Video Games: The Movie - Ernie Cline Video Interview
Author Ernie Cline discusses his hopes and fears for the video game industry. Visit indiegogo.com/videogamesthemovie to help fund this upcoming movie.
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I think that there are deffinetly people who will be and are too involved in vedio games. and games can theoretically get so cool, that you'd rather play them then eat. but that will never happen, as cool as they get, they will be games, and people will have other interests too.
Who's to say what's real, if you can experience it, if it stimulates you, how is it any less real,
it's simply a matter of judgement and it's up to you to decide
I do agree that technology has kinda screwed with face to face inter-human relations, especially male-female, it screwed with the mystery of it.
I notice how less i'm likely to interact with anyone just having earphones on. let alone anyone approaching me
a handheld is an even bigger extreme
My biggest fear is more bad Console ports coming to PC in the near future OMG WHAT A F***ING NIGHTMARE!
Interesting feedback so far. Something that is key to remember when watching this interview and any other clips we release prior to the film premiere is that we are telling a story with a grand scale. There are many facets of video game history and culture. The evolution of technology and how the human race interacts with it, responsibly or irresponsibly, rightly or wrongly is part of that history. Ernest gave a great interview and his answers to all of our questions were fascinating, honest and well rounded. Anyone who has read his book 'Ready Player One' knows he has nothing but respect for video games and gamers but he also respects human nature and depicts it in what I think is a very honest way in his book and his interview with us. :)
Gosh. Stop blaming the games for the human failures. Its not only that you are wrong, but you are constantly pushing away the actual problem instead of dealing with it.
My iPhone is not the reason im not communicating with the people around me. Its the way i can communicate with people i like in situation where otherwise i could not.
Don't blame Blizzard for doing the smart thing and making game for people prone to addiction. Blame the people who are actually failures enough to play it the way they do. In fact, these people are destroying the game for the others, since the game is calibrated for them, because they are the majority.
That's a huge leap to extrapolate going from people using iPhones (a big chunk of which got one just to be in the "cool" crowd and don't even know how to use its potential) to people locking themselves permanently in a virtual world and never coming out again.
This guy's a moron. I mean sure, you do see people focused more on their iPhone or whatever than those around them, but is it the iPhone's fault? Who's to say these people still won't be comfortable talking to others even without it. It's not about fearing video game evolution, it's about making the world an easier place to live. Also, about addictiveness, it's all about how susceptible the PERSON is. The same people who will choose to live in a virtual reality rather than real life are the same people who go on Diablo 3/WoW/whatever marathons today. Those of us who have jobs, know when to eat and sleep etc... we know how to live, and no matter how realistic and immersive video games get, that won't change. And why would it? We still have heads screwed on. This guy needs to do some serious research in human behaviour.
I really hope that this film will be as successful as Indie Game: The Movie. The content of this flick involves an entire history of video games from its inception to the modern times and beyond. Do I sense an episodic movie franchise? I hope that the filmmakers' efforts would pay off.
makes some good points, but if they make a game like the premise of "Hack" anime. id play that all day