The spiritual successor to Ocarina of time is here. And it's amazing! The real score is 9.3

User Rating: 9.5 | The Legend of Zelda: Twilight Princess WII
The Legend Of Zelda: Twilight Princess is the first game in the Zelda franchise on the Wii. The Legend Of Zelda series is very successful, especially after Ocarina Of Time. Ever since then, every Zelda game has been expected to be mind-blowing amazing. So far, they have just been great. Can this one live up to the 10.00 OOT received?

In Twilight Princess, you play as a simple young man called Link. He lives in the town of Ordon, in the land of Hyrule. He's soon asked to deliver a sword and shield to the princess in the bustling city. But, of course, things run amok and his friends are kidnapped by creatures, so he rushes into the nearby forest. But the forest is surrounded by a dark twilight zone. He is pulled into it, and falls unconscious. He is transformed into a wolf, and soon meets an imp named Minda. Together they go off to collect items, and end up on a quest to save the world. There's a sort of deepness in this story, which is common in most Zelda games. Yet, there is also some form of darker side to this story as well, with one scene in this game, in particular, which just shows a very different tone to this game from the other games in the series. So, the story is definitely a strong point in the game, as with all Legend of Zelda games.

The game-play is like a classic Zelda game. If you've never played a Zelda game before (Besides from being deeply ashamed) i'll tell you how it works. As Link, you have a sword and a shield. There are evil enemies around, and so you hack and slash with your sword to defeat them. Link soon makes it to a temple, where he solves various puzzles, some of which may be easy, while others are devilishly hard, and finds an item. These items are used frequently in Zelda games. For example, a lantern is used to light dark corridors and to burn spider webs, while a bow is used to shoot arrows out at enemies. At the end of this Temple, there is a boss fight, where you must work out his weak spot. There is no leveling up, It is an Action Adventure game. It may sound rather dull, but it's actually quite fun, as the game splits up the game-play.

As i mentioned, you can turn into a wolf. You control as you normally do, but there are specific wolf things, like "sense mode". In sense mode, wolf Link can follow scents. Say that you find an item on the ground. Go into wolf mode, and sniff it. You can now track that smell, and find whatever left that item behind by following a trail. That example is actually used in a temple and it works very well. Wolf link can also reach some places the human Link couldn't. When you travel from place to place, that entire part of Hyrule may be under the darkness of the Twilight realm, and so you must collect tears of light to restore that land to its normal ways. But, when you enter a twilight realm, you become Wolf link.

The only problem with the game-play is it will feel very familiar to Zelda fans, and that the wolf parts of the game may seem gimmicky and not fleshed out enough. Out of the main quest, there will be people to talk to in the towns you explore and they may have things for you to do, such as collecting bugs, delivering water and hunting down Poes. (Poes are ghosts only see-able when you enter sense mode.) You may also want to explore the world for yourself, as it is quite big. If you go searching, you may find caves with heart pieces (which if you collect 5, make you have 1 more heart for health) or rupees, the games currency. The thing is with these quests is only the completest will feel a need to collect every Poe, or find every heart piece.

The way you control Link is very standard. The Nunchuck is used in this game. You move link with the control stick. Press "Z" to lock onto an enemy. "C" is used to make the camera first person, but you can just look around in this mode, no moving allowed. You can point at the screen which is used to aim Arrows, Boomerangs and other things. If you shake the remote, Link shall swing his sword, and you will learn other abilities later on, like blocking with the Nunchuck. Speaking of which, if you shake the Nunchuck, Link shall do his spin attack. You assign items to the "d-pad", and press" B" to use them. "A: is the action button, allowing you to talk, pick up objects and other things. It works very well, some may not like the waggle control, but it adds to the experience. It's a pretty simple control scheme, not forcing you to use too many of the Wii-mote's features, except shaking and pointing at where you want to shoot your boomerang, hookshot or bow and arrows.

This is a port of a Gamecube game. So, it has "last generation" graphics. Which everyone makes out to be a big deal. So what?! There stunning! Link look's amazing! The textures are well done but the art direction makes this game shine out. The game is no longer a cel-shaded world like in Wind Waker, the last big Zelda game, but a more realistic world. Characters are fairly detailed, but the charaters that stand out are the twilight enemies. They are strange and dark. They suit the world they came from. Another specific person i thought stood out was Zelda herself. She's just pretty. She has this white, pure glow around her. The art design in this game is compelling. Especially the twilight realm. There are dark squares floating through the air, as if there are actual pieces of darkness all around the world. It's a nice touch.

Sadly this is no voice acting. it would have been magnificent if there was. But Minda uses weird noises, and Link does his usual grunts. Oh well, because the rest of the sound makes up for it. All the music instantly fits in with the place and situation happening. While wandering around the huge land of Hyrule field, an epic song plays. While in a twilight area, the music becomes slightly eerie but still enjoyable. The music never seems to get annoying, but it's not the sort of song you'll find yourself humming while on the L85, with all the people around you staring.

This game tends to last a long time. You can expect 40 hours on the main story, but if you do the various side quests, you may spend 60 to 80 odd hours on these tasks. It will be very easy to find yourself immersed in the game. Twilight Princess feels like a sequel to Ocarina Of Time but it doesn't match it however. It would make a terrific first Zelda game as it has everything the series is loved for and some more. The older fans will love it too, as it is a Zelda game, through and through. Recommended to anyone.