A good idea undermined by faulty platforming and tediously repetitive gameplay.

User Rating: 5.5 | Star Wars: Jedi Power Battles GBA
I really wanted to like this game, but it's just not that good. Sure, I like a certain aspect of it, like using a lightsaber to cut up droids, but that's where the problem lies. That's about all there is to like about it. Fortunately I like that enough to keep me playing the game every now and then. Make no mistake, overall this isn't a "good" game, but I still enjoy some of it.

There are MAJOR platforming issues which will leave you scratching your head. A challenge is good, but the game is incredibly cheap with the falling deaths. You'd think that a Jedi would be able to grab onto a ledge or maybe use that last ditch jump effort to actually reach a platform, but these Jedi do neither. If a droid manages to catch you off guard while your near a ledge, you'll probably go over it, and there's little you can do about it. The platforming is so bad that it makes it nearly impossible to pass the first level (I've even read other reviews stating this as well).

I used some codes to get to some other levels to try them out, and while there seems to be less platforming, the game is repetitive. Go to one area, slice up droids, go to another area, do the same, and on, and on, and on. Not that that isn't fun, for a few minutes, but after awhile you'd like something else to do, which this game just doesn't feature.

The weirdest part is that Mace Windu's light-saber is blue! Didn't they have enough memory left to add one more colour to the saber database? Also, there is a severe lack of force powers, ignoring one of the cooler aspects of Jedi.

Any game featuring Jedi has the potential to be awesome, but this one didn't even scratch the surface of that potential. If you enjoy mindlessly smashing droids (and the occasional Tusken-Raider) then you'll find some fun in this, but if you're looking for a well put together game this is not it.