DayZ Diaries - Part 4
The community encourages us to rack up a zombie kill count and try to fix a car, but a rolling start doesn't always mean you're better equipped. Sometimes, the bare basics are what you have to rely on to stand a chance. Follow GameSpot_AU on Twitch!
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man i enjoy watching the asain guy play than the looser on the right. This guy can actually open door ways and pick up things were as the other bloke gets stuck in walls and dies every few mins becuase he dosent notice a zombie slapping him in the back of the head.
By the way I have an Asus lap top that is a couple years old do you think I will be able to play the game? Or do I need a newer machine?
I really want to say this is awesome. I usually don't like to watch "Lets Play" but this is different. I could not stop laughing during the very first video diary where they could not decide if they wanted to kill thier "friend" or not and then the botched the job and he started shooting them with his legs broken. They have something similar on IGN But I could not even finish the video. I am watching all the chapters here though so I just want to say this has been awesome and made me really want to buy the game.
You’ve streamed the game for a total of 3-5 hours now, and judging by your comments you’ve played on your free time too. Yet you haven’t taken five minutes to read the basics of the game on a site like DayZ Wiki yet. I would assume even young adults would have the life skills necessary to determine that information is helpful. If you’re actually professionals employed by the gaming industry then you’ve genuinely lost the respect of gamers everywhere, and certainly mine. I guess some children never grow beyond the Wii experience.
Sorry to be so harsh, but I really find this behaviour to be everything wrong with gamers today. No wonder so many gamers; especially PC gamers complain how mainstream consoles have destroyed the gaming market by dumbing down games. Now I see why. I thought it was for the children market, yet could never figure out why games with mature ratings were still so dumbed down.
Word of advice: find a vehicle first, and then determine what needs to be repaired. You realize running around with 11 backpack slots being used for car parts (wheel 6, jerry can 3, and useless windscreen 2) when you haven’t even found one yet is ridiculous. You’re playing backwards. What good is having parts for a vehicle you can’t find, and also dying from hunger and thirst because you have no inventory space for food and water.
Considering you started and ended the video stream with two different characters that had 6000 blood you should really consider finding a skinning knife, an animal, and a fire (or wood and matches) to cook some meat. You’re almost guaranteed to go unconscious if you’re below 5000 blood. You look like adults in the video, yet play like children. Are you actual reviewers and employees of GameSpot? If so, I’ll take all new game reviews with a grain of salt from now on.
take the items from the pack you are wearing and transfer them to the pack on the ground and when you pick up the new pack it will have your items in the new pack
if you look at 3:53 the steel bolt is in the wall above the zombie at about 5 feet high....must have bounced of the ground in to the wall
For anyone playing DayZ the vehicles that can be used will be obvious. They look like new cars, not the rusted shells you commonly see. Though cars are very rare to find since most have been taken. From my experience I have found one car and multiple ATVs in their spawn, but most of the vehicles I had were stolen from other players either at the edges of towns as they are on foot, or in rural areas where people don't travel.
Broken doorways and numerous other bugs on a dated janky game engine?Hell yea I'm in!
Mmmmm no...Would rather hold out for this WarZ game I saw previewed the other day.
Heh, you aren't likely to find any repairable helicopters, as they were disabled by the devs on all but some of the very first servers due to the games sync/lag problems causing too many people to crash to death. You can still find un-repairable crashed helicopters that litter the landscape. They spawn military or medical gear. If you see one, try and loot it.
it would be awesome if the guys from Gamespot met the guys from IGN by accident. Just to see what happens.
Guys this game is in early beta just out of alpha. So far great game but i also realise that there are a few bugs and it can be very frustrating. Great to play with a friend.
About being knocked out towards the end, this is taken from the dayzwiki:
At <9000: you can be knocked out easily by zombies. At <5000: your aim and vision are affected. At <3000: you begin to fall unconscious randomly.
@Scarab83 Still an Alpha mod, it get better slowly every day!
First of all, addressing your comment concerning their ability to review a game accurately based on their playstyle - it's childish to believe that one would depend on the other. Reviews are written on playability and enjoyability, and while you seem to think they don't play the game as they should be playing it, they at least certainly seem to be enjoying it. Secondly, you seem to perceive anyone who fails to understand every facet of a game to be a buffoonish philistine. You remind me of my girlfriend when she complains that I don't read the instruction manual for the new tv/phone/car/etc. I find that the best way to learn a new system, is to just start "pushing buttons" and see what happens - and if all else fails, then I will consult the instruction manual or the "wiki page." Don't ASSume that your way play is the only way. And as certain characters of South Park would say: "if you don't like it, you can gee-it out!"
@moisan4 Whoah, whoah, whoah. Calm down dude, its just a game, have some fun.
@moisan4 Or maybe, just maybe, they have more fun discovering things for themselves? I have no interest in watching someone who knows ever facet of the game, they would never die and thus it would become uninteresting to watch. If I want to see someone excel, I would play the game myself. People want to see players struggle with the learning curve and grow as a player over time, there more room for hilarity and entertainment through undesirable circumstances in-game. Try not to be such an elitist, it makes the rest of us gamers look bad. it's about fun, not efficiency.
@GameYakuza I picked it up with the great steam sales which make me feel like a millionaire, and iv enjoyed it. There can be a lot of running around and extended time without meeting another human. But every interaction with another person is tense, you dont know if they are going to shoot you in the back, bring zombies to you to rip your face off, or help save you.
There are bugs, it is still in alpha and many features to be put in. Everything will be better once he puts out the standalone version where the AI can be tweaked and more features can be put in. It is a survival simulator type game, with a great atmosphere. Besides the disconnect exploit, people actually are careful and use tactics and teamwork since it is a perma death game. The real firefights can get intense and have more meaning as death means loosing everything you worked to get. You have blood loss, worrying about food/drink levels, broken bones, sickness. This is the beginning of a large scale simulator that will let you play out something like The Walking Dead or 28 Days Later. Hopefully with the standalone version Rocket can put in more things that promote teamwork, permanent player buildings, more defenses, more zombie types/sizes, zombie attacks on player bases, and fix the exploits.Now zombies arnt much of a threat but with an AI fix, tweaks, and variety this can be a great survival game.
This is a different type of game; it is based more in realism and as a social experiment to see how players act in an apocalyptic setting with 100s of other people on the server where death means starting over again. Hopefully this will inspire more games like this with this level of difficulty and realism that build on the size and ideas of this. It really needs more things that can be player made and tweaks, but it is on its way. This seems like it will be the next Minecraft that helped create a whole new trend of game.
@JWright31 Thanks for that, I thought I had my head completely around the inventory system, but whenever I transferred things into/between packs stuff would still disappear. Need to be super careful!
@tframp420 inspired by.... DayZ
And if you're interested in finding a repairable vehicle, there are only a set number of them on any server. The problem is that people have usually found these vehicles already, and have hidden them away in some corner of the map, and since players can save the location of a vehicle when they log off, vehicles remain where they were left until some sort of server reset, or the vehicle it destroyed. Every now and then you can come across someones abandoned vehicle (usually repaired, and with loot!), or a freshly spawned broken vehicle. All vehicles have preset spawn locations, so if you find a broken vehicle somewhere, you may find it there again.
@hXcShock Very nicely put.
@hXcShock I totally agree with this. There are already a ton of Twitch streamers who are 'awesome' at DayZ. If I wanted to watch someone who knew everything about the game, I'd watch them. The reason I choose to watch the Gamespot Au folks is BECAUSE they are new at the game. I want to watch them struggle and learn on their own, with a few hints from us viewers. Learning EVERYTHING from a wiki/loot map takes away from the journey.
@Gelugon_baat Judging by the popularity of this mod, I would disagree and say that many PC gamers are, in fact, this meticulous.
@Gelugon_baat They ran around for an hour with three useless parts they didn't need, finding a skinning knife they could actually use shouldn't be too hard.
@Alexanderone Theres a difference between playing it and watching it, these guys are morons unfortunately..you'd have to play it to appreciate it yourself.
@charlesdao Exactly, it's a great concept.Just make a real game about it with real production values and I'm in...
And yes, I consider those with the mental capacity of a 12 year old to be the equivalent of a 12 year old with regards to gaming appeal and difficulty preferences. Grown adults read Harry Potter and Twilight books as well, while I’d prefer War and Peace. Same goes for games. Some prefer Mario Golf, while I’d prefer Tiger Woods Golf.
There are plenty of adult gamers out there who are dying for more games like DayZ. We grew up on games that were insanely difficult to beat, and loved the sense of accomplishment and challenge that came from them. Most games I play now are ridiculously easy, and turning up the difficulty settings usually just means the game engine basically cheats to make the game more difficult.
Play what you like. If you like DayZ, then you’ll search out information that will make you enjoy it even more. If it’s too hard, inform yourself and see if things don’t become easier. “Knowledge is power.” If you still don’t like it move on. There’s something for everyone. Though games like DayZ for players like me are in short supply, so I pray this trend of immense and difficult sandbox games continue.
There are literally millions of games on the market for those players. I don’t play their games because they are far too simple and boring for me. Just like some mature PC games will not appeal to children and casual gamers because of their difficulty. Play what you like. I don’t expect Pokémon games to appeal to me, so why should 12 year old children expect games like DayZ to appeal to them.
I get the impression my education cost more than your yearly gross income.
If I’m not mistaken the comment section is just that, a comment section. No one forced you to debate me. Feel free to get in the last word too. I enjoy a logical discussion with informed opinions, and you aren’t providing that. Take care.
First, DayZ is an Alpha mod and not an actual game. Casual gamers shouldn’t be playing an alpha anyway. Leave alpha testing to those who can actually contribute logical, informed, and constructive feedback to the developers.
Secondly, I stopped playing DayZ a couple weeks ago. I got a lot of hours of enjoyment out the game, but I’ve moved on to other games. I’ve alpha and beta tested games before, and the alpha state of this game, and my lack of free time have currently forced me to play finished games to utilize my time enjoying the gaming experience. I may play it again once it’s a standalone game, but I have to admit my real excitement is about the announcement of War Z.
Most of my suggestions on the DayZ forums have been implemented in War Z, so not only am I not a DayZ fan boy, but I’ve actually posted links about War Z on the DayZ forums. You know, for those people who actually like to be informed and learn.
Then try dayzdb.com Anyone who’s willing to play this game for more than two hours has used this site.
If they actually want to get traffic and interest in the game, then they should do their jobs. Read some of the comments, most viewers who haven’t played the game can’t figure out how this game could be enjoyable, and it’s because these players are ridiculous. The only defenders of the game are people who’ve played it. Their pathetic play and lack of basic knowledge about the game is actively turning away potential players that could be interested in the game. You realize this is their job, correct?
If they’d taken five minutes out of their five hours of playing the game to look on Wiki, they would have. Instead of spending five minutes reading, they’ve instead decided to waste five hours of their life running around like chickens with their heads cut off. I know reading is tough, and not fun for most people. But dying every 30 minutes without learning anything shouldn’t be fun either.
my point exactly, WHAT makes you appreciate it??? if I want to experience something cruel, dark, and brutal my life is more than enough.
fun and addictive are not the same thing, in five hours I've only seen the guys crawl through generic landscapes, get killed and fail to accomplish anything. you're sure you wouldn't rather play something else?
also, if it's an experiment it's a rather grim one: there are already reports of teams enslaving other players and forcing them to do tedious tasks. I can't imagine it was not foreseen by the developers.