BioShock Infinite "Name in the Game" competition announced
Irrational staging contest to use community member's moniker for a character, a business, or a building in forthcoming game.
Irrational Games is giving its community members a chance to be a piece of BioShock history. Today, the Boston-based developer announced it is staging a "Name in the Game" competition that will allow one entrant's name to be included in BioShock Infinite as a character, business, or building. The studio did something similar in previous BioShock games with staff members' names in such locations as Sinclair Spirits and Robertson's Tabaccoria.
Those wishing to put their names in the hat can do so at IrrationalGames.com from now until April 12, 2011, at 11:59 p.m. EDT. No sign-up or commitment is required.
Unlike its predecessors, BioShock Infinite is not set under the ocean, but in a giant flying metropolis in an alternate early 20th century. The city, Columbia, was made by the US as a demonstration of the nation's technological know-how and to showcase democracy as it circles the globe. However, as was the case with BioShock's Rapture, the utopian ideals gave way to chaos and madness among the populace, a situation complicated by the fact that Columbia is bristling with heavy weaponry.
Into this mess steps the game's protagonist, Booker DeWitt, a former member of the feared Pinkerton National Detective Agency, which was the nation's largest security company in the late 19th century. According to GameSpot's first-look preview, he will enter a world where steampunk robots have replaced horses and people and where crazed citizens foment revolution with strange powers--and lots of guns.
BioShock Infinite will ship in 2012 for the Xbox 360, PlayStation 3, and PC.
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