although the game play in this game is relatively decent and the concept is one that should be sought after more, the lack attention to detail (and of effort) on the developers behalf is ultimately visible which unfortunately was this game's downfall. My number one pet peeve about this game is how ridiculously short it was, though that doesn't mean that is my only one, the sound constantly broke up or simply didn't play at all, and the enemies were all far far too repetetive, even the missions you can take are randomly scooped out of an incredibly shallow kiddie pool of selection.
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