The game might be an enjoyable experience, providing you rent it or get it cheap.

User Rating: 6 | 007: Tomorrow Never Dies (Platinum) PS
When you're making a follow-up to a great game, it's not hard to build up a lot of hype. The hard thing lies in making the new game as good as its predecessor, which is next to impossible to do. Such is the case with Tomorrow Never Dies for the Playstation. While it's not necessarily what you call a bad game, it's still a somewhat disappointing one.

As expected, Tomorrow Never Dies follows the story of the James Bond movie by the same name, in where Bond is up against an evil media mogul with a sinister plan to start a war between Great Britain and China. As unexpected, the game tends to break away from the storyline of the movie almost too much. Parts of the story in the game have been manipulated and there are even a few levels taking place in areas which weren't shown in the movie at all, making it seem as if the story of the movie and the story of the game are two different ones.

Unlike its predecessor Goldeneye, Tomorrow Never Dies is a third-person shooter, similar to Syphon Filter. Even though there are some neat levels which involve you skiing or driving your BMW, the game mainly plays like a traditional third-person shooter. The objectives in the stages are usually about picking something up, activating something or getting somewhere while blasting as many bad guys as you have ammo for, and occasionally fight a boss character. The gameplay isn't the most polished or innovative, but it can still be entertaining if you're a fanatic for third-person shooters.

For the most part it seems that the controls are decent, but there are some areas where it could use some improvement. The same button you use for switching to the next available target is also the button you use to interact with something. This can be incredibly annoying when you're trying to use something and instead keep switching to an enemy that might not even be in the same room. The target system is also a bit flawed. Unlike in Syphon Filter where you can target by holding down a button, you have to stand in a specific spot to make a giant pair of crosshairs to appear, making running and gunning harder then it needs to be.

It's best to not get too excited about the graphics, because there's nothing about them to get exited about. It's not rare to see an area were there's not a single polygon that sticks out in the wrong place or a character who doesn't look blocky. There are also a lot of glitches with the graphics. During one of the boss fights, the boss walked straight through a wall to a point where it was impossible to hit him. If there's one thing to get excited about though, it's the music. The music, composed my Tommy Tallarico, is as catchy and engaging as you could hope for.

Tomorrow Never Dies is one of those games that some people might like, while some might not. It does show a lot of promise sometimes, but most of the time the game plays like your typical third-person shooter. Even so, the game might be an enjoyable experience, providing you rent it or get it cheap.