Well i'll make it a short one. I was expecting from DoW 2 to be an engaging RTS, with lots of things to offer, lots of tactical choices that came from the extremly varried unit types. My first "letdown" was when i saw 4 races. Ok i wasnt expecting 9 but still.... but that was okay. when i got into the game [ getting over the 6[six] maps or so,,,which i did not belive to be Relics work. i mean ?! ] the gameplay initially pumped me up. Tyranids,okay cool, assault space marines fly coolish, imba dreadnough ,,,, but then i realized. IS THIS DOW? No. Because it has become from a extremly well balanced multiside RTS to a simple, rush-like one. And i hate that. U can have a maximum of lets say, 7 maybe 8 squads,maximum 6 units or so per squad. And if u think that 4 races, 1 building, max 6 squads per team, NO super units [execept the Avatar..^^ ], no listening posts [this way the game encourages rush] and virtually NO feeling...is WH.... then think again my friend. Good luck pwning with Necrons in DoW 1. C ya there.
Other Helpful Reviews for Warhammer 40,000: Dawn of War II
There are two components to this game. Single Player and Multiplayer.... these are two entirely different beasts. For me, the beef of the game is multiplayer and single player is just icing on the cake. First o... Read Full Review
The similarities between this game and its predecessor pretty much stop at the door and with the massively-armored superhuman warriors and zany xenos -- its an entirely different bag. Some people seem to be eating it up ... Read Full Review