I played this game for a few hours as a breather midway into Dark Souls and the difference in quality between the two was just baffling. This brings nothing new to the table, the same thing you've seen a billion times before. Every damn thing in the game just ends up in clicking on stuff till they die, with some *gasp* right clicking in between. ZERO tactical thinking needed, pointless extremely boring grinding/loot mechanism (the most overrated mechanism in gaming history imo), etc. Well, Apparently some people find this interesting. Bet Diablo III backlash has something to do with this. But the only thing it did for me was confirming the idea I had in my head about the days of top-down "click*click*click and erm,….click" RPGs as we know it being over. I mean, it was alright but I figured I could do more rewarding things with my time. I find it funny that this is getting positive reviews all over the web.
I used to be a Blizzard Fangirl, but not anymore. For 4 years Blizzard has done nothing but release Linear and way WAY too easy games. Their old games used to be really good. Warcraft 3, World of Warcraft, Starcraft .ect... Read Full Review
Torchlight 2 is a more conservative/ old school take on the isometric ARGP, but done incredibly smooth and well. Not dumbed down at all, the choices you make matter (e.g. skill builds). Combat is engaging and has a kick ... Read Full Review