Not necesarilly a bad game, but it was clearly rushed.

User Rating: 5.2 | X-Men 2: Wolverine's Revenge PC
Wolverine's Revenge is a classic example of when a developer company (in this case, Activision, but the best example is EA) is in such a hurry to release a movie game that it ends up being a generic, unfinished, repetitive, or simply bad game.

The gameplay:

Obviously, the most important part in any game, it feels extremely boring in this one. The main controls of the PC version (which I'm reviewing) came to me so bad that I must thank the developers to give me the option to change the controls, otherwise I would have had to buy a gamepad. And I'm NOT a hardcore PC gamer. There are two attack buttons (Punch and Kick... wow), a Jump one (I must admit I didn't use it more than two or three times), a Stealth one, the Action button (used for retarded stuff like climbing ladders) and the Senses (WTF?) button. I don't have to explain any of the keys save for the Senses one. Basically, it shows you where mines are located, where are enemies looking at, their footprints (completely useless) and it includes Stealth mode, so you can forget during the whole game about that key. One of the lowest points in the game is the AI. All enemies, except Bosses, are like "skins", because they all use the same strategy, which makes the combat look more like Paper Mario than an action game (if you observe the AI carefully, you'll see I'm right).
Whenever you are surrounded by enemies, the word STRIKE will appear on the screen. By pressing the action button while this is on the screen, Wolvie will perform a fancy attack that really isn't helpful at all. Also, by killing an enemy using Stealth mode, he'll drop a Dog Tag. Collecting a specific number of them will unlock new STRIKE moves, but they all do the same damage and are completely useless.
Also, it's very repetitive. Objectives are always the same: kill enemies, get a key, open a door, kill all enemies, open a door, kill more enemies, use a computer, open more doors and a little platforming. It's as simple as that.

The graphics:

Wolvie looks fine, but most enemies are the same,and this game reminds me of the PSX. Really, it seems as if my PC, which could run Doom 3, went back to the 90s. I know it's a 2003 game, but how can it be that Super Smash Bros. Melee, which is from 2001, had WAY better graphics and they're both running on the same console? Same for Halo and this game. In Chapter 2, part 2, I remember suddenly going through a door and ending up in a "blue world", much like the GTA games. Clipping issues are noticeable, too.

The sound: Lame. Wolvie and all enemies make exactly the same death or fighting sound. AT least voice acting is decent, but not GREAT.

The pros:

-A good game to rent and beat in 2-3 hours
-Decent voice acting
-Wolverine looks good
-Making Sabretooth get "pwned" can never be bad
-Tons of unlockables including new suits and info on the X-world give the game a lot of replay value

The cons:

-Repetitive, generic and simple gameplay
-Graphics take you back to 1999
-Glitchy and buggy
-Bad sounds

WR can be resumed in 3 words: repetitive, generic, simple. Another brick in the wall of bad movie games.

I KNOW NOBODY WILL READ MY REVIEW BECAUSE I MADE IT TOO LONG.