This version of Street Fighter II is not worth your time if you have played better versions on other consoles.

User Rating: 6.3 | Street Fighter II SNES
The Super Nintendo version of Street Fighter II is probably the greatest console version of that game because of its controls and gameplay at the time in the early 1990s. Even though it was not as arcade perfect as the original arcade cabinet, it was still one of the best games for the SNES. Now this game can be revisited on the Wii's Virtual Console for those who love their Street Fighter, but this version is not as great now especially with better versions of this game out on other systems by a collection or even a XBOX Live Arcade game with online play. It is highly recommended not to spend 800 Wii Points (eight bucks) on this SNES classic if you own any the Capcom collections on the PS2 or XBOX, or even the 360 version of Hyper Fighting.

This is a perfect emulation of the Super Nintendo version on its non-arcade perfect graphics and sound. One thing you will notice right away when you start up the game is that it does not use up the whole screen if you are playing on a HDTV with no Wii component cables. The main options of the game are the single-player, versus, and customizing the settings. Like every SNES game on the Virtual Console, the Classic Controller is required to play this game, but you can also use the Gamecube controller to play the game. Out of the two controller choices, the Classic Controller is the one to use because of the SNES button placements. The infamous Champion Edition code is still in the this version allowing the characters to be in their CE colors, but you can not use the boss characters, Balrog, Vega, Sagat, and M.Bison in this version.

The single-player is the basic routine of traveling around the world facing other characters in their homelands. The original roster of eight is present in this version so you can use favorites like Ryu, Ken, Guile, and Chun-Li to hopefully defeat Bison resulting in a character ending for that character. There are two bonus rounds as you are progressing in the arcade mode for more points. The slower speed to the gameplay and the glitches make this game not as great as it was in the early 1990s especially with the later revisions having a faster speed and balanced gameplay. For those who are new to the game, there is a move list when you check the operations guide after pressing the home button. Other than that, it will be hard to be used to the slower speed especially with better fighting games that are out there.

The graphics and the sound, as mentioned before, is not as arcade perfect as the sounds in the arcade version due to the limited hardware of the SNES at that game especially the system was still establishing itself as the console to buy during the early 1990s. The music is mostly remixed for the SNES version, but the original arcade music is still best and still is today. The hit sounds are also not arcade perfect especially with some of the character sounds requiring higher pitches for fierce special moves like Ryu and Ken's fireball and dragon punch. Besides, these sounds were manageable to the hardcore Street Fighter crowd when it was released, but now everyone knew that the arcade version is way better on every aspect.

Street Fighter II: The World Warrior for the Wii's Virtual Console is a great purchase for those who never played Street Fighter at all or even the hardcore SF fans. If your Super Nintendo is wasted or not working right now, then you can spend those 800 Wii Points on this game. For those who are so used to the better revisions like Hyper Fighting and Super Street Fighter II Turbo, you will notice that the original needed to be faster to be the best fighting game of all-time. It is best that you save your Wii Points on something better that is out there or coming soon than wasting it on this faithful port of the SNES Street Fighter II.