The game looks good,feels good,sounds good,but it doesnt really give u a challenge at playing. Its like UT with Levels.

User Rating: 8 | Unreal II: The Awakening PC
When I played the original Unreal long back,in 1998,I was amazed by its genius.It stood right amongst the other legendary FPS like Quake II,Half-Life,shogo of that time.

Then I got Unreal 2. At start I was happy to see that graphics and sound were very good. It seemed as if they had made a worthy sequel. But as I started taking up missions I realised that this was not something out of the ordinary. The cut-scenes were not good. The interaction with others did'nt feel that good.The gameplay was like UT99,more of run n gun type. Having been playing games like Quake3Arena and UT99 shooting here was too simple and was not challenging at all. Everything was simple and straightforward and there were no puzzles or blockades in the game,like half-life offered. Everything was too easy. It was as if the developers were just trying to show off their engine through this game.

Although the game lacked it the interactiveness and immersiveness of FPS standard that games like Half-Life and Shogo had once set. the game certainly raised the bar at graphics and sound and models. The space ship in the game looked great. The weapons looked futuristic and powerful.The level maps were huge and well detailed. I feel that Halo,in terms of the game concept, (ie. flying around in space, visiting planets, and killing alien scum on that planet), was a successor of Unreal 2.Where Unreal 2 failed Halo succeeded.

Having said that, all I say now is that this is a fun game to play, but dont expect this game to rock your world because this game just lacks that intensity.