Although it doesn't live up to its predecessor it's still a fun game to play...

User Rating: 7 | True Crime: New York City PC
You play as a former gangster of the name Marcus Reed, who is working as an undercover cop in response to his father being arrested and forced to abandon his empire. This causes more trouble in the air, where one of his comrades betrays him and nearly murders him no less, but he's given a second chance thanks to the aid of NYPD detective Terry Higgins. A close friend to his late father, he tells Reed that he'll be given another chance at redemption if he can work as a cop and clean up the urban street crime in the city, lest he fails then he'll need to be given to the NYPD to be held accountable for his wrongdoings. Marcus Reeds accepts the contract, then several years later he finds himself working for the NYPD under Higgin's jurisdiction. The story isn't all that exciting, but it certainly suits the game, and the voice acting and the cut-scenes do a decent job telling the player what's going on, but movement and delivery of the dialogue can sometimes be awkward and unrealistic.

And as soon as you assume control over your character, you'll first find yourself in the police station where you can purchase new gear in the future, such as weaponry and new cars, and you'll return there are you earn promotions. You'll get through a quick training regimen, and then finally you'll take the streets of New York City. The first thing you're likely to notice about the city is how huge it is. There's lots of acres and miles of streets and buildings, little mail boxes on the streets and even trash littered in the dirtier places, and of course innocent pedestrians inhabiting. It's not the liveliest place, but the scale and depiction of this massive city is impressive in this game.

The course of the basic gameplay can be best described as a free-roaming semi-linear RPG with gun-play, and the occasional stealth sequence, as well as lots of destruction. It all takes place in New York city, and in case you're worried that you might grow weary of looking at the same surroundings, the plot actually takes you into very different buildings and situations, so even know your basic goal remains stagnant for the most part, you still get slightly different appearances which really helps the game fight off repetition.