about Diablo 4. It's still more than okay for folks to criticize their actions, ideology, and response to a situation that people are passionate about. I'm not a both sides kind of guy...I agree Blizzard grossly mishandled the Blitzchung situation, and I'm on his side of the debate. So...bias acknowledged. That said, this is an incredibly mild comment to garner the ole "don't be a dick."

Like...really?

Let the dude talk.

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Mogan

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Mogan  Moderator

@KerrinScott: The dude needs to actually say something. Just some low effort swoop and poop doesn't help anything.

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KerrinScott

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Edited By KerrinScott

@mogan: Nope. They don't. The poster can have feelings and opinions without further analysis. Would I prefer to always be engaged in the GREAT SYMPOSIUM online? Sure. But nothing that poster said warranted a personal insult. It was the poster's observation on Blizzard. I'm reasonably certain you have the occasional superficial observation you like to toss out into the world?

It wasn't a post directed at a poster. It wasn't personally insulting. It may not have added to the grand rhetorical experiment we're all engaged in around here, and you can 100% feel like it's not doing *enough* heavy lifting to elevate the conversation. That's cool. But you're just going to let the other poster slide who decided to intervene with no analysis or observation that extended beyond some puerile nonsense?

Cool.

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