Destiny 2 Beyond Light - Where To Find All 9 Entropic Shards To Earn Your Stasis Aspect
Once you have the Salvation's Grip Exotic, you can comb Europa for Entropic Shards to continue your quest to control Stasis.
Working through the story campaign of Beyond Light, Destiny 2's latest expansion, will earn you the new Stasis ability--a power that lets you slow and freeze enemies to take them out of the fight and deal massive damage. To get the most out of the new abilities, though, you'll need Aspects, equippable mods that give your Stasis subclass new abilities.
Your first Aspect comes from a quest late in the Beyond Light campaign, and you'll need to hunt down collectibles called Entropic Shards to complete it. We've run down everything you need to do and to know in order to unlock your first Stasis Aspect, while also detailing the locations of every Entropic Shard currently found on Europa.
Unlock Stasis Aspects By Getting The Aspect Of Control Quest
First, work your way through the Beyond Light campaign. Defeat Eramis and continue on the Exo Stranger's Born in Darkness quests until you've fully unlocked the Stasis subclass and its three grenades. There are a lot of parts to this, so it'll take a bit.
Unlock The Salvation's Grip Exotic Grenade Launcher
After defeating Eramis, you'll unlock a new Exotic quest you can get from the Drifter in the Tower, called The Stasis Prototype. It'll send you on a lengthy quest to steal the Fallen's Stasis weapon technology. Check out our full Salvation's Grip guide to find out how to get the gun--you'll need it to complete the next step.
Entropic Shard Locations
After you finish with Born in Darkness and The Stasis Prototype, you'll get a quest line called Aspect of Control. Your objective here is to destroy five Entropic Shards around Europa. These are smaller versions of the big diamond-shaped Cruxes of Darkness you've been communing with throughout the campaign. The only way to destroy them is using Salvation's Grip, so make sure you bring it along.
The Entropic Shards are found in various places around Europa and are usually hidden. There are nine total Entropic Shards, and while you could previously only access eight of them, the ninth has become available after the release of the Deep Stone Crypt raid. Destroying them unlocks Triumphs and lore book entries, and counts toward earning the Beyond Light Triumph seal. You'll also need them all to complete the Born in Darkness 4 quest. Here's where to find each shard.
Entropic Shard 1: Cadmus Ridge
Head to the west side of Cadmus Ridge, near the entrance to Bray Exoscience, to find your first shard. It's snuggled up next to an ice shelf; look for a series of antennae on a platform above you in the middle of a small gap. The Entropic Shard is nearby, around a corner.
Entropic Shard 2: Concealed Void
Next, go to Asterion Abyss and enter the Concealed Void Lost Sector there. Fight your way through the entire Lost Sector to the boss room, a bronze-colored Vex structure filled with Fallen. When it's clear, look up in the center of the room to see the Entropic Shard floating high above you.
Entropic Shard 3: Asterion Abyss
Right outside the entrance of Concealed Void, you'll find a blocky Vex structure. Climb on top of it--you can find an ice shelf that grants easy access on the east side. Head around to the west side to find the Shard, which is against one of the walls.
Entropic Shard 4: Bunker E15
Now head up to the Eventide Ruins area and enter the Bunker E15 Lost Sector, located roughly in the center of the region. Fight through the area until you get to a room with a big glass window that you'll pass before you enter it. Inside are a whole bunch of Vex, along with three Vex cages with Braytech Security Frames locked inside. Eventually, a Vex Cyclops will spawn--that's how you know you're in the right place. From the spot where the Cyclops spawns, turn around and look back toward the entrance to the room, then up and into the corner. It's tough to spot, but the Entropic Shard is nestled in the scaffolding of the ceiling.
Entropic Shard 5: Eventide Ruins
Head east from the Bunker E15 entrance, toward the exit of the path that carries you from Eventide Ruins to Asterion Abyss. Look for a building with a red cube structure on top and a sphere beside that. Approach from the south and look under the mangled steel frames to find a Shard hidden underneath--it's another tough one to spot.
Entropic Shard 6: Riis-Reborn Approach
Head north toward Riis-Reborn and make your way through the city. You'll go up a gravity lift to enter the area. Eventually, you'll come to a room with two exits, one going left and one to the right. The right door is the one you want, and you should remember it being sealed with Stasis if you already opened it. Just beyond is another gravity lift. At the top, look underneath the scaffold walkway with the stairs to find the Shard.
Entropic Shard 7: Kell's Rising
Keep following the path from the second gravity lift and you'll soon come to another hallway with two paths--a door on the right and a corner that takes you to the left and more teleporters. Take the right doorway to enter Kell's Rising, the main part of the city. You'll have come through here during parts of the campaign, including the final mission to unlock Salvation's Grip. You'll have to keep moving through the city until you hit the point where you start to climb up on the rooftops. Continue forward, and you'll eventually run out of places to go, stopping on a large open landing where you previously fought a Fallen spider tank. With your back to where you just came from, jump up onto the rooftop on the right side of the arena and check under the small staircase there to get your shard.
Entropic Shard 8: Technocrat's Iron
It's a long walk to get the final shard. Head back through Kell's Rising to that fork where you took the right door, and instead, follow the hallway around to the left. That'll teleport you into Technocrat's Iron, the factory you previously attacked and sabotaged during the campaign. Keep moving through the area, past the section with the railway tracks, until you hit the large dead-end arena at the end. This is a big boss room where you fought a huge Fallen brig, and you'll know it by the four pillars standing around the center. As you enter, look up at the pillar closest you on the right. The last Shard hovers just beside it.
Entropic Shard 9: Creation
The final shard is in the newly accessible Creation area, which opened up after the release of Deep Stone Crypt. Make your way to Cadmus Ridge and into Braytech Exoscience. Continue until you hit the first big room, which has two smaller rooms on the right side, accessible by a flight of stairs. In the second of these two rooms is a new door you can enter that will take you north toward Creation. Keep moving past the area with the train carrying exo bodies until you hit a huge, long room, with glass walls to your left and a guard rail blocking a massive drop-off on your right. Keep moving until you reach the place where you can drop down. Make your way down to the pathway with the broken glass floor, which you can drop through, and look over the side in the direction you need to go to continue north. You'll see the Entropic Shard hanging in the air beneath you. You'll need to destroy this last one to complete the Triumph and lore book related to Entropic Shards, as well as to finish off the Exo Stranger's fourth and final Born in Darkness quest.
Return To The Exo Stranger
Once you have at least five Entropic Shards destroyed, return to the Stranger in the Beyond to finish the Aspect of Control quest. She'll reward you with a Stasis Aspect; you'll also unlock bounties from her that will earn you Stasis Fragments, which you can slot in with your Aspect for additional subclass changes and benefits.
You can earn two Fragments each week, so make sure to clear those quests and return to the Stranger frequently to give yourself all the Stasis power and options you can get.
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