Classic Game Postmortem - Shenmue
Yu Suzuki, the influential Japanese game designer famously known for his work at Sega, will be delivering a Classic Game Postmortem on the iconic Dreamcast game Shenmue.
R.I.P Shenmue 3 -11, SEGA would rather spend its money on licensing stuff like Aliens for sub-par movie tie-ins.
If SEGA let Yu Suzuki crowd-source Shenmue III, I have no doubt the project would skyrocket over what Doublefine made on Kickstarter. So many of us that finished the first two Shenmue games would like a proper conclusion to the story, it's one of the few classic stories in a game franchise that deserves to be resolved as was intended from the beginning, not abruptly ended and forgotten about.
Shenmue 2 and Metal Gear Solid 1 were games that took me out of my zone of conventional non-stop action and instant gratification and then showed me that games are growing up and so am I. They told me to be more open-minded as to what games could also be; they can be the greatest interactive story-tellers that can actually inspire instead of just satisfy the need to be simply entertained. This was great to watch
When will this cursed game be released ??? Been waiting for to long for Shenmue 3 for way to long. Give us something !!!
This is very cool to have an in-depth look at how a game idea came to fruition, how it changed, how they went about developing and testing it, and the complications they ran into and how they fixed them.
I enjoyed this. It was very nostalgic and interesting to hear Suzuki-san's thought process, and how the project evolved. It's clear that Shenmue was really a dream. I think it will stay that way in our hearts. :)
I hope SEGA realizes that they dropped the ball. They make such awful games yet they have this IP that everyone wants. Glad that it was displayed at GDC to encourage other developers to pursue finishing this game. With Yu Suzuki showing what took place to make it and relighting the flame, others will revisit this from here on out(I believe)
i hope this means that shenmue is coming back, cause man shenmue is one of the best overall games i have ever played.. i remember playing the games nonstop exploring and all types of things and enjoying every bit of the game
but with that said im so hoping this means more shenmue is on the way, i would also love and shenmue 1 and 2 HD to come out cause we all know it deserves it
but heres hoping for shenmue to make its big return
Shenmue was so revolutionary that it actually showed the store owners close up at night and walk home. That is still unheard of even with the technology of today. People didn't randomly disappear. It was a living and breathing world.
they need to remake this game for modern era. For such an awesome game so few people would have played it, i mean who had a saturn lol? You can play on emu i guess but it aint the same, . Need a remake .
I played Shenmue when it first released and it blew my mind. There was simply no other game like it.
Nice interview, it's very interesting to know such new informations. It's good to confirm how was important to Yu Suzuki to get the human feeling inside the story. With time, Shenmue is gaining the importance that it really always has deserved.
I'm jealous of Mark Cerny and his ability to understand and speak fluent Japanese, he was actually the one doing the translation. Great guy!
What I would love to see in Shenmue 3 if it were ever to happen is a love letter to classic Sega Fans. Make it so you can get a Saturn, SG 1000, Mega Drive and Master System with a selection of games to unlock in some way. also an arcade with all the AM2 classics like Daytona, VF etc. With the size of current media they could fit 50+ old Sega games on there as well.
I Knew it, no Shenmue 3, not even a HD...no NO nope no, I'm not pissed though, just tired...but I guess every Shenmue Fan is, but we are still fighting for it...nice Post-mortem.
@Gelugon_baat xD. So true, can't wait for another ham-fisted one for Shenmue II though, hopefully we get another presentation at next years GDC.
@amdreallyfast You should check out Geoff Keighley's 'behind the games' articles on Daikatana, MGS2, Half Life and a few others, they're also a good read on the topic of game design for anyone who's interested in seeing more, also Romero's GDC presentation on Doom from awhile back. ;)
@psuedospike Valid point, but I hate you for bringing it up and framing it like ya did, ya jerk :/
@2Black2Strong Don't stop believin'- Journey
@2Black2Strong Good point, but it isn't unheard of today. It set the stage for games like Skyrim.
@amar1234 I had a Saturn!! (;
It was badass. I played Nights into Dreams (which was mindblowing), Tomb Raider, Resident Evil, Panzer Dragoon... those were really great times. It had a HARD DRIVE, none of this silly "memory stick" business. And the controller was super-comfy IMO. :)
@amar1234 It was on Dreamcast not Saturn
No need to be jealous, learn it yourself. It's hard but if it truly interests you don't let fear of hard work stand in your way.
@Armbreakfire part 2 already came out on the original xbox. you must mean part 3
@Meztrov GDC isn't a consumer show. Its just a conference about game development. I big game announcement there would've been odd, to say the least. If E3 and TGS come and go with nothing then I'll be worried.
@Loshead holy moly
@EcksTheory Quite agree. I was learning it at night school for a couple of years (when my plan was to move to Japan to teach English), and it was great fun.
Hard, but not impossible.
@Metallicwolf29 Yeah the second game's great, though I was referring to the final "To Be Continued" slide at the presentation.
@Metallicwolf29 @Armbreakfire Actually both came out on Dreamcast as I have the originals at home, Shenmue 2 then got re-released on the original xbox with then some hope for shenmue 3 which got nixxed due to let down sales, which is a serious injustice to gaming but it's reality.
Considering SEGA doesn't exist in the same form nor has close to the same quality standards as back then even though I would love to see Shenmue 3 it also poses some concerns.
I also believe that no publisher would take the risk on such game again, certainly not SEGA, as most general gamers don't care about such game experiences anymore and don't even know what Shenmue was.
@double_O7 this I understand since its just a post-mortem, but you know, sneak-a-cheky one Yu, haha, Give us fans something, like a wink wink, nudge nudge, nothing formal, just slip a tease...