Don't think I won't cut you! I'll do it!
Opening up a stomach to get to a tumor and draining it ain't a very easy thing to do, but you gotta do it quickly without thinking. The game gets hard quick, but I like that and think it's important. The difficulty seems to make its own comment on what exactly the point of you're doing is: A very hard procedure that only you can do and that's why you're the one holding the scalpel. Since you play an unsung hero, the challenge reflects that. You're rewarded with knowing you saved a life and it really does mean something once you're done. Especially since I killed the hell out of a few people trying to figure out what exactly I needed to do.
Since it's an Atlus game, there's a challenge mode, so that adds to the replay value. I gave it all 8s because it's very good but not perfect in any sense. What truly makes the game worthy of praise is exactly what you have to do. If this were a mahjong game, it wouldn't be the same at all because it wouldn't matter. This game matters. And in a country full of redneck lawyers getting uppity about the games young people, this and Phoenix Wright add a lot to our credability. "See? Some games are designed to teach people how to HELP others." I tilted this baby a 10 because a straight 8 is just no fair for this game.
It's good, but hard. Prepare and take a deep breathe before entering it.