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Can Nintendo Thrive on Mobile?

Editorial: GameSpot editors share their thoughts on Nintendo's landmark announcement.

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In a surprise announcement Tuesday, Nintendo and DeNA announced a landmark partnership that will see the companies work together to bring Nintendo IP to smartphones and tablets.

The announcement paves the way for Nintendo's long-held business strategy of releasing its franchises only for its own hardware to finally come to an end.

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Details are light at the moment. While Nintendo isn't eyeing straight ports, it will consider its entire IP portfolio for possible iPhone and Android games. The first products out of the Nintendo-DeNA partnership will be released before the end of the year.

As part of the agreement, Nintendo also confirmed it is developing "a core system compatible with a variety of devices including PCs, smartphones, and tablets, as well as Nintendo's dedicated video game systems."

Though there remain a number of unanswered questions about Nintendo's plans for the smartphone market, investors are already responding positively. In Japan, Nintendo shares are skyrocketing in the wake of the announcement.

To dive deeper into the news, we polled a selection of GameSpot editors for their thoughts. See below for their full responses, and be sure to let us know what you think in the comments below.

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Randolph Ramsay, Managing Editor:

My initial reaction to the news of Nintendo moving to mobile? FINALLY. Nintendo has been a long time holdout when it comes to embracing mobile platforms, and they've had very good reason to. But the reality is if Nintendo wants to remain viable in the long-term, if they want to attract new audiences to their outstanding portfolio of games and hardware, then expanding their reach to mobile is the most prudent bet. And no, I'm not talking about attracting Candy Crushed obsessed casual gamers.

I'm talking about the next generation of core players, young people whose main gaming platforms are--like it or not--are the tablets and mobile devices mom and dad give them to play with. I have a five-year-old son who loves playing on my iPad, and the only Nintendo 'game' I can provide for him is Camp Pokemon. I have a 15-month-old daughter who's already obsessed with playing on my phone, and I would love to introduce her to Mario and pals. There's a whole generation of potential gamers growing up without the Nintendo brand affinity many of us have. Grabbing them at their formative gaming years on the devices they already have access to is not only a smart move on Nintendo's part, but an inevitable one.

Rob Crossley, UK News Editor:

I've often sympathized with Nintendo's concerns about jumping in bed with Apple and Google. Mobile has become a tantalizingly vast business, now bloated to the size of an estimated two billion customers, which makes even the best selling consoles seem feeble by comparison.

But it's also a market that demands games are sold at about a hundredth the price of traditional titles. Publishing on iOS and Android, for Nintendo, comes with a tacit agreement that its games don't necessarily require a premium price point. That changes the very foundation of its age-old business proposition, of creating wonderful entertainment at a justifiably high price.

"One cannot underestimate the risk Nintendo is taking here" -- Rob Crossley

One cannot underestimate the risk Nintendo is taking here. Soon it will be in a position where it will offer two kinds of mobile games: some that are on 3DS and sold for $40, others that are on mobile that will be close to free. If both kinds prove to be immensely fun--and they will be--then it's only natural that people will gravitate away from the high prices.

Will the additional money from mobile offset the inevitable losses to handhelds? That is an incredibly difficult question, the answer of which will be central in determining whether its new direction is a success or not.

Justin Haywald, Senior News Editor:

Nintendo is making the smart move.

Following the mobile announcement, Nintendo's stock jumped by 26%. And while that doesn't mean much to gamers, Nintendo is a publicly traded company. They have to do more than make gamers happy; they have to make money.

While this could be seen as flip-flopping on Nintendo president Satoru Iwata's previous commitment to stay off of smartphones (because it is), the Japanese market has gone mobile. Microsoft's and Sony's home consoles are floundering in Japan while the portable market flourishes. So avoiding mobile right now is just a dumb move. This is an announcement that will keep shareholders off of Nintendo's back but also infuse the company with more money.

That doesn't mean we're going to get great mobile games from Nintendo. There's a reason that the best experiences on your phone come from small indie studios and all the microtranscation-based money makers come from larger studios. Nintendo is getting into mobile to make money, and we're going to get things more like the Puzzles and Dragons Super Mario crossover and the terrible (but successful) Pokemon Shuffle.

"Nintendo is making the smart move" -- Justin Haywald

So why am I still excited for this? Because of what this opens up for the company next. The pairing with DeNA could mean a dedicated login not just across Nintendo devices, but across all devices where you can access or play Nintendo games. Mobile is a necessary stand-in right now to bring in money and make shareholders happy. But a future where Nintendo once again has the freedom and popularity to create great experiences that aren't limited by platform? That's exciting.

If Nintendo's plan is to use this future freedom to give us cross-buy options for games, access to the virtual console everywhere, and to give small development teams room to innovate and experiment, rather than just pumping out ways to squeeze money from consumers one microtransaction at at time, Nintendo has an incredibly exciting future.

Eddie Makuch, News Editor:

"I was surprised today to learn that Nintendo would be jumping into the smartphone/tablet market through a wide-ranging partnership with DeNA. After all, Nintendo's long-stated--and often-repeated--stance on the subject seemed clear: 'We'll make content so compelling that people will eagerly buy a 3DS.' And Nintendo had good reason to take this approach.

But it now appears that the smartphone/tablet market is simply too large a sector to ignore. While Nintendo isn't yet talking specifics about its plans for mobile--beyond saying its first titles will debut later this year--it's exciting to imagine the possibilities. The Japanese game giant has some of the most beloved and recognizable characters not just in gaming, but across the entire media landscape.

Bringing Mario, Zelda, and Donkey Kong to mobiles could be an incredibly lucrative move for the company. Of course there are a number of unanswered questions here: Will Nintendo make these games or DeNA? Are they going to be bite-sized experiences that instead push you to a deeper experience on 3DS? Microtransactions? Whatever the case, Nintendo is making a future-focused move--and that's exciting."

Got a news tip or want to contact us directly? Email news@gamespot.com

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thecman25

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so they failed with consoles and with the amiibos now they want to fail with the moblie market? lol

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IanNottinghamX

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<< LINK REMOVED >> I dont think you get the point of what they are doing with mobile...they arent making the same kinds of games on mobile as on console...its more about making content on phones that promote their console/handheld games...this may be a smart move on their part and potentially GOOD for console gaming

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Jedilink109

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<< LINK REMOVED >> Amiibo have been INSANELY popular. The 3DS is stronger than it has ever been and people are now picking up the WiiU significantly more now because of the wealth of great titles on it.


You have no idea what you're talking about.

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doormat121

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<< LINK REMOVED >> lol what? They messed up with the wii u but they are doing great with the 3ds and amiibos aren't a failure in any sense of the word people bought them like hotcakes. Also the mobile market with already established IPs should be a cakewalk for Nintendo to make tons in.

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FallenOneX

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Anyone else here remember the part in Casino where the Japanese (coincidental) whale started betting smaller but began to increase his bets because he didn't feel like he won $10,000, it was more like he was losing $100,000?

I'm paraphrasing here, but you get my point. I don't see them giving us a real shocker of a title (pick any game from the 10 most asked for re-releases/remakes) anytime soon.

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jinzo9988

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All this talk of phones being so powerful doesn't remove the fact that a lot of people just want to sit down on a couch and play games on a TV. I don't think consoles are going away any time soon in favor of phones and tablets.

Personally I'd like to see the NX go one step beyond the Wii U and have most of its guts within the controller itself. That way you can take the controller with you wherever you go as opposed to the Wii U where the gamepad is tethered to the console. They can still make a base for it that you can plop the controller down onto and that way it'll act as a charger, a pass-through for HDMI output on a screen, it can house a disc drive for physical copies, and it can house a hard drive for downloadable stuff. You'd control it with an external controller... shoot, re-use all the old Wii and Wii U controllers for that.

If they're going to start doing mobile games... shoot, have the NX OS be Android-based so everyone with an Android phone can have access to those mobile games and everyone with an NX can play them too. What if they were to support that cross-compatibility the other way around, from NX to Android phone?

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doormat121

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<< LINK REMOVED >> Not even close to Nintendos image did you watch the conference? No games will be ported to smart phones and no games made on dedicated hardware will be on smartphones the only games on smartphones will be games designed specifically for smartphones with either microtransactions or small cost games. The NX will be dedicated hardware and will have nothing to do with the smart devices besides being connected through their overall service.

As for the power of the NX being in its controller thats a really great way to make Nintendos struggles with 3rd party developers even worse. With such a small space either the console will have a massive price tag or will be horribly underpowered. Either way its a lose lose for Nintendo.


Honestly what this most likely means for Nintendo is they realized they are missing out on tons of profits from having their IPs on smart phones and decided it was time to swallow their pride and move out into the sea of the mobile market. Since Nintendo likes to innovate and their ideas don't always pan out this is a great way to make a massive safety net for Nintendo and given DeNA's strong points it seems its a great way to give Nintendo better online and connectivity features between all their devices.

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Tee_Mal

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<< LINK REMOVED >> I think you're on point, I imagine something like this.

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iandizion713

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Dear Nintendo,

Please apply your "Official Nintendo Seal of Quality". This tactic was once used to save the gaming industry when it was oversaturated with garbage games where anybody who could get programing tools could produce and market a game. We are faced with the same struggles again, only quality can save us.

Godspeed Nintendo,

Your Fans

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BradBurns

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<< LINK REMOVED >> Actually, the seal of quality only meant that Nintendo looked at the game and was aware that it exists. I don't think they ever meant that they stamped only good games with the seal.

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doormat121

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<< LINK REMOVED >> In a world where we are so informed before we purchase this is not a problem at all for us. The only reason this was a problem during the big crash was because the box art was the only thing people knew before spending money on a game. Now we have tons of reviews and gameplay and trailers. If something is trash people will know and will stay away and we don't need a company to tell us it is good or not.

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so_hai

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They thrive as it is now, so the question as to whether their properties will be popular on this last format is pretty much pre-answered.

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mirage_so3

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<< LINK REMOVED >> There is a difference between a hand held game and a smart phone game however.

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so_hai

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<< LINK REMOVED >><< LINK REMOVED >> No one brought that up when Konami, Square, Sega, Kemco and a million others did the same.

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MHzBurglar

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<< LINK REMOVED >><< LINK REMOVED >>

And how many of their offerings are actually worth writing home about?

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Xristophoros

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why does crossley assume nintendo will price its games similarly to what's on the app store? they won't and they shouldn't. i would rather have them price their games at the $5-$15 mark than offer free to play or $1 titles that require microtransactions to get the full experience. square-enix broke the dollar trend and their games seem to be selling pretty well (despite their ports being crap in many cases).

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doormat121

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<< LINK REMOVED >> I think its highly likely these will be microtransactions because that will make the most money for Nintendo and be the biggest rift between their dedicated console games and the smartphone games. Why would you assume they won't price their games with microtransactions they actually just tested it out with pokemon shuffle so I think its safe to assume all the games will have microtransactions.

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so_hai

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<< LINK REMOVED >> It was a terrible mistake in his analysis I think.

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iandizion713

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All i know is, Google Glass + Nintendo, here i come world.

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DrizzyGadget

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No, because controllers & buttons.

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doormat121

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<< LINK REMOVED >> They are only making games that work well with the small touch screen. It was mentioned in the conference.

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Tee_Mal

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<< LINK REMOVED >> Because you definitely can't connect controllers via bluetooth

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DrizzyGadget

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<< LINK REMOVED >><< LINK REMOVED >> 3DS. Buttons, games, larger screen, better battery life. I'm not playing Nintendo games on my phone.

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Tee_Mal

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<< LINK REMOVED >><< LINK REMOVED >> My point is, it's perfectly possible to play games on a phone like you would a console as a console experience

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mirage_so3

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<< LINK REMOVED >><< LINK REMOVED >> There would literally be no point to this. Buy a game for your phone to use on your tv? Why not just use a console?

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Tee_Mal

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<< LINK REMOVED >><< LINK REMOVED >><< LINK REMOVED >> you assume the person in question has spent 300 quid on a console

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mirage_so3

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<< LINK REMOVED >><< LINK REMOVED >><< LINK REMOVED >> or however much money on a phone that can play on a tv?

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Tee_Mal

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<< LINK REMOVED >><< LINK REMOVED >><< LINK REMOVED >> Point is nearly everyone has a smartphone to begin with. Thats a lot of potential customers straight off the bat.

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mirage_so3

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<< LINK REMOVED >><< LINK REMOVED >><< LINK REMOVED >> A lot of people have video game consoles, go third party and there's a bunch of customers right off the bat for full priced video games.

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Tee_Mal

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<< LINK REMOVED >><< LINK REMOVED >><< LINK REMOVED >> Sooner or later even MS and sony will be '3rd party' it's the way things are headed.

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mirage_so3

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<< LINK REMOVED >><< LINK REMOVED >><< LINK REMOVED >> Microsoft will never have a reason to go 3rd party, they make a ton of s.hit other than video games and I don't think they have to worry about going bankrupt.

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Tee_Mal

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<< LINK REMOVED >><< LINK REMOVED >><< LINK REMOVED >> Microsoft will always have the Windows platform, but the need for games consoles will eventually fade away in years to come, we will be buying our games from subscription models accessible within an eco-system across an array of different devices including smart devices and PCs. When this happens, I'm not sure Halo will be enough for MS to survive on within the gaming world since chances are, current 3rd party developers will have their own sub models, think EA's Origin and Ubisofts Uplay.

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mirage_so3

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<< LINK REMOVED >><< LINK REMOVED >><< LINK REMOVED >> We've had computers for years with computer games and look, we still have consoles. Not everybody wants to use a computer for video games. It's easier for the average consumer to buy a video game console rather than to set up a computer to play computer games. A console will always play your games, a computer will crash for any number of reasons and not everyone has the knowledge to fix it.

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Tee_Mal

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<< LINK REMOVED >><< LINK REMOVED >><< LINK REMOVED >> So basically, the rate in which technology in terms of computing power has slowed as evident by the not so big jump in graphics from this gen and last, but what is happening is we're able to make existing technology smaller and smaller, as evident by our super powerful devices in our pockets. Our phones are getting more powerful so fast that the time for a set-top console is becoming limited, it just wont be viable anymore, which brings me back to my original point in this thread, our phones and/or tablets can easily be transformed into a gaming console by using the features they have such as HDMI-out and bluetooth connectivity.

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Mizarzeug

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<< LINK REMOVED >><< LINK REMOVED >><< LINK REMOVED >>

Just because the nature of technology of advance by the pass of time say smartphones& tablets becoming more robust doesnt mean that such devices will standarize nor monopolize the videogame experience; the current market who play on consoles &or pc because they found a more complete, enhance, premium experience or whatever reason will follow the proper advance of vgaming, You might just descry one side of the evolution by forecasting smtphones& tablets capabilities but consoles will to evolve or transform too; in what? is yet to be seen but is in process.

Some game developers are transitioning from been 3rd parties &or publishers to being sort of 3PL-4PL vgaming entertainment entities by investing and focusing in cloud gaming service, streaming net infrastructure etc..in order to prepare for what they think is the next step in the business.

Currently Nintendo, Sony & Microsoft are in some degree ahead in that structure & more; each one moving according to their vision- priorities.

But whose going to be in top of the videogame business o whatever is called in the future? Those who provide not only a single physical or unphysical product BUT ALL hardware, software, infrastructure service new ip´s new ways to bond and provide a complete experience that of course require brain-nuts-cash-vision. & so partnership depending of circunstances as a cautious approach.

So saying that Sony Nintendo and MS becoming a third party will be worst that selling out or getting out of the business.


The concept of the videogame console has pro&cons over sphones-tablets & PC´s. But those who like a balance in games, quality, graphics, price, support if they can only choose one option will go for a console. IF the gap that exists now can be proportionally sustained the concept of videogame console will still overpower small devices. Which means that smartphones & tablets will not be able to satisfy a more demanding market on this business.


I want Nintendo to be succesfull but they need to be completely sure they´re not playing a jenga game here.


What would happen if Apple starts a Google strategy of licensing their ios to other companies?



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mirage_so3

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<< LINK REMOVED >><< LINK REMOVED >><< LINK REMOVED >> Which still doesn't make sense. Why do we need computers anymore? Shouldn't they turn into phones? Why TVs? Shouldn't they turn into phones?

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Tee_Mal

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<< LINK REMOVED >><< LINK REMOVED >><< LINK REMOVED >> What if I told you phones and consoles are computers.

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mirage_so3

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<< LINK REMOVED >><< LINK REMOVED >><< LINK REMOVED >> Which obviously misses the point. Go to an office building, are they all using their phones to do their work?

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Tee_Mal

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<< LINK REMOVED >><< LINK REMOVED >><< LINK REMOVED >> now you're just being ambiguous, i've lost your point

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Tee_Mal

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<< LINK REMOVED >><< LINK REMOVED >><< LINK REMOVED >> I didn't explicitly say we'll all be gaming on our phones, I said it's entirely possible that we will technically be able to with the computing power which our phones and tablets continue to offer, which means dedicated boxes will become less viable, it's likely that we'll be streaming our games from our TVs without the requirement of a console, make no doubt about that we will not need consoles eventually, we will use services across an array of different devices, an eco-system from each company, a nintendo app, a sony app, a microsoft app, a ubisoft app, and so forth.

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iandizion713

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<< LINK REMOVED >><< LINK REMOVED >> just carry it all in your pockets.

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Tee_Mal

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<< LINK REMOVED >><< LINK REMOVED >><< LINK REMOVED >> Ever heard of HDMI out?

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mirage_so3

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<< LINK REMOVED >><< LINK REMOVED >><< LINK REMOVED >> Ever heard of a goddamn video game console?

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iandizion713

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<< LINK REMOVED >><< LINK REMOVED >><< LINK REMOVED >> dang, how much you gonna carry with you to enjoy your mobile experience? Why not bring a chair and big screen TV also on the gp.

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mirage_so3

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So, are they turning nintendo into apple products now? Doesn't seem like a good idea to me...

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MHzBurglar

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<< LINK REMOVED >>

If Nintendo can do that and knock Apple down several pegs, I'd be all for it. I just dread a future where the only place to find Nintendo software is on horrible Apple trash.

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deactivated-5a7fcf5e55c95

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Don't get why people are so worried about this. No special Nintendo games are going onto the mobile platforms. Expect games of the caliber of Pokemon Shuffle. If anything, these games will help FUND future Nintendo software and hardware. It's a huge potential market and that's why Nintendo is diving into it. Not because, of them "selling out" or "going third party" due to their "financial struggle." The only thing they really need to worry about is the quality of the games that contain their IPs. They shouldn't be microtransaction filled or be just plain awful, as that may lead to a distaste for Nintendo games for newcomers.

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doormat121

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<< LINK REMOVED >> Thank you! Someone who has actually watched the conference and understand what Nintendo is doing.

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superbuuman

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<< LINK REMOVED >> Or just a move towards mobile gaming & maybe even their own mobile phone/tablet. Lets face it if this mobile venture prints money for them ..do you really think they will stick with console? ..

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Tee_Mal

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<< LINK REMOVED >><< LINK REMOVED >> Start thinking in terms of eco-systems as opposed to consoles, one place where you can enjoy everything nintendo across multiple devices, this is most definitely the future since OEM hardware is slowly becoming obsolete.

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