BioShock Veterans' Horror Game Hits Funding Goal, New Gameplay Videos Released
In Perception, you play as a blind, time-travelling woman who survives using echo-location.
Perception, a new horror game developed by a team of former BioShock designers where you play as a blind woman, has reached its funding target. Boston-based start-up developer The Deep End Games asked for $150,000, but ended up receiving $168,041 when the campaign ended just a couple days ago.
Though Perception's Kickstarter campaign has ended, The Deep End Games will continue to accept pledges through its website.
Extra funds will go towards achieving some of the game's stretch goals, which includes virtual reality support ($340,000), and PlayStation 4 ($350,000) and Xbox One ($350,000) versions. The game is currently confirmed only for PC, and is scheduled to launch in June 2016.
"We are completely overwhelmed, overjoyed, and humbled at the reception our game has received," The Deep End Games said in a statement. "This has been the most exciting, exhilarating month and we have you to thank.
"We are so proud to be able to make this game thanks to you. Words cannot express the level of gratitude and sheer joy this has brought us, and we can't wait to make this game and put it in your hands!"
The Deep End Games has also released a new gameplay trailer (above), as well as another video (below) that highlights Perception's new "Mode 7," which is a retro-inspired mode. You can also watch another video here that covers a "Silent Night Mode," in which the protagonist only speaks for plot-critical lines.
For lots more on Perception, check out GameSpot's interview with The Deep End Games founder Bill Gardner. He worked at Irrational Games for more than a decade, recently serving as design director for BioShock Infinite.