Disappointing, really.

User Rating: 5.5 | Unreal II: The Awakening XBOX
Safe journey, John.
The words I hear as I target the boring man who instructs me to go through to the elevator. I run outside as fast as I can, mainly to get away from whoever this fellow is, and jump over a wall. I sigh as I hear the rather disturbing dying sequence noise. My character squeals like a horse being branded, but I just sigh.

Several irritatingly long minutes of loading later, I'm back. A strange Texan man in a suit is telling me he's glad I dropped by - I jump in his face and run off, hoping against hope that maybe I can finally shoot some alien scum.

Around 5 minutes of playing time later, I'm shooting the crap out of aliens, and it's pretty satisfying - however;
The levels seem to go nowhere in particular, objectives aren't clear, even on the objective screen. The hordes of alien AI seem far too eager to die. The loading times are infuriatingly long, and the game itself is too short and can be completed very quickly.

The seemingly only redeeming features of this game are the gunplay and the voice acting.

In a nutshell, this is a game that could have been so much more and just wasn't. Stick to Unreal Tournament guys!