ACMI Game Masters - Paulina Bozek
One of the minds behind the Singstar franchise, Paulina Bozek, speaks about coming into game development from a pop culture and media perspective, and creating a game with casual entertainment in mind.
by Edmond Tran on
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In almost all games that I play, I get this irresistable urge to beat someone or something down. It's more of a sentiment than any definite action, so the game doesn't even have to be violent; I felt a little pissed off even when a neighboring city in SimCity 2000 surpassed mine in one metric or another. Maybe it's because I am a guy and the games I play are almost all primarily designed by guys. I don't know SingStar, but I am glad Game Masters is recognizing women in game design, if only to encourage more women in the industry.
Dunno if this would fall under my definition of "game master" would prefer to see someone like Hideo Kojima or Hironobu Sakaguchi on this instead.
Interesting perspective, you don't hear of too many game developers who aren't hardcore gamers... or female
@Fruitymachete Nuns wear pink dress shirts?
@pasofreak Well not an old traditional nun :P but sjeezz open up the top button atleast lol.