This game can attract people, and later be a bore...

User Rating: 5.5 | Summon Night Twin Age: Seireitachi no Kyoumei DS
History: 6 The history takes place in another world, where every thing is ruled by Spirits. The game seems pretty attactive at the beginning, but as the history starts to grow, you'll find yourself in a HUGE LOT of endless dialogues, wich makes the game expirience really boring. Also that you'll never see something that make you say "Snap! What's going to happen now?" You'll always be like "...So, that's what happened.... eh... uhhm..." Also the dungeon crawling is extremely monotonous.

Gameplay: 7 OK, the gameplay is cool, is fun, with some original moves. You only use the bottoms for making the dialogues continue. For moving, attacking, and those stuffs, you use the Stylus.

Graphics: 7 I don't agree with "undeniable charm". The animation is a cartoon-like one. But isn't that bad. Could be enjoyable.

Sounds: 5 The game doesn't have a great soundtrack. The bosses songs are enjoyable when are amuzing battles compained with music with rhythm, wich this game doesn't have.

Originality: 5 The game is same as a lot of others RPGs: a sowrdman and a magician, some different spells attributes (Fire, Water, Wind, Earth and Sky, in this case). The most original thing I found was the Skill Tree, wich lacks because of its shortness. The best Skill tree I've ever seen in this kind of games is the one of Final Fantasy X.

Complete game again: 3 I don't hate myself enough to play this game ever again. I hardly passed it once.

Average: 5.5 I found this game a waste of time. I didn't enjoyed it nor like it. Buy it if you're desperated by a dungeoon crawling game, but I don't recommend it.