Though it does some things really well, this game isn't for everyone.

User Rating: 7 | The Elder Scrolls Online PC

I am a massive fan of The Elder Scrolls series; I played TES:III Morrowind for about 1300 hours at 3 frames per second on PC back in 2002.

This game has some glaring problems that I will remark on before I get to the overall good aspects of the game. The combat seems less clunky than something like TERA or DC Universe Online, but ultimately, because of it's hit detection mechanics and constant need to view the enemy to block on time, it doesn't stand up to the fun nature of something more like Neverwinter, with physical reactions to attacks and smooth dodging. Since it's their first MMO without a base engine from anywhere else, I can forgive Bethesda for this somewhat. The block bashing does almost nothing, the dodging is clunky and sometimes it's better just to move around constantly, the hit detection is absolutely awful, there could have been a client side havoc animation to let attacks seem to have more weight like they did in skyrim, and though the magicka and stamina cost replacing a timer on abilities is a really good change from most MMOs, only five abilities on the bar and the clunky nature of the main draw of the combat leaves this game feeling almost completely incomplete on the action front.

Though the exploration and overhead world leaves me feeling like I'm playing a true spiritual successor to the original EverQuest, the Ebonheart Pact's lay of the land is absolutely awful to find your way around with all the mountains and lava everywhere, and the compass just doesn't flow like it does in skyrim when you're out in the lay of the land. It feels like a giant dungeon as opposed to a freely explorable land. Sometimes it matches the feeling of The Elder Scrolls' exploration, but that is kind of rare, honestly.

The character editor is bar none the best I've ever seen in an MMO, although the four main classes never left a good feeling in my head, because the Templar is overly powerful in all ways and the rest of them are extremely challenging to play in comparison. With skill points aplenty, you can influence your character's outcome beyond what most MMOs would allow you to do. It is always good to keep PVP in mind, because that's the main draw of the game after the questing and dungeons (mostly for leveling) are over. Also, trying to stack too much into a limited number of abilities isn't as gratifying, so I recommend keeping about 10 abilities in mind and branching out into all aspects of each class.

The questing shines so brightly that I don't even know how to go back to something like WildStar and get any enjoyment out of half voice-acted fetch quests. Again, the lay of the land impedes the functionality of the compass a lot and finding a quest on the overworld map can be frustrating to the point of logging off and coming back to it, but the quest writing is so many miles better than other MMOs that it actually leaves an imprint on the mind and allows for some kind of thought on each quest. Skipping right through the quests isn't a good thing to do. The voice acting is better than it is in most games, and the characters don't have any kind of voice to respond to, so the "wooden" dialogue is understandable.

The PVP is basically a spiritual successor to Dark Ages of Camelot, and after all the questing is over, it's something to go back to again and again, with different guilds providing hand-crafted items that tower over something simply found in a dungeon. I like the dichotomy of crafting over raiding so much better that the PVP will remain in the forefront of my enjoyment of the game because of how much it is enhanced by crafting. Exploring the land just for crafting materials reminds me so much of The Elder Scrolls that it sticks in my mind as my favorite thing to do for leisure within the game.

The other things that Bethesda included in the game to pay more respect to The Elder Scrolls series fall a bit short, but overall, this is a decent game that I am going to spend a lot more time with with the hope that I'll outdo others with a PVP focus and the brilliant questing in the back of my mind that just resonates positively.