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ACMI Game Masters - Paulina Bozek

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  • Jul 3, 2012

One of the minds behind the Singstar franchise, Paulina Bozek, speaks about coming into game development from a pop culture and media perspective, and creating a game with casual entertainment in mind.

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10 comments
ilantis
ilantis

It's just video karaoke

Unfallen_Satan
Unfallen_Satan

In almost all games that I play, I get this irresistable urge to beat someone or something down. It's more of a sentiment than any definite action, so the game doesn't even have to be violent; I felt a little pissed off even when a neighboring city in SimCity 2000 surpassed mine in one metric or another. Maybe it's because I am a guy and the games I play are almost all primarily designed by guys. I don't know SingStar, but I am glad Game Masters is recognizing women in game design, if only to encourage more women in the industry.

waffles89
waffles89

Dunno if this would fall under my definition of "game master" would prefer to see someone like Hideo Kojima or Hironobu Sakaguchi on this instead.

digressions
digressions

Singstar? Why didn't this get an M rating?

T-Un1t
T-Un1t

Interesting perspective, you don't hear of too many game developers who aren't hardcore gamers... or female

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