The Club combines racing and shooting mechanics into organized chaos.

User Rating: 7 | The Club X360
Thanks for checking out this review. I have completed the game and put a couple hours into the multiplayer mode as well, so you can input all of the facts I provide into whether or not you should buy this game. To make my "wordy" reviews easier to read, I will split them up into certain categories. As such the following: Pros/Cons, Gameplay, Graphics/Sound, Value, and Achievement Junkies.

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Pros
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-Fast, frantic fun.
-Easy to learn, driven by competitive leaderboards.
-The multiplayer, while not very original, is good fun with friends.

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Cons
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-Story mode is over in as little as 4 to 5 hours.
-Lack of a real narrative or story.
-The package as a whole is somewhat sparce.

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Gameplay
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The Club has no story, so let's get that out of the way. Now, this game plays like a racer and a shooter in one. You begin by choosing from a selection of 8 characters with varying statistics in 3 different categories. As far as tournament goes, you'll have 8 different environments where you do 6 or 7 events each tournament. Make sense? Before I get into that let me detail a bit more on the concept. You run through the level based on the type of event. Either way, you run through at a consistently fast pace following arrows and guides, killing enemies, and trying to get your combo meter up to accumulate a larger amount of points. Keep up your speed, accuracy, and combo and you can see not only where you are "racing" but how that fits into the shooting aspect.

Now the aforementioned events can be a couple things. There's simple ones where you just go through the level trying to reach the exit, wheras others have you staying alive for 2-4 minutes. On top of that, there's one where it is much moreso like a race and you have to kill enemies to get time as well as hit stop watches, because if the time hits 0 you pretty much die. There are a couple more, but in the end they are just different variations that have you racing to the exit.

Multiplayer uses the same controls as single-player and strips away most of the racing concept. You are usually trying to kill the leader of the other team while protecting yours, or taking over the enemy territory, down to the basic kill matches. Now it is fun from what I played, but I had to have a friend accompany me. Why? No community, this game seemed to be released as pretty underrated, and while it had people playing in the beginning, all those people got bored of the mostly unoriginal MP and moved on.

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Graphics/Sound
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The graphics are slick and bright. The character models are very nice, but the AI enemies are oftentimes the same one as the last. The environments, of which there are 8, is not enough to keep your mind pre-occupied. Let me be honest, you get tired of an environment when you have to play 6 events on it, even treading through the same parts from maybe a different event. Basically, a lot of things are recycled. The AI, on that topic, is equally terrible. Although I can't judge it because this game does just want you to run and gun not worry about hiding enemies. The sound is your typical shooter.

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Value
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The Club went down fairly quickly as far as pricing goes. If you had the choice of renting or buying, I would say rent if you can get it in the $20 or below range. A rental will also work if you aren't an extreme completionist. But for a game that has a 5 hour single-player campaign and no online community, it's hard to recommend a dieing game.

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Achievement Junkies
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The achievements are mostly easy, a majority (35 or so, out of 50) can be attained in a day if you are determined. The multiplayer ones are a bit tricky since the online community has really diminished since the game came out, and it's hard to find someone to even boost with. Also, there is a pretty time-consuming achievement to accomplish killing 10,001 people in ranked matches.