WoW: Warlords of Draenor Cinematic and Street-Date Reveal Event
Join us on the front lines for the unveiling of all new Warlords of Draenor content, including: The World Premiere of the Warlords of Draenor cinematic, live interviews with WoW designers Ion Hazzikostas and Brian Holinka, Warlords of Draenor launch date announcement and MORE!
So ret conning the whole backstory of warcraft then... well whatever makes them happy I guess... seems stupid from a writing standpoint once you open the whole time travel and changing things you really can't make an enemy that's dangerous or meaningful in anyways since...
Oh no someone destroys the world... time travel fix
Oh no loved one dies... time travel fix...
Oh no I missed my show... time travel fixaroonydoony.
still w/e keeps them subs I suppose.
This trailer is yet another outburst of orc love (worship?) by Metzen. Bland, predictable, unexciting.
I've been enjoying Wildstar, proper hardcore raid game, has some charms to it. For a long time I thought it was the WoW killer. The trouble is the servers have become so underpopulated as most flock to a single one, and almost all my real life friends have stopped playing after we got in the middle of the raid game for some reason or another. Although i'm surrounded by an active raid guild who log in twice a week to raid, it still feels lonely without the people I know more closely.
I look at this hype and I can see that WoW is long from dead, and I hope it will be a place where I can reunite with my friends again. Wildstar has lost most it's charm now, it was a shame, I wanted it to work, but poor quality pvp battles left me with only the raid game having finished what was to do outside of it.
Blizzard impresses me in how it revels in its reputation for retcon.
This video pretty much symbolizes their iffy relationship with story.
"Oh yeah, we can wave a hand and change the entire story on a whim!" Now with time travel.
I liked all the cinematics but the panda one, which was a bit silly for me. This one brings back the awesomeness that I like. Those orcs faces are so freakin awesome. I like the personality they infuse into them. My favorite one is the one who takes off his hood and has a five o clock shadow. Anyone know who that one is?
Chris Watters is a pro. Wow-- does he have the hosting thing down or what? He just looks totally at ease with being in the spotlight. I poop a little just imagining everyone looking at me and expecting me to say something coherent.
Just wanted to give the man props for making something very hard, look very easy.
People bash wow all the time but its a quality mmo. It has tons of stuff to do at this point so its not really about the graphics
I hope they scale back all the numbers like damage, armor, and everything because the numbers are crazy compared to back when I played. This game got some number creep over the years where a crit was like 1000 and now its like 100,000
I was really disappointed with this cinematic. I wasn't a fan of how silly the MoP one was, but this one is just straight up disappointing. It kind of feels like it was trying to mimic the tight knit story nature of the WotLK cinematic, but nobody gives a damn about Garrosh compared to Arthas. They should have gone for a more epic scale akin to the Cataclysm cinematic, showing the Iron Horde or whatever it's called preparing itself all across Draenor with various orc warleaders.
And now i have to be impressed or what ? 90% of what i heard are craps addition to an already aged MMORPG ... My opinion that is
So Garrosh went into the past and saved his daddy after being dethroned. Didn't we kill him? Yeesh. The game is great and there is absolutely no reason it cannot run on the current gen when they have 8 gigs of memory.
Again if it's not on console I an't playin.
Blizzard never ceases to amaze me with their cinematic quality. It seems like it gets better every time. Going by the trailer, am I to understand that it's an alternate history wherein the Orcs don't fall to the Burning Legion, but invade Azeroth anyway? If so, that's actually a pretty interesting concept. Nice throwback to Hellscream getting imolated by Mannoroth's death in WC3, except he gets saved here. Not sure who that was, Durotan I'm guessing?
Also looks like they're making Grom the new poster boy for Orcs, though I kinda wish they delved more into Doomhammer or Blackhand. Meh, doesn't matter to me though, I had my fun with WoW a long time ago. Just waiting on Warcraft 4.
The cinematic was too limited :( For such an important ex-pack (trying to bring back subscribers after they have lost so, so many), the cinematic should have been epic in scope. But it wasn't.
As a life long PC gamer, you gotta be a real nerd to play this crap. HAHAHAHA!!! I hate WOW, and im pretty nerdy. But I look like an Adonis.
Not as impressive as their previous announcement trailers - but for a ten year old game that still has more players than any other MMO, they do deserve much respect.
Good job Blizz - you've still earned my subscription. Can't wait for 10th anniversary goodies!
@AncientDozer Time travel isn't new to WoW... at all.
@GT_APE His whole jaw is tattooed black.
@GT_APE I believe that's Garrosh.
@Alecmrhand That's awfully kind of you to say, Alec, and I really appreciate it! Being up on that stage was a blast. Glad you enjoyed the show!
@skootbootz Chris is legendary! :)
@abcdefgabcdefgz Go read about the expansion. Read a lot.
@abcdefgabcdefgz The thing WoW has over every other MMO I've played is responsiveness. Character movement and ability usage is so smooth. I enjoy stuff like GW2, FFXIV, etc., but compared to WoW they feel a bit clunky/unpolished.
Never really understood the hatred of WoW's graphics. It doesn't look wonderful, but it's gotten its share of visual overhauls over the years. Plus, compare it to games from its time period that adopted a more realistic style of graphics. Everquest 2 looks like complete crap nowadays, whereas WoW's graphics have longevity. It's the advantage of going for something more cartoonish/stylized as opposed to trying for realism.
My girlfriend is an active subscriber and from what she's heard they're going to be doing a big number squish this expansion, that way people won't be running around with a million health.
@Kjranu Starting from month 2, 7 years I played, but like you, I have moved on. Still, I'm glad is still around for others to enjoy.
@gutsallover You didn't watch anything before this cinematic?
@Kinguard73 Generally it's the pc fanboys who refuse to see reason, so you do "console fanboys" an injustice by also refusing to see reason. MMOs are better suited to pcs, it's just a fact. Obviously it would be nice for them to have a console version and to have a PS4 or whatever support mouse and kb, and there's really no reason they couldn't do that, but I just doubt they will. I do miss the days of console only MMOs such as the wonderful EQOA, but alas, it was not meant to be.
@Kinguard73 It's hard to put 999999999 hotkeys on keyboard, imagine on a console controller. No way.
@the_dude526 It's actually Garrosh Hellscream, who enlists someone from the Bronze Dragonflight to go back and alter the course of history.
@PacoTaco I doubt the expansion is purely to bring back subscribers. If they needed to do that, it would be free with microtransactions. You do realize Blizz makes more than enough money without any new subs?
@Tranula You sound like a nerd trying to be cool which is not nerdy but actually pathetic. Grats on making those nerds look cool though.
The thing about Warcraft isn't anything special. Its features can be found elsewhere and sometimes much better elsewhere.
What it does have is polish through constant patching and updating.
What it has is brand name.
What it has is accessibility. This is perhaps the most important aspect. Anyone could get into WoW and feel successful. In Everquest, for instance, you could labor an entire week and feel like you barely got anything done. One death could wipe out an entire week of work. In WoW, you could shrug off a death and you could see all kinds of sights and get all kinds of progression in a week and never lose it. And it has only gotten easier since.
It was also the first one to the market as the new generation of MMOs. Everything following it seems like a pale imitation even if it actually IS better because everyone has that feeling of "been there, done that". The MMO genre is just so hard to innovate in.
@diggyphelps An attempt at triggering WC3 and early WoW nostalgia to bring in former subs, yeah. While the nods in the cinematic were nice, it didn't capture me the same way some of the previous ones did. Hell, I wasn't a fan of Deathwing (his raid was god awful), but the cinematic introducing him was fantastic and really captured the nature of what was going on.
At this point, I'm more interested in the world - that is, just seeing what Draenor looked like before it shattered - than the lore. Chris Metzen has absolutely annihilated anything good about WoW lore because of his jerk-off hard-on for comic stereotypes aka super awesome heroes and big bad villains who want to destroy the world and take over everything.
1.) Stop putting words in my mouth. I never said "purely", "solely", "only" or any other similar adjective.
2.) If you make a game free, you usually have no subscribers.
3.) WoW's subscriptions are as low now as prior to Burning Crusade, and nearly half of their peak. Yet the sub fee has not changed. So you are telling me that Blizzard is making as much off of 6.8M subs @ $15 as they did with 12M @ $15. Amazing accounting
4.) Diablo 3, not WoW, was Blizzard's bread-earner the past year. But we're talking about WoW and it's profitability, not how much Blizzard makes overall.
@gutsallover Lol, I take it back, you have a strong understanding of it.
@PacoTaco By using the word purely, I was giving you the benefit of the doubt, so let me use your words.
Blizz didn't make this expansion to bring back subscribers, as you have said ("For such an important ex-pack (trying to bring back subscribers after they have lost so, so many)").
Why would they? They make more than enough money to keep the game running and develop new content in one month of bought game time. That's $68 million a month if I lower it from the $15 figure that you use, to $10.
The whole view that they are making this expansion to bring back subs like you claim it is being used for is completely bogus. It's the argument people try to use to say is proof Blizz is on their last leg.
If Blizz were hurting for money, then they would listen to all the whiners that think they know what a good Blizz game is. The one's who left a while ago and still can't get over their break-up.
I've never said Blizzard was hurting for money. there you go with your strawmen again. tsk, tsk. Once again, you are treating World of Warcraft as if it is the only horse that Blizzard has in the race.
Then you start bringing up "whiners" and "last legs" and your whole argument just descends into some weird Blizzard fanboyism and half-formed fallacies. I'm sorry.
@PacoTaco Also, I will just address your statement in simplicity and say Blizz is not using this expansion to bring back subs because they have lost so, so many.
They are probably releasing it because it is a fun game and need new content so they don't lose more subs from the 6.8 million they have now. They could also be releasing it because fans who play the game like it when they release expacs because they can play the game more.
Here are a few other reasons for you to ponder.
@PacoTaco So in your opinion, what other reason would Blizz want to bring subs back for? To have a family reunion?