User Rating: 8.9 | Zelda no Densetsu: Kamigami no Triforce & Yotsu no Tsurugi GBA
So how well does A Link to the Past hold up 10 years later? Fairly well, actually. Taking place long before the NES Zelda games, A Link to the Past sees a new Link set out to save Hyrule and the Golden Land. The key here is that there are two worlds. Later on in the game, Link can travel from the "Dark World" to Hyrule at any time with an item called the Magic Mirror (so long as he doesn't get transported into actual matter or off a cliff.) To return, he can use a portal created by the trip or through the front door at Hyrule castle. Since the worlds are connected, you'll solve many intriguing puzzles. The gameplay is reminiscent of the original Zelda - a top-down, dungeon filled hack-en-slash. Link can, however, can use more abilities and items than he could before, and explore a much more colourful, vibrant world. Zelda purists, however, may be upset with some of the changes Nintendo made to the GBA port. Link now has annoying speech clips and the Ice Temple puzzle is easier to solve. Though minor complaints, I ask why change a good thing? The game also comes with The Four Swords - a four player quest. Each player controls a different coloured Link and must work together to complete dungeons, all the while compete for most rupees. How good is this mode? I don't know, I don't know enough people with GBAs to experience Four Swords. Good luck rallying enough people together. While those who played the original to death should be wary of playing the exact same game from 10 years ago, those who haven't must buy it now.