Lightning Returns: FFXIII - The Savior's Choice Gamescom Trailer

Take a look at the Savior's Choice trailer that takes you into The Wildlands that will reunite Lightning with Chocobos, Moogles, and an old friend: Sazh.

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18 comments
Grenadeh
Grenadeh

I just don't understand the story progression through the FF13 series. If there were Seeresses or Caius in the first place ever, couldn't there have at least been some hint of it in FF13? And this makes no sense, none of these environments fit in Coccoon or Pulse unless this is the new Coccoon.

And why the fuck do you have to save the world three times in a row? LIke, give them a break.

wolf503
wolf503

I swear at the end I heard "blasted f***ball" but I realised he said furball lol And since it's real time combat, this will be the 2nd FF I ever play and first I'll ever buy.

d3nR
d3nR

Wait... what time period is this? The last game had so many damn paradoxes.

trastamad03
trastamad03

Is it turn-based or did they go real-time? If it's real-time, I'll finally pick up a FF game.

blamix99
blamix99

wow fang was fighting with lightning. heyy why isn't that chocobo chick big yet?

MalakTawus
MalakTawus

This game will be amazing  :)

..........and yes, Ali Hillis is also the voce for Liara.

TheDarkNut
TheDarkNut

Is Lightning's voice actor the same of Liara's in ME?

Thethhhron
Thethhhron

@Grenadeh Because they decided 13 was somehow better if they added two extra  and completely unnecessary games onto it. I'll grant them, I think I'll like where the end up going with it. But really? They could have left 13 be. It didn't need a sequel.

Paul_Yew
Paul_Yew

@trastamad03 Combat is in real time.

"
The battle system will be a heavily modified version of the Command Synergy Battle system the two previous games used and will feature real time features, such as freely taking control of Lightning's movements and attacks, and a real time block, dodge and counter system. The new combat system is named « Super Change Active Time Battle », also referred as « SATB »."

ALSO,

"
Players can assign four commands to the controller's face buttons and instead of selecting commands, players will press buttons that correspond to the individual abilities. However, there will also be timing-based mechanics. Though the battle system is of an action-RPG, it will feature an ATB gauge and every action depletes this bar."

> Those two paragraphs should answer your question well enough.

NeverMore0
NeverMore0

@blamix99 And why was it flying like a hummingbird? Since when can chocobos do that?

Lhomity
Lhomity

@toffifee It did sorta sound like that, huh. I had to listen a few times, but I'm pretty sure he says "fluffball". It's not very clear.