Arma 3 Interview With Ivan Buchta

GameSpot AU speaks to creative director Ivan Buchta about going underwater and into the skies with Arma 3, changes to the modding tools, and what they're bringing across from Bohemia Interactive's VBS military simulator.

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Mar044

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I really hope that they rework the enemy skill level, a malia shouldnt be a marksman with a ak47 at 1000 yards. one thing i really hated even when you do everything right.

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BruteZee

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yep, also and most of all i wanna see it better optimized (hardware friendly) but even tough im happy about physics they did, rag doll, yet for vehicles and objects not the best, but hey, at least they did some progress :> looking forward to it

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Thuganomic05

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Ahh.... I'm going to eventually have to update my computer it seems - can't even run ARMA 2 - but ARMA 3 , I will be ready.... don't quote me on that.

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sbdb

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Release: Q3 2012 and add 2 years for them getting the bugs out.

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JDFS

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They show screenshots instead of gameplay videos? that's very funny... but anyway it means September for the release date, IF they don't take too many days off, otherwise it's end of the year.

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pierrey22

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@sbdb you mean 20 arma 1 is only bugless sorta cause mods, arma 2 only has good AI because mods, the mod community fixs their games for them, so they should make a good game this time without so many bugs, well hopefully only visual ones, no gameplay ones (including AI and terrain)

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pierrey22

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im realy looking foward to this

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boblabob

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Bohemia Interactive always get too far ahead of themselves. The reason they're a pretty small company in comparison to others is because they concentrate on making the game as good as possible and forget about the quality checking and limitations the majority of PC's have.

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Rohan233

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yes please

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dmb34

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cant wait, still havent finished 2

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samcrow77

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tri sli 680s $1500 playin arma 3 on high priceless lol

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swordx

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when they get off their butts and make an Arma MMO in a persistant world then I would pay attention

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adrianomar

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were those shots of the tank real in game? Oh my goodness

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